"It was a good effort, Chill."Rhogar called over with a smile to his voice. Then with a bit of a startle, he turns to Krom next and asks, "Actually, Master Krom. This might be a long shot to ask, especially considering the nature of our original plans for the day. But, you wouldn't happen to have been blessed with insight into, ehh... any translation miracles today were you? Could be or at least could've been useful for possibly dealing with the Drow or the mono-eyed abbarent creatures that followed them." Rhogar inquires.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Krom shakes his head at Rhogar's question, "Unfortunately no, considering that we are in a place of ancient and powerful magic, I have prepared several hymns to remove harmful arcane effects. For today, we will have to relay on the Professor for any translations from Elvish or Netherese, my apologies Rhogar." The dwarf asks to the group "Shall we proceed to the Observatory? This place" he gestures at the Hall of Silk and at the constructs "is a bit unsettling."
Kazri comes out from inside of the store. “I do not sense anything inside either.”
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"It was worth the shot, but I guess what are the chances they spoke common? These things are probably thousands of years old. They probably don't."
Chill remarks as he looks around at the others.
"There doesn't seem to be anything of interest here unless you want some robes? I say we move on to the observatory and find the missing part of the message from the tower of divination. "
As everyone is leaving to the observatory, Kazri takes one of the greatsword from the mannequin to inspect the quality.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Chill reacts quickly as the constructs come to life and attack. "Had to try and take a sword eh?" he comments to Kazri as he quickly draws his rapier and darts in to stab at the one that Kazri tried to take the sword from.
Attack: 11 Damage: 27
With cat like reflexes he disengages (bonus action) and with Feline agility he moves 60 feet south away from the constructs.
This post has potentially manipulated dice roll results.
"I knew it!" says Krom as constructs come to life. "Let's put them back to sleep fast before something else decide to pay us a visit!" The dwarf dashes towards the place just left by Chill swinging his fiery hammer in a wide arc against the nearest construct. The dwarf chants an hymn of evocation conjuring next to the same construct a spectral hammer that immediately mimics his attack routine. Krom then readies his shield to protect Kazri from the assault of the animated statues.
Movement: 25ft towards Kazri (same location Chill is occupying in the map above)
Action: War hammer attack on the construct at Kazri's left Attack: 25 Damage: 7 + 4 of Fire damage
Bonus action: Spiritual Weapon at 2nd level on the same construct Attack: 15 Damage: 5
Reaction: Interception to reduce the first attack that lands on Kazri by 9
This post has potentially manipulated dice roll results.
Kazri almost face palms herself. However, she's too busy for that now.
Sword Attack1: 11 Damage: 14
Sword Attack2: 12 Damage: 9
Oli will join the fray and attack the same target.
Beak Attack: 14 Piercing Damage: 9
Claw Attack: 19 Slashing Damage: 8
(@DM Have we ever asked what's the flanking rules for this campaign?)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rhogar had just about turned away when Krom's "I knew it!" gives him cause to turn back to the shop. He scarecly By then, he scarcely catches a glimpse of the blur Chill (and by extension Gorrah) began as the feline rushed off to the south. But with unwavering faith in the Tabaxi, the dragonborn kept his focus on Krom, Oli, and Kazri as he raised his staff on high and intoned the word that would see the trio suddenly feeling a warmth and strength further build up within them. "I don't know about putting to sleep again, Master Krom. But either way, I have your backs!"Rhogar asserts.
Meanwhile, Gorrah takes the opportunity to finally leave her perch atop Chill's shoulders to fly a fair distance above and keep an eye on the situation for the moment. That, and better prepare herself for some evasive manuevering on the fly.
Action(Rhogar): Cast (1st level)Empower on Krom, Kazri, & Oli.
This post has potentially manipulated dice roll results.
You all immediately launch an offense against the constructs as they come to life.
Within a few moments the first is taken down by the party, being finished off by Oli. As it dies, its body disintegrates in a harmless burst of fire and smoke, leaving behind its chain mail armor and greatsword.
The constructs launch their own attacks.
four of the remaining launch attacks against Krom, Kazri and Oli
vs Krom
Attack: 16 Damage: 11
Attack: 23 Damage: 7
vs Kazri
Attack: 13 Damage: 6
Attack: 18 Damage: 7
vs Kazri
Attack: 14 Damage: 13
Attack: 18 Damage: 7
vs Oli
Attack: 16 Damage: 8
Attack: 12 Damage: 10
The fifth dashes towards Chill as he moves away from the melee
This post has potentially manipulated dice roll results.
Chill got a frustrated look on his face as his effort to distance himself from the melee had failed. He was sure this construct would keep on him, so he decided to stand and fight.
He steadied himself for the fight (Steady Aim) and attacked with his rapier.
