"Thank you, good farmer," he accepts the largess on behalf of his team. As they head back to town, he turns to his companions. "How shall we divide the payment?"
(OOC - no need to identify. Hurdig told you the names, and you're welcome to look them up. As for how they work, I'm happy to say that in the travel back to town you figure out the inner workings quite easily.)
(Yep back to town. Week's rest I would guess, then likely return here, maybe with a larger group. Nolla could use the horn if no one else wishes it, but doesn't feel strongly about it.)
(OOC - No worries. Just figure out how you'd like to divide the gold Hurdig gave you and the gold you found in the bloated corpse underground, and also who will take what magic items - just so I can note it all down in our DM tracking.)
Your journey back to town is reasonably uneventful, giving you time to think over your discovery and discuss further action and delving deeper into the tunnels.
(OOC - you can also add 450xp to your character sheets. Nice one guys. Hope that was ok, did my best to take over what Jumpier had jotted down :) )
(OOC - so Alix gets the Clockwork Amulet, Nolla gets the Horn of Silent Alarm (you can find those on Beyond and add them to your inventory), and everyone gets 9gp and make sure to add 450xp. I'll update the tracking for DMs. Nice one guys. Hope you enjoyed :) But there is definitely more to do down in those tunnels ;) Feel free to rejoin the town thread and chat to players there. Thanks again!)
"Thank you, good farmer," he accepts the largess on behalf of his team. As they head back to town, he turns to his companions. "How shall we divide the payment?"
Tandor the White, Human Life Cleric
“I can try identifying the items if you wish, so we can see if they are of any use for anyone.”
(OOC - no need to identify. Hurdig told you the names, and you're welcome to look them up. As for how they work, I'm happy to say that in the travel back to town you figure out the inner workings quite easily.)
(Yep back to town. Week's rest I would guess, then likely return here, maybe with a larger group. Nolla could use the horn if no one else wishes it, but doesn't feel strongly about it.)
(OOC - No worries. Just figure out how you'd like to divide the gold Hurdig gave you and the gold you found in the bloated corpse underground, and also who will take what magic items - just so I can note it all down in our DM tracking.)
Your journey back to town is reasonably uneventful, giving you time to think over your discovery and discuss further action and delving deeper into the tunnels.
(OOC - you can also add 450xp to your character sheets. Nice one guys. Hope that was ok, did my best to take over what Jumpier had jotted down :) )
(OOC - Sienna would be pretty interested in the amulet, but equally its good for any fighter tbh, also selling it could get us some more cash as well)
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
(OOC- Alix might find the amulet a useful curiosity, but isn’t willing to fight or argue for it)
OOC: if no one else wants it, Thavriol will take the horn, but only if no one else wants it . Also, everyone gets 9 gold
Tandor the White, Human Life Cleric
(Only thought on the horn was that Nolla is a Scout, so it might be good for the scout to have a silent-alarm horn.)
ooc: Like I said, only if no one else wants it. It's Nolla's XD
Tandor the White, Human Life Cleric
(OOC - so Alix gets the Clockwork Amulet, Nolla gets the Horn of Silent Alarm (you can find those on Beyond and add them to your inventory), and everyone gets 9gp and make sure to add 450xp. I'll update the tracking for DMs. Nice one guys. Hope you enjoyed :) But there is definitely more to do down in those tunnels ;) Feel free to rejoin the town thread and chat to players there. Thanks again!)
Thank you!