The doors open to reveal a ten-foot-wide, twenty-foot-long hall leading to a brightly lit chapel. The hall is unlit and reeks of mildew. Four doors, two on each side of the hall, lead to adjacent chambers. You can see that the chapel is strewn with debris. At first their is an uncomfortable silence, however, this is soon shattered by a high-pitched howl, "FAAATTTTHHHEEEER! Is that you?! I AM STARVING! FATHER PLEASE!"
Ireena looks away from the group, her eyes glistening. "Is.. is that?" she asks Ismark. "Doru." Ismark responds stoically.
((Combat is over. Currently you are in the 'safety' of the church. Father Donavich, Ireena and Ismark are standing near Kolyan Indirovich's coffin, making preparations for the forthcoming funeral.))
As the party glance around at each other - they already see the toll Barovia has had on their newly found companions. A steely grit and determination is writ upon everyone's faces as they contemplate what the future might entail... The screams and shouts coming from the basement below an eerie reminder of the greater evil at play. Barovia will shape and mould them, for the better or for the worse - it is anyone's guess.
((LEVEL 2 AHOY! Congratulations everyone, welcome to level 2 - please level up your characters!))
Sandu'sPerception check ((That's how you do it!)):
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you his hands outstretched - something 'clicks' in your head, this was the man that appeared on that coin, this is Strahd.
This post has potentially manipulated dice roll results.
After shutting the gate, Valerie takes a moment to catch her breath.
Thinking back, it is quite hilarious that a group of grown men and women were chased by swamps of rats. If she were told that she would be chased by the rats before she was here, she would have laughed at the joke.
She chuckles at the thought, then she realises that she is not alone. She gathers herself and follows others into the church.
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you their hands outstretched, almost beckoning towards you.
Alder - your Perception check reveals the same as Valerie's:
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you their hands outstretched, almost beckoning towards you.
Ismark looks absentmindedly at Valerie,"Oh.. you don't... well of course." He looks over at his sister, "Why don't you help the Father prepare." he says kindly, "He does not need to hear the story again." Ireena looks like she is about to object, but thinks better of it.
As Ireena distracts Father Donavich, Ismark continues, "Doru is... was Father Donavich's son. He was also a good friend to myself and Ireena.... Being a little younger than us he was a mischievous scamp - always getting himself into mischief." Ismark trails off slightly, lost in memory before continuing, "But, a kindhearted soul and loyal, deeply loyal. I was telling Dormark yesterday. Doru could not abide the tyranny and torment of the Count. How could any that are of noble thought and mind?! To see the damage that he has wrought to Barovia" Ismark seethes.
"Either way, Doru sought to oppose the Count... sough others of like mind. Wanted to topple him from his perch... always looking down over the city. Treating Barovians as little more than ants to be toyed with." Once more he seems to pause as if thinking back, "Well... it all came to the fore not more than a week ago. Doru and a number of the villagers, emboldened by a group of adventurers like yourselves, went to Ravenloft."
"To say that they went like lambs to the slaughter would be an understatement... for surely, even lambs would put up more of a fight than poor Doru." Ismark face darkens, "But the Count was not content with death... why such a quick release for those that would openly defy him? He sought to send a message. What better messenger, I ask you, than the local Reverend's boy, a kindhearted person loved by the community? Furthermore, is there any stronger a desecration of the Morninglord than turning one of his servant's sons into an..." he finishes with gritted teeth, "abomination. For that is what he is now, turned into that which he opposed - a vampire."
As you enter the church grounds you look around - it would seem that the fog is less thick within the grounds. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... you spot a couple of them, unsure as to what they are doing or where they are going.
Sandu fell to his knees. A sharp pain pierced his skull as booming laughter filled his ears.
'Get out...'
The pain persisted. Almost as if it had a mind of its own, the pain forced Sandu's gaze away from the ground and out of the chapel's door. Out there, cloaked by the mist, stood a figure, seemingly the sole solid one amidst a torrent of flying shapes. Its hands reached towards Sandu. The laughter turned to venom.
'...of my head, Strahd.'
It took all of his effort not to retch on the chapel floor. Sandu did not even notice the cold sweat drenching the back of his shirt. The world turned into a blur. He forced himself to focus, for he knew he teetered on the edge of consciousness and to give in now would mean to slip into a dark abyss with little hope of return. Sandu bit his lip. A canine tooth pierced through the surface and a droplet of blood dried up in his beard. The pain kept him awake, gave him something to focus on. Strahd's voice lessened. Sandu began to regain control. His sight became sharper as the voice died down.
A bat parted the mists. Sandu watched it fly off and with every beat of its wings that carried it further away, his mind cleared up until both the bat and the voice were gone. Sandu clambered back up onto his feet, trying but failing to keep his knees from shaking. He looked over at the others. They seemed to be okay. Or at least as okay as circumstances permitted.
It was then that Sandu noticed something. Something unusual. Some of the others, not all but some, had an odd tinge to them, like faint wisps of steam rising from their person. He blinked, hoping it was just a trick of the light. It was not. Moreso, when he looked again, it was Valerie's sword that had a distinct aura to it. It was ablaze, yet not scalding but warm like a hearth. Had the metal man, Dormark - his name is Dormark, not tampered with it?
Sandu wobbled over to the one named Father Donavich. His movements were stiff and laboured and he had to keep himself upright by holding on to what was left of the chapel furniture. He reached the older man and clutched his shoulder. He barely noticed Ireena. By now Sandu was pale and sweaty in the face. 'Strahd wishes the best for you and your son.' He told the Reverend in a strained and painful voice.
He let the man go, stumbled over to the broken remains of a pew and felt the content of his stomach making its way out of his mouth and onto the floor.
Dormark outing the coffin down watch Sandu kill over runs over an says, “You alright Sandu!?” He casts detect magic to see if Sandu has been magically afflicted and checks to see if something is wrong with him.
(My medicine and perception are the same so choose what works for you DM.)
Valerie wants to ask for more information about Doru, but she is interrupted by the sudden shout from Sandu.
She pulls her swords slightly out of the scabbard. Then she puts it back after looking around and making sure there is no immediate danger. She takes a long sigh. She is getting more and more paranoid around this place.
She walks toward Sandu and kneels next to him. She puts her hand on his shoulders with a concerned looks on her face. "Stradh was in your head?"
As she says that a pulse of blue radiant light appears on Sandu for a brief moment. She smiles at him. "Just in case."
She then looks at the Father to see his reaction to Sandu's words.
You can tell that Sandu has not been afflicted by any magical ailments / curses / spells. However, you get the distinct sense that his outburst is not feigned or 'fake' and that what is affecting him might be more psychological in nature.
((Dormark - I noticed your insight was also a +5, given the nature of the 'ailment' I think this would also come into play.))
Valerie & Sandu ((interesting use of Protection from Evil and Good)) - Sandu as Valerie casts the spell you feel a wave of peace and calmness wash over you. Though your malady is not magical in nature the spell does protect you from evil and you can sense / are reassured by that.
Sandu wobbled over to the one named Father Donavich. His movements were stiff and laboured and he had to keep himself upright by holding on to what was left of the chapel furniture. He reached the older man and clutched his shoulder. He barely noticed Ireena. By now Sandu was pale and sweaty in the face. 'Strahd wishes the best for you and your son.' He told the Reverend in a strained and painful voice.
Donavich's face pales at Sandu's outburst. "My.. my son?" you notice a deep sadness well up in his eyes, "He... to my son... I - I... Doru!". As though he can sense his father's grief, Doru shouts from the basement, "FATHER! IF YOU LOVED ME YOU WOULD SET ME FREEEE! I AM STARVING!".
Ismark stares daggers at Sandu, a cold fury writ upon his face, "Must you torment an old man! Has he not suffered enough?!". Ireena hugs Father Donavich tightly, comforting him, "It'll be alright in the end Father. You'll see. The Morninglord will deliver Doru. Have faith." She keeps glancing over at Sandu, but her emotions are more that of disappointment than anger.
Though the outburst lasts mere minutes the repercussions can be felt - gone is any sense of joviality or relief at a cease in hostilities. The atmosphere is cold and silent, save for the occasional sobs of Father Donavich and the anguished screams of Doru. After half and hour or so Father Donavich looks up from his sorrow and says to Ireena and Ismark, "It is time. We must bury your father."
Upon hearing the shouting once again, Valerie wants to get more information about Doru. How is he doing now? Why is he locked up? How can they help him?
However, the thoughts end when she realizes that they still have a task to be done. She stands aside, waiting to see is there anything that she can help with.
Dormark pats Sandu on the back stands up and turns to Ismark, Ireena, and the Father and says, “I apologize for his actions, but I think he was being compelled by Strahd to say that. How or why I don’t know, but I don’t think he was personally trying to hurt you. Also Father, I thought about it and I may have some news that could help Doru. If you want to here about it now, or after the funeral I will tell you, but it is currently out of my power or finances to perform what I’m thinking of doing.
Sandu heaved heavily. The sour aftertaste of bile stuck to his teeth and the odour of his breakfast splattered over the floor nearly made him retch again. He sheepishly lifted his hand to clean up his mess with a casting of Prestidigitation when he heard Dormark and felt a hand on his shoulder.
She walks toward Sandu and kneels next to him. She puts her hand on his shoulders with a concerned looks on her face. "Stradh was in your head?"
As she says that a pulse of blue radiant light appears on Sandu for a brief moment. She smiles at him. "Just in case."
A sense of relief came over Sandu. It was different from when Baern ensorcelled him. Not warm but more... comforting? The white noise in his brain dissipated. He subconsciously leaned into the magic, unknowingly committing it to memory. He turned his head and looked up at Valerie's smiling face. 'Thanks. I'm fine now, I think.' He answered her. I hope.
He rose to his feet, still a bit shaky but with a bit more resolve. 'I could hear him in my head.' He wiped the cold sweat from his brow. Another casting of Prestidigitation. 'I don't think there is a place where we'll be safe from him.'
He glanced at Ireena and Donavich. He saw the disappointment in Ireena's eyes and the impact of what he had said hit him full in the chest. 'I'm sorry, Taty- Ireena.' Sandu weakly offered. 'I didn't mean to upset you.' His eyes moved to Donavich. 'Or the good Reverend. I shouldn't have said that.' He gave both of them a bow.
Still weak in the legs, Sandu almost fell over from the bow. 'I'm going to sit down now.' He said meekly to no one in particular. He moved to a piece of furniture that looked intact and strong enough. He sat down, pulled his knees to his chest and rested his head on them, trying to be as small as possible. He was still shaking from the experience.
After another potentially deadly encounter in the streets of Barovia and then Sandu's odd scene, Baern found himself a corner in the church and sat down silently. Staring at his hand axe and his holy symbol for a good long while, his silence was eventually broken by an excited laugh. The young dwarf found himself sitting in the corner with his axe glowing with bright light. Looking up towards the others he proclaimed with no small amount of wonderment "I can feel him!" He laughs a bit more and then says, unsure, "or, I can feel... them?" The strong, stout lad reaches out a thick hand towards one of the destroyed pews and mutters a word of dwarvish several times in a row. A few of the wooden shards begin to piece themselves back together at Baern's minor display of magic. "HA!"
Looking at the others Baern is reminded of the numerous and dire concerns of the group. Also looking to the coffin his excitement immediately fades. "Sorry, I've just never..." he mutters. Baern stands and puts away his personal items in favor of the business at hand.
"Where do we bury....him..." he asks aloud, his voice fading as he looks back out the windows, realizing the answer and wondering what further dangers lurk just outside of the church.
As the others move inside and speak with the priest, Alder remains outside. He scowls into the distance, watching the various shapes moving through the air. Without the faintest knowledge of what he may be looking it, still something about these things strike him as unavoidably wrong. He snarls as one seems to beckon towards him, his axe still gripped in both hands.
"If you want me, then why don't you come get me, phantom?"
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Afternoon - Day #2 - Church of the Morninglord
The doors open to reveal a ten-foot-wide, twenty-foot-long hall leading to a brightly lit chapel. The hall is unlit and reeks of mildew. Four doors, two on each side of the hall, lead to adjacent chambers. You can see that the chapel is strewn with debris. At first their is an uncomfortable silence, however, this is soon shattered by a high-pitched howl, "FAAATTTTHHHEEEER! Is that you?! I AM STARVING! FATHER PLEASE!"
Ireena looks away from the group, her eyes glistening. "Is.. is that?" she asks Ismark. "Doru." Ismark responds stoically.
((Combat is over. Currently you are in the 'safety' of the church. Father Donavich, Ireena and Ismark are standing near Kolyan Indirovich's coffin, making preparations for the forthcoming funeral.))
As the party glance around at each other - they already see the toll Barovia has had on their newly found companions. A steely grit and determination is writ upon everyone's faces as they contemplate what the future might entail... The screams and shouts coming from the basement below an eerie reminder of the greater evil at play. Barovia will shape and mould them, for the better or for the worse - it is anyone's guess.
((LEVEL 2 AHOY! Congratulations everyone, welcome to level 2 - please level up your characters!))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Sandu's Perception check ((That's how you do it!)):
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you his hands outstretched - something 'clicks' in your head, this was the man that appeared on that coin, this is Strahd.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
After shutting the gate, Valerie takes a moment to catch her breath.
Thinking back, it is quite hilarious that a group of grown men and women were chased by swamps of rats. If she were told that she would be chased by the rats before she was here, she would have laughed at the joke.
She chuckles at the thought, then she realises that she is not alone. She gathers herself and follows others into the church.
Perception 18
Valerie's Perception check:
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you their hands outstretched, almost beckoning towards you.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Perception: 10
Alder - your Perception check reveals the same as Valerie's:
As you enter the church grounds you look around - it would seem that the fog is substantially less thick within the grounds than outside. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... many figures; some flying others walking ((imagine something similar to the death eaters)). One lands on the ground before you their hands outstretched, almost beckoning towards you.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
As Valerie is about to ask about the figures that she sees on the way in, she is interrupted by the shouting.
"Doru? Who's that? Why are they shouting like that?" She asks as she hears the chatter between Ireena and Ismark.
Ioben Perception: 18
Ismark looks absentmindedly at Valerie, "Oh.. you don't... well of course." He looks over at his sister, "Why don't you help the Father prepare." he says kindly, "He does not need to hear the story again." Ireena looks like she is about to object, but thinks better of it.
As Ireena distracts Father Donavich, Ismark continues, "Doru is... was Father Donavich's son. He was also a good friend to myself and Ireena.... Being a little younger than us he was a mischievous scamp - always getting himself into mischief." Ismark trails off slightly, lost in memory before continuing, "But, a kindhearted soul and loyal, deeply loyal. I was telling Dormark yesterday. Doru could not abide the tyranny and torment of the Count. How could any that are of noble thought and mind?! To see the damage that he has wrought to Barovia" Ismark seethes.
"Either way, Doru sought to oppose the Count... sough others of like mind. Wanted to topple him from his perch... always looking down over the city. Treating Barovians as little more than ants to be toyed with." Once more he seems to pause as if thinking back, "Well... it all came to the fore not more than a week ago. Doru and a number of the villagers, emboldened by a group of adventurers like yourselves, went to Ravenloft."
"To say that they went like lambs to the slaughter would be an understatement... for surely, even lambs would put up more of a fight than poor Doru." Ismark face darkens, "But the Count was not content with death... why such a quick release for those that would openly defy him? He sought to send a message. What better messenger, I ask you, than the local Reverend's boy, a kindhearted person loved by the community? Furthermore, is there any stronger a desecration of the Morninglord than turning one of his servant's sons into an..." he finishes with gritted teeth, "abomination. For that is what he is now, turned into that which he opposed - a vampire."
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Ioben's Perception check:
As you enter the church grounds you look around - it would seem that the fog is less thick within the grounds. Swirling shapes fill the air back in the direction you came from - but they are not shapes, they are figures... you spot a couple of them, unsure as to what they are doing or where they are going.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Sandu fell to his knees. A sharp pain pierced his skull as booming laughter filled his ears.
'Get out...'
The pain persisted. Almost as if it had a mind of its own, the pain forced Sandu's gaze away from the ground and out of the chapel's door. Out there, cloaked by the mist, stood a figure, seemingly the sole solid one amidst a torrent of flying shapes. Its hands reached towards Sandu. The laughter turned to venom.
'...of my head, Strahd.'
It took all of his effort not to retch on the chapel floor. Sandu did not even notice the cold sweat drenching the back of his shirt. The world turned into a blur. He forced himself to focus, for he knew he teetered on the edge of consciousness and to give in now would mean to slip into a dark abyss with little hope of return. Sandu bit his lip. A canine tooth pierced through the surface and a droplet of blood dried up in his beard. The pain kept him awake, gave him something to focus on. Strahd's voice lessened. Sandu began to regain control. His sight became sharper as the voice died down.
A bat parted the mists. Sandu watched it fly off and with every beat of its wings that carried it further away, his mind cleared up until both the bat and the voice were gone. Sandu clambered back up onto his feet, trying but failing to keep his knees from shaking. He looked over at the others. They seemed to be okay. Or at least as okay as circumstances permitted.
It was then that Sandu noticed something. Something unusual. Some of the others, not all but some, had an odd tinge to them, like faint wisps of steam rising from their person. He blinked, hoping it was just a trick of the light. It was not. Moreso, when he looked again, it was Valerie's sword that had a distinct aura to it. It was ablaze, yet not scalding but warm like a hearth. Had the metal man, Dormark - his name is Dormark, not tampered with it?
Sandu wobbled over to the one named Father Donavich. His movements were stiff and laboured and he had to keep himself upright by holding on to what was left of the chapel furniture. He reached the older man and clutched his shoulder. He barely noticed Ireena. By now Sandu was pale and sweaty in the face. 'Strahd wishes the best for you and your son.' He told the Reverend in a strained and painful voice.
He let the man go, stumbled over to the broken remains of a pew and felt the content of his stomach making its way out of his mouth and onto the floor.
OOC: Detect Magic at will, baby!
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
Dormark outing the coffin down watch Sandu kill over runs over an says, “You alright Sandu!?” He casts detect magic to see if Sandu has been magically afflicted and checks to see if something is wrong with him.
(My medicine and perception are the same so choose what works for you DM.)
18
Dormark Calling of Strahd (warforged cleric) 4
Valerie wants to ask for more information about Doru, but she is interrupted by the sudden shout from Sandu.
She pulls her swords slightly out of the scabbard. Then she puts it back after looking around and making sure there is no immediate danger. She takes a long sigh. She is getting more and more paranoid around this place.
She walks toward Sandu and kneels next to him. She puts her hand on his shoulders with a concerned looks on her face. "Stradh was in your head?"
As she says that a pulse of blue radiant light appears on Sandu for a brief moment. She smiles at him. "Just in case."
She then looks at the Father to see his reaction to Sandu's words.
OOC: Cast Protection from Evil and Good on Sandu
Dormark's Medicine / Insight check:
You can tell that Sandu has not been afflicted by any magical ailments / curses / spells. However, you get the distinct sense that his outburst is not feigned or 'fake' and that what is affecting him might be more psychological in nature.
((Dormark - I noticed your insight was also a +5, given the nature of the 'ailment' I think this would also come into play.))
Valerie & Sandu ((interesting use of Protection from Evil and Good)) - Sandu as Valerie casts the spell you feel a wave of peace and calmness wash over you. Though your malady is not magical in nature the spell does protect you from evil and you can sense / are reassured by that.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Donavich's face pales at Sandu's outburst. "My.. my son?" you notice a deep sadness well up in his eyes, "He... to my son... I - I... Doru!". As though he can sense his father's grief, Doru shouts from the basement, "FATHER! IF YOU LOVED ME YOU WOULD SET ME FREEEE! I AM STARVING!".
Ismark stares daggers at Sandu, a cold fury writ upon his face, "Must you torment an old man! Has he not suffered enough?!". Ireena hugs Father Donavich tightly, comforting him, "It'll be alright in the end Father. You'll see. The Morninglord will deliver Doru. Have faith." She keeps glancing over at Sandu, but her emotions are more that of disappointment than anger.
Though the outburst lasts mere minutes the repercussions can be felt - gone is any sense of joviality or relief at a cease in hostilities. The atmosphere is cold and silent, save for the occasional sobs of Father Donavich and the anguished screams of Doru. After half and hour or so Father Donavich looks up from his sorrow and says to Ireena and Ismark, "It is time. We must bury your father."
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Upon hearing the shouting once again, Valerie wants to get more information about Doru. How is he doing now? Why is he locked up? How can they help him?
However, the thoughts end when she realizes that they still have a task to be done. She stands aside, waiting to see is there anything that she can help with.
Dormark pats Sandu on the back stands up and turns to Ismark, Ireena, and the Father and says, “I apologize for his actions, but I think he was being compelled by Strahd to say that. How or why I don’t know, but I don’t think he was personally trying to hurt you. Also Father, I thought about it and I may have some news that could help Doru. If you want to here about it now, or after the funeral I will tell you, but it is currently out of my power or finances to perform what I’m thinking of doing.
Dormark Calling of Strahd (warforged cleric) 4
Sandu heaved heavily. The sour aftertaste of bile stuck to his teeth and the odour of his breakfast splattered over the floor nearly made him retch again. He sheepishly lifted his hand to clean up his mess with a casting of Prestidigitation when he heard Dormark and felt a hand on his shoulder.
A sense of relief came over Sandu. It was different from when Baern ensorcelled him. Not warm but more... comforting? The white noise in his brain dissipated. He subconsciously leaned into the magic, unknowingly committing it to memory. He turned his head and looked up at Valerie's smiling face. 'Thanks. I'm fine now, I think.' He answered her. I hope.
He rose to his feet, still a bit shaky but with a bit more resolve. 'I could hear him in my head.' He wiped the cold sweat from his brow. Another casting of Prestidigitation. 'I don't think there is a place where we'll be safe from him.'
He glanced at Ireena and Donavich. He saw the disappointment in Ireena's eyes and the impact of what he had said hit him full in the chest. 'I'm sorry, Taty- Ireena.' Sandu weakly offered. 'I didn't mean to upset you.' His eyes moved to Donavich. 'Or the good Reverend. I shouldn't have said that.' He gave both of them a bow.
Still weak in the legs, Sandu almost fell over from the bow. 'I'm going to sit down now.' He said meekly to no one in particular. He moved to a piece of furniture that looked intact and strong enough. He sat down, pulled his knees to his chest and rested his head on them, trying to be as small as possible. He was still shaking from the experience.
OOC: Picked up Protection from Evil and Good on levelling up so that's an interesting way to learn it IC ^^
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
After another potentially deadly encounter in the streets of Barovia and then Sandu's odd scene, Baern found himself a corner in the church and sat down silently. Staring at his hand axe and his holy symbol for a good long while, his silence was eventually broken by an excited laugh. The young dwarf found himself sitting in the corner with his axe glowing with bright light. Looking up towards the others he proclaimed with no small amount of wonderment "I can feel him!" He laughs a bit more and then says, unsure, "or, I can feel... them?" The strong, stout lad reaches out a thick hand towards one of the destroyed pews and mutters a word of dwarvish several times in a row. A few of the wooden shards begin to piece themselves back together at Baern's minor display of magic. "HA!"
Looking at the others Baern is reminded of the numerous and dire concerns of the group. Also looking to the coffin his excitement immediately fades. "Sorry, I've just never..." he mutters. Baern stands and puts away his personal items in favor of the business at hand.
"Where do we bury....him..." he asks aloud, his voice fading as he looks back out the windows, realizing the answer and wondering what further dangers lurk just outside of the church.
As the others move inside and speak with the priest, Alder remains outside. He scowls into the distance, watching the various shapes moving through the air. Without the faintest knowledge of what he may be looking it, still something about these things strike him as unavoidably wrong. He snarls as one seems to beckon towards him, his axe still gripped in both hands.
"If you want me, then why don't you come get me, phantom?"