This post has potentially manipulated dice roll results.
Kazri targets more constructs.
Sword Attack1: 17 Damage: 14
Sword Attack2: 26 Damage: 13
Oli will keep following Kazri’s lead.
Beak Attack: 12 Piercing Damage: 8
Claw Attack: 14 Slashing Damage: 10
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
(@Wolfe: Don't forget to add a d4 to both yours and Oli's attacks from the bless)
Rhogar's eyes went wide at the sight of one turning to dust, as it intrigued him to no end. And yet, he fought down even letting slip a noise of interest in favor of spending the next few breathes calling down the scorching grace of divine flames upon Oli's would-be instrument of demise! In the meantime, Gorrah continued keep a loose eye on the battle, waiting to see for now if any real assistance of hers would even be needed this time.
Action(Rhogar): Cast (Cantrip)Scorching Grace on construct that attacked Oli(if still functioning, otherwise any injured one would suffice). Dex Save(DC 16) or take 3 Radiant Damage.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Krom, keeping Oli and Kazri within his protective range, attempts to smash into pieces the nearest construct with a forceful swing of his fiery hammer. At the same time, an invisible hand brings down on the same foe the spectral hammer.
Action: Warhammer attack on the nearest injured construct Attack: 12 Damage: Unable to parse dice roll. + 3 of Fire Damage 2 for Bless
Bonus action: Spiritual weapon on the same construct (if still functioning if not on the nearest one) Attack: 22 Damage: 6 1 for Bless
Reaction: Interception to reduce the first attack that lands on Oli or Kazri (if both get hit, I'll intercept the attack on Oli) by 2+4
This post has potentially manipulated dice roll results.
(Duh!!)
Add Bless to Attacks:
Kazri Attack 1 2, Kazri Attack 2 2, Oli Attack 1 3, Oli Attack 2 3
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"It was a good effort, Chill." Rhogar called over with a smile to his voice. Then with a bit of a startle, he turns to Krom next and asks, "Actually, Master Krom. This might be a long shot to ask, especially considering the nature of our original plans for the day. But, you wouldn't happen to have been blessed with insight into, ehh... any translation miracles today were you? Could be or at least could've been useful for possibly dealing with the Drow or the mono-eyed abbarent creatures that followed them." Rhogar inquires.
When you realize you're doing too much: Signature.
Krom shakes his head at Rhogar's question, "Unfortunately no, considering that we are in a place of ancient and powerful magic, I have prepared several hymns to remove harmful arcane effects. For today, we will have to relay on the Professor for any translations from Elvish or Netherese, my apologies Rhogar."
The dwarf asks to the group "Shall we proceed to the Observatory? This place" he gestures at the Hall of Silk and at the constructs "is a bit unsettling."
Sorry, missed that.
No, your divine sense does not reveal anything.
Kazri comes out from inside of the store. “I do not sense anything inside either.”
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"It was worth the shot, but I guess what are the chances they spoke common? These things are probably thousands of years old. They probably don't."
Chill remarks as he looks around at the others.
"There doesn't seem to be anything of interest here unless you want some robes? I say we move on to the observatory and find the missing part of the message from the tower of divination. "
As everyone is leaving to the observatory, Kazri takes one of the greatsword from the mannequin to inspect the quality.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
As Kazri attempts to take one the swords the 6 constructs suddenly come to life and take combat poses and attack!
Initiative - Chill 20, Kazri 12, Krom 11, Rhogar 9
Enemy - 10 11 15 20 5 7
Players avg 18+, enemy 14+
Players first, any order
Chill reacts quickly as the constructs come to life and attack. "Had to try and take a sword eh?" he comments to Kazri as he quickly draws his rapier and darts in to stab at the one that Kazri tried to take the sword from.
Attack: 11 Damage: 27
With cat like reflexes he disengages (bonus action) and with Feline agility he moves 60 feet south away from the constructs.
"I knew it!" says Krom as constructs come to life. "Let's put them back to sleep fast before something else decide to pay us a visit!" The dwarf dashes towards the place just left by Chill swinging his fiery hammer in a wide arc against the nearest construct. The dwarf chants an hymn of evocation conjuring next to the same construct a spectral hammer that immediately mimics his attack routine. Krom then readies his shield to protect Kazri from the assault of the animated statues.
Movement: 25ft towards Kazri (same location Chill is occupying in the map above)
Action: War hammer attack on the construct at Kazri's left
Attack: 25 Damage: 7 + 4 of Fire damage
Bonus action: Spiritual Weapon at 2nd level on the same construct Attack: 15 Damage: 5
Reaction: Interception to reduce the first attack that lands on Kazri by 9
Kazri almost face palms herself. However, she's too busy for that now.
Sword Attack1: 11 Damage: 14
Sword Attack2: 12 Damage: 9
Oli will join the fray and attack the same target.
Beak Attack: 14 Piercing Damage: 9
Claw Attack: 19 Slashing Damage: 8
(@DM Have we ever asked what's the flanking rules for this campaign?)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rhogar had just about turned away when Krom's "I knew it!" gives him cause to turn back to the shop. He scarecly By then, he scarcely catches a glimpse of the blur Chill (and by extension Gorrah) began as the feline rushed off to the south. But with unwavering faith in the Tabaxi, the dragonborn kept his focus on Krom, Oli, and Kazri as he raised his staff on high and intoned the word that would see the trio suddenly feeling a warmth and strength further build up within them. "I don't know about putting to sleep again, Master Krom. But either way, I have your backs!" Rhogar asserts.
Meanwhile, Gorrah takes the opportunity to finally leave her perch atop Chill's shoulders to fly a fair distance above and keep an eye on the situation for the moment. That, and better prepare herself for some evasive manuevering on the fly.
Action(Rhogar): Cast (1st level)Empower on Krom, Kazri, & Oli.
Action(Gorrah): Take up Defensive Posturing.
Movement(Gorrah): Fly 25ft into the air above Chill.
When you realize you're doing too much: Signature.
You all immediately launch an offense against the constructs as they come to life.
Within a few moments the first is taken down by the party, being finished off by Oli. As it dies, its body disintegrates in a harmless burst of fire and smoke, leaving behind its chain mail armor and greatsword.
The constructs launch their own attacks.
four of the remaining launch attacks against Krom, Kazri and Oli
vs Krom
Attack: 16 Damage: 11
Attack: 23 Damage: 7
vs Kazri
Attack: 13 Damage: 6
Attack: 18 Damage: 7
vs Kazri
Attack: 14 Damage: 13
Attack: 18 Damage: 7
vs Oli
Attack: 16 Damage: 8
Attack: 12 Damage: 10
The fifth dashes towards Chill as he moves away from the melee
Krom takes 3 damage (6 - 3 from Heavy armor master)
Kazri takes 0 (14 - 11 from Krom and -3 from heavy armor master)
Oli takes 17
Players back up
Chill got a frustrated look on his face as his effort to distance himself from the melee had failed. He was sure this construct would keep on him, so he decided to stand and fight.
He steadied himself for the fight (Steady Aim) and attacked with his rapier.
Attack: 28 Damage: 29
Kazri targets more constructs.
Sword Attack1: 17 Damage: 14
Sword Attack2: 26 Damage: 13
Oli will keep following Kazri’s lead.
Beak Attack: 12 Piercing Damage: 8
Claw Attack: 14 Slashing Damage: 10
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(@Wolfe: Don't forget to add a d4 to both yours and Oli's attacks from the bless)
Rhogar's eyes went wide at the sight of one turning to dust, as it intrigued him to no end. And yet, he fought down even letting slip a noise of interest in favor of spending the next few breathes calling down the scorching grace of divine flames upon Oli's would-be instrument of demise! In the meantime, Gorrah continued keep a loose eye on the battle, waiting to see for now if any real assistance of hers would even be needed this time.
Action(Rhogar): Cast (Cantrip)Scorching Grace on construct that attacked Oli(if still functioning, otherwise any injured one would suffice). Dex Save(DC 16) or take 3 Radiant Damage.
When you realize you're doing too much: Signature.
Krom, keeping Oli and Kazri within his protective range, attempts to smash into pieces the nearest construct with a forceful swing of his fiery hammer. At the same time, an invisible hand brings down on the same foe the spectral hammer.
Action: Warhammer attack on the nearest injured construct
Attack: 12 Damage: Unable to parse dice roll. + 3 of Fire Damage
2 for Bless
Bonus action: Spiritual weapon on the same construct (if still functioning if not on the nearest one)
Attack: 22 Damage: 6
1 for Bless
Reaction: Interception to reduce the first attack that lands on Oli or Kazri (if both get hit, I'll intercept the attack on Oli) by 2+4
(Duh!!)
Add Bless to Attacks:
Kazri Attack 1 2, Kazri Attack 2 2, Oli Attack 1 3, Oli Attack 2 3
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Dex save 16
vs Krom
Attack: 18 Damage: 10
Attack: 16 Damage: 6
vs Kazri
Attack: 13 Damage: 5
Attack: 20 Damage: 8
vs Kazri
Attack: 15 Damage: 4
Attack: 6 Damage: 11
vs Oli
Attack: 20 Damage: 8
Attack: 19 Damage: 8
vs Chill
Attack: 22 Damage: 7
Attack: 8 Damage: 8