Nothing is following but you see spiderwebs all about and an occasional spider the size of a tarantula skitter about in the trees and disappear. Nothing you can attack. A few dead birds wrapped up in cocoons. A cocooned goblin way out of reach you. You figure it was by its shriveled foot sticking out. Occasional Webbing lines the road.
Wyldfyrelooks around, the old familiar feelings from growing up on the streets of someone watching comes back. "The note said to take what calls and pull the knocker after everyone left," she thinks to herself, debating momentarily if she should pick it up or walk away. But she needs only a moment to decide, whispering, "Thank you Captain. It wasn't your fault that we ended here, but your generosity is greatly appreciated. May the speed of the gods see you on to the next plane." She then turns on her heal and leaves, glancing back briefly as she exits the ship one final time.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
While they are riding away on the wagon. Fragum plays a song on his flute in honor of the captain. This is the first time any of you have seen him play a flute. He misses a few notes here and there and isn't all that great but he tries.
Seeing the large spiders and webbing covering the road, Queanys draws his sword and reins in Quazard before turning to the group and asking, "Are we fighting our way through? Or does anybody have a better idea?"
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fragum draws his greatsword "I would like to avoid a confrontation with these filthy spiders. Perhaps we try to muscle our way through? Us melee fighters can hit any that get close and ranged or spellslingers can attack the ones that try to web us."
This post has potentially manipulated dice roll results.
(OOC: I am assuming the squares are each 5 feet as they were on the previous map.)
Looking closer and noticing another Ettercap in the midst of the webs, Queanys points his sword at the creature and sends a dual blast of energy towards the Ettercap. As the energy leaves his weapon, two dark, spiraling tendrils of energy fly towards the beast exploding into dark energy upon contact.
The Ettercap takes Queaneys two blasts alerting it to hide behind 9cover strangely enough its Queans turn again its not well hidden but its behind 3/4 cover
Queanys stays mounted and marks the nearest spider and releases two more blasts of darkness in the spider's direction. He calls out to the rest of the group, "We don't know if these webs are dangerous. Best we stay out of them."
Bonus Action: Cast Hunter's Mark on the nearest Spider
The Spider that Queanys just hit moves to attack Queanys shooting its web Attack: 8 Damage: 0
Web (Recharge 5-6): Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed - AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage.
She glances to see how agitated the horse is becoming with the creatures and activity around it, and calls to ask if anyone is able to try to keep it calm.
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
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Nothing is following but you see spiderwebs all about and an occasional spider the size of a tarantula skitter about in the trees and disappear. Nothing you can attack. A few dead birds wrapped up in cocoons. A cocooned goblin way out of reach you. You figure it was by its shriveled foot sticking out. Occasional Webbing lines the road.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre looks around, the old familiar feelings from growing up on the streets of someone watching comes back. "The note said to take what calls and pull the knocker after everyone left," she thinks to herself, debating momentarily if she should pick it up or walk away. But she needs only a moment to decide, whispering, "Thank you Captain. It wasn't your fault that we ended here, but your generosity is greatly appreciated. May the speed of the gods see you on to the next plane." She then turns on her heal and leaves, glancing back briefly as she exits the ship one final time.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
While they are riding away on the wagon. Fragum plays a song on his flute in honor of the captain. This is the first time any of you have seen him play a flute. He misses a few notes here and there and isn't all that great but he tries.
When players get creative.
Heading north the forest again thickens but the trees are shorter. Right before you get to the foothills of you find the road blocked after a mile
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Seeing the large spiders and webbing covering the road, Queanys draws his sword and reins in Quazard before turning to the group and asking, "Are we fighting our way through? Or does anybody have a better idea?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fragum draws his greatsword "I would like to avoid a confrontation with these filthy spiders. Perhaps we try to muscle our way through? Us melee fighters can hit any that get close and ranged or spellslingers can attack the ones that try to web us."
When players get creative.
You also see the ettercap you're not sure but it might be the one you just defeated
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(OOC: I am assuming the squares are each 5 feet as they were on the previous map.)
Looking closer and noticing another Ettercap in the midst of the webs, Queanys points his sword at the creature and sends a dual blast of energy towards the Ettercap. As the energy leaves his weapon, two dark, spiraling tendrils of energy fly towards the beast exploding into dark energy upon contact.
Action: Cast Eldritch Blast on Ettercap (Two Blasts)
Attack: 27 Damage: 7
Attack: 17 Damage: 8
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Roll init
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Initiative: 18
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Initiative: 15
When players get creative.
Initiative 13
5
Initiative: 15
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
The Ettercap takes Queaneys two blasts alerting it to hide behind 9cover strangely enough its Queans turn again its not well hidden but its behind 3/4 cover
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys stays mounted and marks the nearest spider and releases two more blasts of darkness in the spider's direction. He calls out to the rest of the group, "We don't know if these webs are dangerous. Best we stay out of them."
Bonus Action: Cast Hunter's Mark on the nearest Spider
Action: Cast Eldritch Blast on nearest Spider (Two Blasts)
Attack: 23 Damage: 8
Attack: 15 Damage: 3
Move: None
Free Action: Talking
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The Spider that Queanys just hit moves to attack Queanys shooting its web Attack: 8 Damage: 0
Web (Recharge 5-6): Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed - AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage.
Missing its target
Fragums turn
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fragum charges at the spider closest and recklessly attacks with his greatsword in great big strikes.
Action: Two attacks with his +1 greatsword. He uses his reckless attack and his great weapon master. His modifier with great weapon master is +4.
Attack: 24 Damage: 28
Attack: 24 Damage: 33
When players get creative.
The spider doges the over extended strikes one just barely
Wildfyre
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre moves to V14 and casts Fireball at I14.
Surge: 8
Damage: 17
Save: DEX DC 15
She glances to see how agitated the horse is becoming with the creatures and activity around it, and calls to ask if anyone is able to try to keep it calm.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.