This post has potentially manipulated dice roll results.
Wolfsong keeps at his current rushing through the trees, a memory of hunting around his home comes to his mind as he continues forward causing a hungry smile to form on his lips.
This post has potentially manipulated dice roll results.
Rinn watches as one wisp dissipates and the other races over to it. He makes a mental note of the location, just in case he needs to find it again later then nocks another arrow and fires it.
Longbow Attack: 17 Damage: 5
He then repositions himself nearby, rather than retreating this time, and attempts to conceal himself while maintaining his view of the wisp (Bonus Action: Hide - Stealth: 9 and Perception: 20).
Robwin keeps heading towards Rinn and the wisps, He’s still keeping a fast pace and abandoning any stealth for now. No other actions yet.
Robwin’sperception: 18 (passive 13)
Lia just keeps watching everything from her perch near Rinn. And, if anyone was looking, when the first wisps died, they might see Lia’s eyes widen a little and she gives a little nod of appreciation; as if to say ‘Hey...Go Rinn!’.
This post has potentially manipulated dice roll results.
Rinn: Your shot goes wide, but the Wisp does not move away or toward you. It hovers in the current position.
Robwin (60 ft x 3); now 1,155 ft from Rinn's position). (Any action from Robwin or Lia) (Roll a Perception check and a Constitution Save) Ini 23
Ikki flying forward (100 ft) (flight, dash); Stealth (flight straight roll): 19, Perception (ad - keen sight): 14 (now 455 ft from Rinn). Ini 20
Blaire keeps running and starts wondering if she and Scraps are going to be keeping up. Perception: 8 (60 ft x 3); now 1,155 ft from Rinn. Con Sav: 17Ini 18
Scraps Stealth (ad): 20, Perception (ad): 13
Rinn (What are you doing?)
Gralk, Glufs, Gaatbort, TT on wolves (Ox, Bess, Jack). Stealth (ad): 22, Perception (ad): 14 (80ft x2) now 1,095 ft from Rinn). Ini 16
TT: (Any action?) (Roll three checks; Stealth, Perception, and Acrobatics) Ini 3
Eli notices again that something funny is happening with the lights and that the party is catching up or passing him. Perception: 6 (60 ft x3); now 495 ft from Rinn. Con Sav: 6Ini 14
Will-O'-Wisps: WoW2 INT(Investigation): 16 (560 ft ne of Rinn) Ini 4
Wolfsong (60ft x3); now 1,110 ft from Rinn. (Any action from Worlfson?) (Roll a Perception check and a Constitution Save)
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Jack stumbles sending himself and Gralk toppling. They don't take damage, but they are a bit behind the pack now. It serves Blaire well because she's not keeping her pace as she wanted and slows up to catch her breath and check on the two. (1,175 ft from Rinn)
This post has potentially manipulated dice roll results.
Rinn looks over his shoulder a moment, Wonder how far away they are now? he thinks to himself. He nocks another arrow and fires it at the stationary wisp, What are you up to, little thing?
Longbow Attack: 14 Damage: 9
He then moves to a new position to try and maintain his cover (Stealth: 26 and Perception: 15).
TT: (Any action?) (Roll three checks; Stealth, Perception, and Acrobatics) Ini 3
Eli slowing down, unable to keep the pace in the terrain. Perception: 23 (60 ft) (movement, dash); now 455 ft from Rinn. Ini 14
Will-O'-Wisps: WoW2 INT(Investigation): 21 (530 ft ne of Rinn) Ini 4
Wolfsong (60ft x3); now 1,030 ft (if con fail)/930 ft (otherwise) from Rinn. (Any action from Worlfson?) (Roll a Perception check and a Constitution Save) Ini 4
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Rinn grins as his arrow strikes the wisp and it stays put. He once again fires a shot, then attempts to disappear in another spot of nearby underbrush.
Eli slowing down, unable to keep the pace in the terrain. (60 ft) (movement, dash); now 395 ft from Rinn. Ini 14
Will-O'-Wisps: WoW2 INT(Investigation): 7 (430 ft ne of Rinn) Ini 4
Wolfsong (60ft x3); now 750 ft from Rinn. (Any action from Worlfson?) Ini 4
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Rinn: Your arrow goes wider this time than the last and the Wisp moves quickly due south. Maybe it didn't quite catch where you short from or are hiding now?
Robwin (60 ft x 3); now 615 ft from Rinn). (Any action from Robwin or Lia) (Roll a constitution check) Ini 23
Ikki flying forward (100 ft) (flight, dash); Stealth (flight straight roll): 18, Perception (ad - keen sight): 17 ( now 155 ft from Rinn). Ini 20
Blaire picks up speed; "Common Gralk, Scraps, Jack, we need to get there! (60 ftx3) now 875 ft from Rinn. Ini 18
Scraps: Perception (ad): 20
Rinn (What are you doing?)
Gralk on wolf (Jack). Gralk nods at Blaire's words, spurs Jack on. With a howl, he bursts forward. Perception: 14 (80ft x4) now 535 ft from Rinn). Ini 16
Gralk. Perception: 20
Glufs, Gaatbort, TT on wolves (Ox, Bess). The wolves answer Jack's call and race forward. Perception: 12 (80ft x4) now 455 ft from Rinn). Ini 16
Glufs. Perception: 16 (Ini w/ wolves)
Gaatbort. Perception: 21 (Ini w/ wolves)
TT: (Any action?) Ini 3
Eli picks up his pace. (60 ftx2) now 275 ft from Rinn. Ini 14
Will-O'-Wisps: WoW2 INT(Investigation): 11 (330 ft ne of Rinn) Ini 4
Wolfsong (60ft x3); now 570 ft from Rinn. (Any action from Worlfson?) Ini 4
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Wolfsong keeps at his current rushing through the trees, a memory of hunting around his home comes to his mind as he continues forward causing a hungry smile to form on his lips.
Perception 3
Rinn watches as one wisp dissipates and the other races over to it. He makes a mental note of the location, just in case he needs to find it again later then nocks another arrow and fires it.
Longbow Attack: 17 Damage: 5
He then repositions himself nearby, rather than retreating this time, and attempts to conceal himself while maintaining his view of the wisp (Bonus Action: Hide - Stealth: 9 and Perception: 20).
Robwin keeps heading towards Rinn and the wisps, He’s still keeping a fast pace and abandoning any stealth for now. No other actions yet.
Robwin’s perception: 18 (passive 13)
Lia just keeps watching everything from her perch near Rinn. And, if anyone was looking, when the first wisps died, they might see Lia’s eyes widen a little and she gives a little nod of appreciation; as if to say ‘Hey...Go Rinn!’.
Lia’s perception: 22 (passive: 18); stealth: 5
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Rinn: Your shot goes wide, but the Wisp does not move away or toward you. It hovers in the current position.
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
(( Perception Natural 1 while running mounted 1d6 (6) 1-2 Ox, 3-4 Bess, 5-6 Jack ))
Robwin’s perception: 20 ... Constitution save: 12
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Jack stumbles sending himself and Gralk toppling. They don't take damage, but they are a bit behind the pack now.
It serves Blaire well because she's not keeping her pace as she wanted and slows up to catch her breath and check on the two.
(1,175 ft from Rinn)
It has been a while since Rowbin last let go and just ran all out and it feels so good!
Rinn looks over his shoulder a moment, Wonder how far away they are now? he thinks to himself. He nocks another arrow and fires it at the stationary wisp, What are you up to, little thing?
Longbow Attack: 14 Damage: 9
He then moves to a new position to try and maintain his cover (Stealth: 26 and Perception: 15).
Rinn: Your shot strikes true. The Wisp brightens and moves a little south; toward you then hovers in the position.
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Stealth: 13
Perception: 23
Acrobatics: 16
Wolfsong keeps his current speed.
Perception: 6 Con Save: 10
Rinn grins as his arrow strikes the wisp and it stays put. He once again fires a shot, then attempts to disappear in another spot of nearby underbrush.
Longbow Attack: 18 Damage: 7
Stealth: 10
Perception: 16
TT: You are getting the hang of riding on Ox with Gaatbort.
Rinn: The wisp barely dodges your attack and moves again closer toward you.
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
Rinn grumbles under his breath as his arrow misses. He takes a deep breath and then draws his arrow, taking a moment to focus his aim.
Longbow Attack: 11 Damage: 7
He then moves a little back away from the wisp and attempts to hide behind some cover once again (Stealth: 19 and Perception: 11).
Rinn: Your arrow goes wider this time than the last and the Wisp moves quickly due south. Maybe it didn't quite catch where you short from or are hiding now?
(( For a bit, this will be Rinn action, Will-O'-Wisps, while party keeps moving. Running = (full movement + dash) x 2 w/ stealth & (full movement + dash) x 3 w/o stealth. After two rounds, make a constitution saving through to see if you maintain the speed. (DC 10 / DC 15 for heavy armor). ))
"Drats," Rinn says as he quickly nocks another arrow and fires it at the approaching wisp.
Longbow Attack: 16 Damage: 9
He then stealthily moves south, away from the wisp, and hides in the underbrush (Stealth: 16 and Perception: 15).
Robwin’s constitution check: 15
Robwin keeps going. He keeps an eye on Wolfsong. If he drops into stealth, Robwin will follow suit.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss