Getting nicked by the crossbow bolt almost made Smoke drop his dagger. Shocked to see another raider had tried to take him down before he noticed him.
The nerve..He quickly snaps out of it moving forward to get into range of the female raider again and raising his arm and throwing the dagger towards the nearest enemy (assume thats the female with the spear). Smoke then takes a second dagger and tries to quickly throw it after the first to catch the enemy off guard.
We need the othershe says to Yevele before moving back close to Rogram and Thia, lucky seeing them get closer quickly.
Action: Dagger throw at the nearest enemy: Attack: 17 Damage: 6 Bonus Action: another dagger throw (only with prof bonus dmg not ability mod:) Attack: 24 Damage: 5 Movement: Using Feline agility to move into range and then back as much as he can. So i misjudged distance for dagger so to get into 20ft range he will move foward 40 ft and then back 20 ft (for total of 60ft movement).
(ooc i think Rogram gets the longstrider bonus 10ft speed for his dash as well so would be an extra +10ft, dash states it includes bonuses)
OOC: Correct, longstrider adds 10 to Rogram's movement speed, and dash doubles your movement speed, so a dash gives Rogram an extra 35 feet of movement while longstrider is active. I will include that in this turn's movement, unless the reduced speed was intentional, in which case just let me know.
DM Screen:
7/12
Spear vs. Smoke: 9 Spear vs. Smoke: 23Damage: 7 Heavy Crossbow vs. Yevele: 10
The foremost attacker falls in a spray of blood as Smoke's dagger meets her throat, but when she falls, the next pair of enemies take her place, charging at the bard and launching their spears toward him. He scrambles aside of one, but feels another punch into his side, the weapon partially puncturing past the leather armor that deflects it. Yevele's dart is thrown off as she twists past an incoming crossbow bolt from across the path. Thia and Rogram continue to close the distance, mirroring the remaining raiders that close from the other side. Behind them, yet another man and woman emerge from the rocks, wearing no armor but each holding aloft a symbol of a multi-colored pinwheel. They begin to chant.
Round 3 Order: Players <===== Enemies
Placement: Seven enemies are spread throughout one side of the outcropping. Five are lightly armored. A heavier armored enemy is on the opposite side. Smoke is 10 feet away from the nearest enemy. Yevele is 40 feet away from the nearest enemy. Rogram is 130 feet away from the nearest enemy. Thia is 150 feet away from the nearest enemy.
Health: One enemy is lightly wounded.
Smoke is badly wounded. Yevele is lightly wounded.
Getting stabbed by the spear Smoke cries out in pain. He stumbles back a few steps looking around to see so many raiders and gulps.
Smoke quickly turns around and starts running away towards Thia and Rogram as fast as he can trying to find some rock to get some cover behind and to get as far away from the raiders as he can.
Once he feels he is far away he kneels down on the ground and starts mumbling some words holding his hand on the spearwound in his side Let us try to undo, and make my body as new!
Action: Dash Movement: Moving 30ft back + 30ft from dash Bonus action: Healing word to heal Smoke for 6 hp
90 ft. I just need to get within 90 ft of those ambushers and I might be able to save Yevele or Smoke. Thia runs fast as she can towards the ambushers. As she goes she pulls some red rose petals from her pouch at her side and holds them carefully in her fingertips, being careful not to crush them. She is looking for cover or higher ground along the route, whilst not sacrificing any distance forward at all.
Action: dash. move 30 ft. foward. Move: 30 ft. forward
Spear vs. Yevele (+Bless): 26Damage: 4 Spear vs. Yevele (+Bless): 7 Heavy Crossbow vs. Thia: 10
The armored attacker continues to circle around the trail, missing his shot at Thia while approaching now from nearly behind her and Rogram. The pair reach Smoke while he is dashing back while healing his wound, them while Yevele stands tall, striking an approaching enemy with her dart. The five raiders with spears begin to fan out, two throwing theirs toward the monk while another two dash to pick up their own thrown spears and close the distance quickly. The robed man and woman behind them remain distanced.
Round 3 Order: Players <===== Enemies
Placement: Seven enemies are spread throughout one side of the outcropping. Five are lightly armored, and two are robed. Yevele is engaged in melee combat with two enemies. Rogram is 20 feet away from the nearest enemy. Smoke is 30 feet away from the nearest enemy. Thia is 50 feet away from the nearest enemy. The heavily armored raider is circling around, 90 feet away from Thia, 100 feet away from Smoke, 105 feet away from Rogram, and 115 feet away from Yevele.
Thia will stop and collect her thoughts. She curls a loose strand of long, blonde hair back behind her up-curving ear and breathes one, long, slow breath. Focus now Thia. Focus. People's lives depend on it. Looking up she concentrates on the robed raiders. Spellcasters. Need to take out the spellcasters. She rubs the rose petals between her fingers, letting them fall to the ground and mutters an arcane phrase under her breath. "Mythlos!"
Action: Casting Sleep to catch the two robed raiders if she can, and making sure not to catch any of her companions in the effect - especially the injured ones. Move: Move up to 30 ft. trying to find a rock or similar which she can get total cover from the heavily armoured crossbow wielder behind her.
OOC: I can't remember if you would rather I roll the effects of the spell or not, but if I'm rolling it, I get 26 hit points worth.
A little out of breath from all the running Smoke sighs as he heals himself, feeling a bit better. His feeling of relief is quickly removed when Rogram yells at him.
With a frown he turns back yelling back at Rogram I already took one down while you were resting!
Smoke looks down to his hands still dripping a bit from the blood from his wound that was just closed up. He clenches his fist and walks closer to the enemies and speaks some words to his fist Take this blood for one last deed, make them regret making me bleed. He then opens his fist as the drops of blood flow into the air in a faint line moving rapidly towards the raiders that stand near.
Bonus action: Giving Rogram Bardic Inspiration Movement: Trying to move towards the enemies as little as needed but he will move enough to get 3 raiders within 30ft. Not sure how far that would be. Action: cast Bane on 3 raiders (dc 14 cha save)
Enemy CHA Save: 20 Enemy CHA Save: 14 Enemy CHA Save: 2
Spear vs. Rogram (-Bane): 4 Spear vs. Yevele (-Bane): 15 Spear vs. Yevele (-Bane): 10 Spear vs. Smoke: 18 Spear vs. Rogram: 23Damage (vs. Smoke): 3 Heavy Crossbow vs. Smoke: 5Damage: 7 Damage (vs. Rogram): 8 OOC: Whoops, damage rolls got way out of sync there...can't change the order of rolls without a manipulation warning appearing...
The robed figures collapse beneath the weight of Thia's spell, the effects of their own spell fading along with their consciousness. She runs around the side of the fight, moving toward cover. The battle quickly becomes a frenzy as the two lines close in, with Yevele at a stalemate with her opponents, deftly batting and moving their spears while trying to find an opening. Rogram meets another raider sword-first, beating him back until a second raider joins the fray. All the while, Smoke works his bardic magic to add weight to the enemies' limbs, slowing them gradually and barely leaping to the side of an incoming spear.
"Press hard! None get away!" The armored man shouts while stalking the back line. He loads another bolt into his crossbow and fires it above Smoke.
Round 4 Order: Players <===== Enemies
Placement: Seven enemies are spread throughout one side of the outcropping. Five are lightly armored, and two are robed. Yevele is engaged in melee combat with two enemies. Rogram is engaged in melee combat with two enemies. Smoke is engaged in melee combat with one enemy. Thia is 20 feet away from the nearest enemy, in the rocks. The heavily armored raider is circling around, 80 feet away from Smoke, 90 feet away from Rogram and Yevele, and 110 feet away from Thia. The two robed enemies are asleep, 40 feet away from Yevele, Rogram and Smoke, and 20 feet away from Thia.
Health: One enemy fighting Yevele is gravely wounded. One enemy fighting Rogram is wounded.
Yevele is wounded. Rogram is lightly wounded. Smoke is lightly wounded.
OOC: Rogram inspired Smoke last round. Don't forget to mark the box.
Rogram grimmaces all the more deeply as he feels the pain of the javelin burn in his flesh. He growls a little as he swings his sword again, aiming for the injured raider near him.
Ducking for the crossbow bolt flying over Smoke he notices the raiders spear to late and gets nicked again. Trying to bite through the pain he pulls out his rapier in one hand and a dagger in the other.
You will regret that!He says as he turns his body swinging his rapier in a slashing manner towards the raider. Then spins the dagger in his hand pointing the sharp end down to backhand stab the raider in the side.
Movement: None (should reset feline agility) Action: Rapier attack against the raider engaged with Smoke (using Rograms inspiration for 4 tohit bonus): Attack: 27 Damage: 9 Bonus Action: Dagger against the raider: Attack: 24 Damage: 3 Inspiration: - just used the inspiration Rogram gave me - I gave out inspiration to Rogram last turn (hasnt been ticked in my sheet yet).
This post has potentially manipulated dice roll results.
DM Screen:
7/15
Light Crossbow vs. Raider: 17Damage: 9
Scimitar vs. Thia: 21 Heavy Crossbow vs. Yevele: 5
Yevele cracks the jaw of one opponent with her staff, jolting back with a heel kick through the knees of the other, while Rogram and Smoke cut their opponents down with ease. The remaining raider in leather armor charges Thia behind the rock, taking a bolt in the arm in the process, forcing her to switch her sword to the opposite hand.
"Damn! Get up!" the man in splint armor shouts to no avail. Loosing a bolt into the ground near Yevele, the man rushes forward.
Round 5 Order: Players <===== Enemies
Placement: Thia is engaged in melee combat with one enemy, both in total cover. Rogram, Smoke, and Yevele are 20 feet away from Thia. The heavily armored raider is 50 feet away from Smoke, 55 feet away from Rogram and Yevele, and 75 feet away from Thia. The two robed enemies are asleep, 40 feet away from Yevele, Rogram and Smoke, and 20 feet away from Thia.
Health: The enemy fighting Thia is wounded.
Yevele is wounded. Rogram is lightly wounded. Smoke is lightly wounded.
This post has potentially manipulated dice roll results.
Yevele will use move 40 feet towards the heavily armored raider, use 1 ki point for her bonus action to move the last 10 feet and then attack him with her quarterstaff:
Smoke will move towards Thia as she is still engaged with a raider Im coming!
While running he puts his dagger back into the sheath, when nearing the raider Smoke will try to time his steps to end with a small leap where he thrusts his rapier forward trying to stab the raider with it.
Lets finish them Thia!he calls out to her
Movement: toward the raider engaged with Thia Action: rapier attack vs raider Attack: 10 Damage: Unable to parse dice roll. Bonus action: Bardic inspiration on Thia
Inspirations: - Smoke has placed inspiration on Rogram and Thia at this moment (both unused yet) - Smoke received inspiration from Rogram (unused yet)
Rollback Post to RevisionRollBack
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Getting nicked by the crossbow bolt almost made Smoke drop his dagger. Shocked to see another raider had tried to take him down before he noticed him.
The nerve.. He quickly snaps out of it moving forward to get into range of the female raider again and raising his arm and throwing the dagger towards the nearest enemy (assume thats the female with the spear). Smoke then takes a second dagger and tries to quickly throw it after the first to catch the enemy off guard.
We need the others he says to Yevele before moving back close to Rogram and Thia, lucky seeing them get closer quickly.
(ooc i think Rogram gets the longstrider bonus 10ft speed for his dash as well so would be an extra +10ft, dash states it includes bonuses)
OOC: Correct, longstrider adds 10 to Rogram's movement speed, and dash doubles your movement speed, so a dash gives Rogram an extra 35 feet of movement while longstrider is active. I will include that in this turn's movement, unless the reduced speed was intentional, in which case just let me know.
DM Screen:
7/12
Spear vs. Smoke: 9
Spear vs. Smoke: 23 Damage: 7
Heavy Crossbow vs. Yevele: 10
The foremost attacker falls in a spray of blood as Smoke's dagger meets her throat, but when she falls, the next pair of enemies take her place, charging at the bard and launching their spears toward him. He scrambles aside of one, but feels another punch into his side, the weapon partially puncturing past the leather armor that deflects it. Yevele's dart is thrown off as she twists past an incoming crossbow bolt from across the path. Thia and Rogram continue to close the distance, mirroring the remaining raiders that close from the other side. Behind them, yet another man and woman emerge from the rocks, wearing no armor but each holding aloft a symbol of a multi-colored pinwheel. They begin to chant.
Round 3 Order:
Players <=====
Enemies
Placement:
Seven enemies are spread throughout one side of the outcropping. Five are lightly armored. A heavier armored enemy is on the opposite side.
Smoke is 10 feet away from the nearest enemy.
Yevele is 40 feet away from the nearest enemy.
Rogram is 130 feet away from the nearest enemy.
Thia is 150 feet away from the nearest enemy.
Health:
One enemy is lightly wounded.
Smoke is badly wounded.
Yevele is lightly wounded.
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OOC: I didn't realize that about longstrider/dash. Great! I didn't intentionally reduce the amount; please add the extra 10 feet.
Rogram keeps running!
25+25+10+10 feet!
Yevele will hold her ground and throw another dart at the nearest enemy: Attack: 13 Damage: 4
Getting stabbed by the spear Smoke cries out in pain. He stumbles back a few steps looking around to see so many raiders and gulps.
Smoke quickly turns around and starts running away towards Thia and Rogram as fast as he can trying to find some rock to get some cover behind and to get as far away from the raiders as he can.
Once he feels he is far away he kneels down on the ground and starts mumbling some words holding his hand on the spearwound in his side Let us try to undo, and make my body as new!
90 ft. I just need to get within 90 ft of those ambushers and I might be able to save Yevele or Smoke. Thia runs fast as she can towards the ambushers. As she goes she pulls some red rose petals from her pouch at her side and holds them carefully in her fingertips, being careful not to crush them. She is looking for cover or higher ground along the route, whilst not sacrificing any distance forward at all.
Action: dash. move 30 ft. foward.
Move: 30 ft. forward
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
DM Screen:
3/12
15
Spear vs. Yevele (+Bless): 26 Damage: 4
Spear vs. Yevele (+Bless): 7
Heavy Crossbow vs. Thia: 10
The armored attacker continues to circle around the trail, missing his shot at Thia while approaching now from nearly behind her and Rogram. The pair reach Smoke while he is dashing back while healing his wound, them while Yevele stands tall, striking an approaching enemy with her dart. The five raiders with spears begin to fan out, two throwing theirs toward the monk while another two dash to pick up their own thrown spears and close the distance quickly. The robed man and woman behind them remain distanced.
Round 3 Order:
Players <=====
Enemies
Placement:
Seven enemies are spread throughout one side of the outcropping. Five are lightly armored, and two are robed.
Yevele is engaged in melee combat with two enemies.
Rogram is 20 feet away from the nearest enemy.
Smoke is 30 feet away from the nearest enemy.
Thia is 50 feet away from the nearest enemy.
The heavily armored raider is circling around, 90 feet away from Thia, 100 feet away from Smoke, 105 feet away from Rogram, and 115 feet away from Yevele.
Health:
One enemy is gravely wounded.
Yevele is wounded.
Smoke is lightly wounded.
See my profile for all my PbP threads!
At last! Still moving, Rogram draws his sword with both hands, ignoring his shield. He steps up to the nearest raider and swings with a grunt.
Attack: 12 Damage: 6 slashing
Here's hoping they have low AC.
Rogram yells, "Get a move on, Smoke! This scum isn't going to kill themselves!"
Bardic inspiration to Smoke!
Yevele will hit one of the enemies with her quarterstaff Attack: 6 Damage: 4
For her bonus action, the monk will use 1 point of ki to utilize Patient Defense (Dodge).
OOC How far away are the two robed figures from Yevele?
edit: And, I am not getting good rolls on this combat.
Thia will stop and collect her thoughts. She curls a loose strand of long, blonde hair back behind her up-curving ear and breathes one, long, slow breath. Focus now Thia. Focus. People's lives depend on it. Looking up she concentrates on the robed raiders. Spellcasters. Need to take out the spellcasters. She rubs the rose petals between her fingers, letting them fall to the ground and mutters an arcane phrase under her breath. "Mythlos!"
Action: Casting Sleep to catch the two robed raiders if she can, and making sure not to catch any of her companions in the effect - especially the injured ones.
Move: Move up to 30 ft. trying to find a rock or similar which she can get total cover from the heavily armoured crossbow wielder behind her.
OOC: I can't remember if you would rather I roll the effects of the spell or not, but if I'm rolling it, I get 26 hit points worth.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
A little out of breath from all the running Smoke sighs as he heals himself, feeling a bit better. His feeling of relief is quickly removed when Rogram yells at him.
With a frown he turns back yelling back at Rogram I already took one down while you were resting!
Smoke looks down to his hands still dripping a bit from the blood from his wound that was just closed up. He clenches his fist and walks closer to the enemies and speaks some words to his fist Take this blood for one last deed, make them regret making me bleed. He then opens his fist as the drops of blood flow into the air in a faint line moving rapidly towards the raiders that stand near.
DM Screen:
3/12
4/10
Enemy CHA Save: 20
Enemy CHA Save: 14
Enemy CHA Save: 2
Spear vs. Rogram (-Bane): 4
Spear vs. Yevele (-Bane): 15
Spear vs. Yevele (-Bane): 10
Spear vs. Smoke: 18
Spear vs. Rogram: 23 Damage (vs. Smoke): 3
Heavy Crossbow vs. Smoke: 5
Damage: 7Damage (vs. Rogram): 8
OOC: Whoops, damage rolls got way out of sync there...can't change the order of rolls without a manipulation warning appearing...
The robed figures collapse beneath the weight of Thia's spell, the effects of their own spell fading along with their consciousness. She runs around the side of the fight, moving toward cover. The battle quickly becomes a frenzy as the two lines close in, with Yevele at a stalemate with her opponents, deftly batting and moving their spears while trying to find an opening. Rogram meets another raider sword-first, beating him back until a second raider joins the fray. All the while, Smoke works his bardic magic to add weight to the enemies' limbs, slowing them gradually and barely leaping to the side of an incoming spear.
"Press hard! None get away!" The armored man shouts while stalking the back line. He loads another bolt into his crossbow and fires it above Smoke.
Round 4 Order:
Players <=====
Enemies
Placement:
Seven enemies are spread throughout one side of the outcropping. Five are lightly armored, and two are robed.
Yevele is engaged in melee combat with two enemies.
Rogram is engaged in melee combat with two enemies.
Smoke is engaged in melee combat with one enemy.
Thia is 20 feet away from the nearest enemy, in the rocks.
The heavily armored raider is circling around, 80 feet away from Smoke, 90 feet away from Rogram and Yevele, and 110 feet away from Thia.
The two robed enemies are asleep, 40 feet away from Yevele, Rogram and Smoke, and 20 feet away from Thia.
Health:
One enemy fighting Yevele is gravely wounded.
One enemy fighting Rogram is wounded.
Yevele is wounded.
Rogram is lightly wounded.
Smoke is lightly wounded.
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OOC: Rogram inspired Smoke last round. Don't forget to mark the box.
Rogram grimmaces all the more deeply as he feels the pain of the javelin burn in his flesh. He growls a little as he swings his sword again, aiming for the injured raider near him.
Attack: 15 Damage: 6
OOC: Thanks for the reminder. This has been a tough battle for me to keep track of because of its scale.
See my profile for all my PbP threads!
Yevele will attack the healthy human with her quarterstaff Attack: 21 Damage: 10
With her bonus action, she will kick the wounded opponent: Attack: 22 Damage: 4
Thia will shoot one of the raiders with her crossbow.
(AFK for weekend, can you roll for me or I will on Monday).
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Ducking for the crossbow bolt flying over Smoke he notices the raiders spear to late and gets nicked again. Trying to bite through the pain he pulls out his rapier in one hand and a dagger in the other.
You will regret that! He says as he turns his body swinging his rapier in a slashing manner towards the raider. Then spins the dagger in his hand pointing the sharp end down to backhand stab the raider in the side.
DM Screen:
7/15
Light Crossbow vs. Raider: 17 Damage: 9
Scimitar vs. Thia: 21
Heavy Crossbow vs. Yevele: 5
Yevele cracks the jaw of one opponent with her staff, jolting back with a heel kick through the knees of the other, while Rogram and Smoke cut their opponents down with ease. The remaining raider in leather armor charges Thia behind the rock, taking a bolt in the arm in the process, forcing her to switch her sword to the opposite hand.
"Damn! Get up!" the man in splint armor shouts to no avail. Loosing a bolt into the ground near Yevele, the man rushes forward.
Round 5 Order:
Players <=====
Enemies
Placement:
Thia is engaged in melee combat with one enemy, both in total cover.
Rogram, Smoke, and Yevele are 20 feet away from Thia.
The heavily armored raider is 50 feet away from Smoke, 55 feet away from Rogram and Yevele, and 75 feet away from Thia.
The two robed enemies are asleep, 40 feet away from Yevele, Rogram and Smoke, and 20 feet away from Thia.
Health:
The enemy fighting Thia is wounded.
Yevele is wounded.
Rogram is lightly wounded.
Smoke is lightly wounded.
See my profile for all my PbP threads!
Yevele will use move 40 feet towards the heavily armored raider, use 1 ki point for her bonus action to move the last 10 feet and then attack him with her quarterstaff:
Attack: 23 Damage: 11
Smoke will move towards Thia as she is still engaged with a raider Im coming!
While running he puts his dagger back into the sheath, when nearing the raider Smoke will try to time his steps to end with a small leap where he thrusts his rapier forward trying to stab the raider with it.
Lets finish them Thia! he calls out to her