(Ezekiel is no longer listed as a player in the campaign. Any information on this?)
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
You hear a mechanical clicking with and odd cadence as 1 steps out onto the field. It sees Baryk and Baryk sees it. It is a inverted 4 faced pyramid (a d4) with 1 leg, arm, and eye on each of the lower three faces. It chirps and points at Baryk with a whistle. Then throws two metal javelins. Attacks hits AC 9 for 5 piercing and 5 for 7. It moves behind the nearby tower for cover the third arm hands a third javelin to the first then pulls a javelin free from a hatch in its top.
By its command two metallic spheres with spindly limbs and wings (4 and 5) fly out onto the field and throw their Javelins at Baryk. Hitting 7 for 2 piercing and 12 for 3 piercing. They each carry a small blade in the other hand.
To the sides you can hear the mechanical clicking of 2 other bi-pedal creatures advancing. (2 and 3)
(Everyone is up.)
1 hits with its first but misses with the second. 4 misses as well. 5 bumps into the building as it tries to throw from the air, falls to the ground, and climbs back to its feet.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
The tower does not truly have a top. The roof and cieling are open for spectator visibility. The walls are smooth. It would be a difficult climb. You'd be able to see your opponents especially if they fly up to attack you.
Layla in her black dress disappears into the deep shadows. She moves forward and spots an enemy for a moment.
2 is a bronze cube standing on edge with one face forward. The two lower faces each have a leg and the upper faces have an arm each. It has an eye on the front face and back. It carries two Javelins.
(Layla is hidden and will have advantage to attack on her next turn.)
(Baryk)
Arena 2: Tower
A B C D E F G H I J K L M N O P 12 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . , =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , . . . . .2 , , ¤ = . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 08 . -1 . . . . = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 . B.5 = . - . . . . . - . = . . =........=.....---.............---.....=........ 06 3. N. = . - . . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05 . - . . . . = ¬ = . . . M. - . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 04 . = ¤ , , . . . . . , , ¤ = . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . = ¤ , . . . , ¤ = . . . =............======-----------======............ 02 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 01 . . . . . . . H. . . . . . . . A B C D E F G H I J K L M N O P
Baryk's arrow lodges in 3's cubic chasis. A small electrical spark arcs out along the shaft. The cube's eye looks down at the arrow and its shoulders slump. If a robot could frown...
The cube (3) runs forward and pokes Baryk with its two pointy sticks as it continues to circle around behind him. It hits AC 5 for 3 piercing, and 16 for 4 piercing.
1 whirs and points at Baryk with its open hand before it pulls out another javelin.
4 and 5 fly over to strike Baryk, hitting AC 4 for 4 piercing, and 22 for 4 piercing. They pick up their thrown javelins as they move in.
1 moves after the spheres to attack their foe, hitting AC 4 for 2 piercing, 12 for 3 piercing, and 21 for 2 piercing.
2 moves toward its allies, buzzes, and a red light moves out from it as it scans its surroundings (Perception: 10)
(Everyone is up.)
Baryk is surrounded by aggressive little drones and two of their jabs find their mark.
(Ezekiel is no longer listed as a player in the campaign. Any information on this?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Those drones musta scared him off. I'll adjust the baddies.)
Extended Signature
You hear a mechanical clicking with and odd cadence as 1 steps out onto the field. It sees Baryk and Baryk sees it. It is a inverted 4 faced pyramid (a d4) with 1 leg, arm, and eye on each of the lower three faces. It chirps and points at Baryk with a whistle. Then throws two metal javelins. Attacks hits AC 9 for 5 piercing and 5 for 7. It moves behind the nearby tower for cover the third arm hands a third javelin to the first then pulls a javelin free from a hatch in its top.
By its command two metallic spheres with spindly limbs and wings (4 and 5) fly out onto the field and throw their Javelins at Baryk. Hitting 7 for 2 piercing and 12 for 3 piercing. They each carry a small blade in the other hand.
To the sides you can hear the mechanical clicking of 2 other bi-pedal creatures advancing. (2 and 3)
(Everyone is up.)
1 hits with its first but misses with the second. 4 misses as well. 5 bumps into the building as it tries to throw from the air, falls to the ground, and climbs back to its feet.
Extended Signature
I will take my turn as described previously (move then hide).
(I have edited that post somewhat)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gewonnt moves in quietly and hides. (Unseen he will have advantage to attack next turn.)
Extended Signature
Am I able to get line of sight for any the drones from on top of the tower? I'm not exactly sure how to get up there so idk what spaces I can move to
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Stealth: 17
Layla will move to M5 and stealth behind the wall on 5.5 and then attempt to get a sight on a drone???
Head of Play By Post Westmarch Myuelta - Always welcoming players and DMs with open arms
Forever DM for 10 years | Player for 9 | Too Many TTRPGs
The tower does not truly have a top. The roof and cieling are open for spectator visibility. The walls are smooth. It would be a difficult climb. You'd be able to see your opponents especially if they fly up to attack you.
Extended Signature
Layla in her black dress disappears into the deep shadows. She moves forward and spots an enemy for a moment.
2 is a bronze cube standing on edge with one face forward. The two lower faces each have a leg and the upper faces have an arm each. It has an eye on the front face and back. It carries two Javelins.
(Layla is hidden and will have advantage to attack on her next turn.)
(Baryk)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . .2 , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . -1 . . . . = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 . B.5 = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 3. N. = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . - . . . . = ¬ = . . . M. - .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . . . . . . . H. . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
Extended Signature
The secretary sends attendants to notify fighters who will be in the next battle. Eldin and Toren will face Ladybug and... 2... Viator
Extended Signature
Eldin as the orc grunts at you he seems a little annoyed. A young boy gets your attention and informs you of the coming fight.
Extended Signature
Baryk will move to B7 and attempt to get a shot off at 3. I have sharpshooter so I should be able to hit it if its behind cover.
Attack: Attack: 23 Damage: 9
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Baryk's arrow lodges in 3's cubic chasis. A small electrical spark arcs out along the shaft. The cube's eye looks down at the arrow and its shoulders slump. If a robot could frown...
The cube (3) runs forward and pokes Baryk with its two pointy sticks as it continues to circle around behind him. It hits AC 5 for 3 piercing, and 16 for 4 piercing.
1 whirs and points at Baryk with its open hand before it pulls out another javelin.
4 and 5 fly over to strike Baryk, hitting AC 4 for 4 piercing, and 22 for 4 piercing. They pick up their thrown javelins as they move in.
1 moves after the spheres to attack their foe, hitting AC 4 for 2 piercing, 12 for 3 piercing, and 21 for 2 piercing.
2 moves toward its allies, buzzes, and a red light moves out from it as it scans its surroundings (Perception: 10)
(Everyone is up.)
Baryk is surrounded by aggressive little drones and two of their jabs find their mark.
2 detects nothing.
Extended Signature
"Pesky little buggers, aren't you?" Baryk shrugs off his injuries with Second Wind.
Heal: 12
He then fires another arrow at 3: Attack: 25 Damage: Unable to parse dice roll.
He quickly nocks another arrow and takes a shot at 4 with Action Surge (if the first shot kills 3): Attack: 8 Damage: Unable to parse dice roll.
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(Ranged attacks in melee will impose disadvantage.)
(The unparsed dice are from calling D8 instead of 1d8)
Extended Signature
Oh I thought they were farther away. And ik i was trying to fix it but I'm going in and out of cell service
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Guess there's not much I can do then.
Disadvantage + damage for 3: Attack: 15 Damage: 8
I'll use my action surge to Dodge instead of attack 4 then
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
"Don't worry team I'll distract them while you guys finish them off"
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(I figured you'd just poke em with that sword)
Extended Signature
I should've just tried to disengage and risk an opportunity attack tbh
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit