This post has potentially manipulated dice roll results.
With all the bullywugs dead except for the one that is engaging Azurre, Queanys hopes that the Dragonborn can finish the creature, and focuses his ire on the giant toad before him. Marking the toad first, Queanys lunges twice with his blade.
There is a Major clamor down stairs Runvail and Azurre look and the bullywugs are clearing out thru the door downstairs there are sounds of a major battle.
"Should we check for more of them behind the door," Wyldfyretilts her head towards the door through which Splattergoo emerged, "or just get down there to help Snapjaw?"
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Queanys looks across at the rest of the group, "We finish our job first." He nods towards the door, "Snapjaw can handle himself. We need to make sure that any other witnesses that might be behind the door are taken care of. However, if their leader went down that quickly, I doubt we all need to investigate. If you all wish to go down and assist Snapjaw, Fragum and I can likely handle anything behind the door." With that, he starts moving towards the door that Spattergoo came out of.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
looking into the room In the southeast corner of the room is a large, sturdy chest, wrapped in chains and padlocked A giant lily pad bed lays in the northeast but nothing else. And no exit accept the way you came
Azurre says "I think we only agreed to this so we can get into this place. Queanys words are wise and we are not honor bound to help Snapjaw further. I suggest we further meld into the cult, infiltrate, find out what's going on. Afterall we did agree to help Runvail track down where the cult is taking their ill gotten gains. And their ultimate goal."
“I think neither the bullywugs nor Snapjaws people are part of the Cult themself. I got the feeling that they are just usefull tools used by the cult. Let’s help Snapjaw and then ask him to help us with the cult. Worst case, this revolution will trigger who ever leads this operation here and then we deal with them.”
"If Snapjaw is a part of the cult, and we think that we could get information out of him, then why not assist him with his rebellion and question him at sword point when he is still weak?" Queanys calls from the other room. Meanwhile, he frowns at the large chest and calls Wyldfyre in. "The chest is locked. Think you could open it?"
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Wyldfyrelooks the chest over, "can only tell by giving it a try." Investigation check for traps: 8 Sleight of Hand check to unlock (or disable trap if necessary): 25
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
The padlock is simple, not trapped and you just make the dc to unlock it (dc12) Inside you find 1000sp ten silver encrusted with onyx women's combs worth about 500gp
The tribute carried with you comes to about 500gp
You can see outside thru a small arrow slit but it faces the wrong way
Runvail you go down stairs you note the area inside the castle is empty you think the group could find somewhere to hide to let things cool down or do more exploring.
"I agree, what could be an easier fight then a weak lizard already battleworn! It couldn't be harder than these puny frogs, it's not even wednesday! But, I do agree with runvial, It would be better to approach this with level heads and investigate, and if that fails, we can have ourselves a festival! Even this easy slaughter is not fun, it just feels unfair."
Queanys shrugs, "Slaughter doesn't have to be fun, but it is sometimes necessary." The dark half-elf sighs and says, "If we want, we could take a short break here while the lizards duke it out."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyremotions to the 4 orbs still circling her, "these are going to expire soon, if we stop, they go to waste, and if there are higher ranking cultists here, I doubt Snapjaw's people would last long against them. But I will let the rest of you decide."
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Azurre looks at you guys and says "You want to stay in here for an hour where we just killed the leader of the bullywugs? If someone comes in here Looking for Spattergoo, imagine the repercussions!?" He heads down stairs and peeks out to the hallway
You hear his voice from there and the sounds of the ongoing battle
"This place is clear of anything or anyone. There's also a door over there I think it leads out of the castle. But I really would like to go further in this place"
Queanys shrugs and nods, "Then let's go farther." A simple man with a very straightforward perspective, the assassin saw no reason not to continue and so he pressed on through the door that Azurre had pointed out.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
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With all the bullywugs dead except for the one that is engaging Azurre, Queanys hopes that the Dragonborn can finish the creature, and focuses his ire on the giant toad before him. Marking the toad first, Queanys lunges twice with his blade.
Move: None
Bonus Action: Move Hunter's Mark to Giant Frog
Action: Attack (Longsword)
(Against Giant Frog) Attack: 21 Damage: 12
(Against Giant Frog) Attack: 26 Damage: 13
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Azurre reaches out and tries to touch the bullywug Attack: 17 Damage: 29
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
With only his 1st level inflict wounds Azurre finds the answer to the joke whats green and red and all over as the Bullywug explodes
Fragum
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(OOC: Did Queanys hit/kill the Giant Frog?)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The frog looks hurt but no edit let me look Yes for some reason I was thinking the ac was the same as the Bullywug sorry
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ok for the next scene
There is a Major clamor down stairs Runvail and Azurre look and the bullywugs are clearing out thru the door downstairs there are sounds of a major battle.
Azurre states "Snapjaw must be making his move"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Should we check for more of them behind the door," Wyldfyre tilts her head towards the door through which Splattergoo emerged, "or just get down there to help Snapjaw?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys looks across at the rest of the group, "We finish our job first." He nods towards the door, "Snapjaw can handle himself. We need to make sure that any other witnesses that might be behind the door are taken care of. However, if their leader went down that quickly, I doubt we all need to investigate. If you all wish to go down and assist Snapjaw, Fragum and I can likely handle anything behind the door." With that, he starts moving towards the door that Spattergoo came out of.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
looking into the room In the southeast corner of the room is a large, sturdy chest, wrapped in chains and padlocked A giant lily pad bed lays in the northeast but nothing else. And no exit accept the way you came
Azurre says "I think we only agreed to this so we can get into this place. Queanys words are wise and we are not honor bound to help Snapjaw further. I suggest we further meld into the cult, infiltrate, find out what's going on. Afterall we did agree to help Runvail track down where the cult is taking their ill gotten gains. And their ultimate goal."
Listening to the ongoing battle.
"Whatever we do here, we should do it quickly"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“I think neither the bullywugs nor Snapjaws people are part of the Cult themself. I got the feeling that they are just usefull tools used by the cult. Let’s help Snapjaw and then ask him to help us with the cult. Worst case, this revolution will trigger who ever leads this operation here and then we deal with them.”
Runvial adds to the discussion.
"If Snapjaw is a part of the cult, and we think that we could get information out of him, then why not assist him with his rebellion and question him at sword point when he is still weak?" Queanys calls from the other room. Meanwhile, he frowns at the large chest and calls Wyldfyre in. "The chest is locked. Think you could open it?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Are there any windows? If yes, can i look outside. If not, i will go down the stairs to get a better look what’s going on.
Wyldfyre looks the chest over, "can only tell by giving it a try."
Investigation check for traps: 8
Sleight of Hand check to unlock (or disable trap if necessary): 25
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
The padlock is simple, not trapped and you just make the dc to unlock it (dc12) Inside you find 1000sp ten silver encrusted with onyx women's combs worth about 500gp
The tribute carried with you comes to about 500gp
You can see outside thru a small arrow slit but it faces the wrong way
(900xp)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Runvail you go down stairs you note the area inside the castle is empty you think the group could find somewhere to hide to let things cool down or do more exploring.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"I agree, what could be an easier fight then a weak lizard already battleworn! It couldn't be harder than these puny frogs, it's not even wednesday! But, I do agree with runvial, It would be better to approach this with level heads and investigate, and if that fails, we can have ourselves a festival! Even this easy slaughter is not fun, it just feels unfair."
When players get creative.
Queanys shrugs, "Slaughter doesn't have to be fun, but it is sometimes necessary." The dark half-elf sighs and says, "If we want, we could take a short break here while the lizards duke it out."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyre motions to the 4 orbs still circling her, "these are going to expire soon, if we stop, they go to waste, and if there are higher ranking cultists here, I doubt Snapjaw's people would last long against them. But I will let the rest of you decide."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Azurre looks at you guys and says "You want to stay in here for an hour where we just killed the leader of the bullywugs? If someone comes in here Looking for Spattergoo, imagine the repercussions!?" He heads down stairs and peeks out to the hallway
You hear his voice from there and the sounds of the ongoing battle
"This place is clear of anything or anyone. There's also a door over there I think it leads out of the castle. But I really would like to go further in this place"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys shrugs and nods, "Then let's go farther." A simple man with a very straightforward perspective, the assassin saw no reason not to continue and so he pressed on through the door that Azurre had pointed out.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”