Nah, I don't play with Flanking, I think its bad for the flow of game and leads to players agonizing over pathing and placement rather than rule of cool narratives and battle flow. I meant Help.
I dunno, "friendly creature", "ally", and "enemy" aren't particularly well-defined anywhere in the PHB, I usually just glaze over and read them all as "creature" to avoid dumb stuff like Sanctuary having inconsistent rules about spellcasting, etc. I'll 100% concede that RAW those words mean what they say, I just don't think from a house rule/ruling perspective, that "friendly creature"/"ally"/"enemy" etc. add anything helpful to 5E.
Agreed. Those terms are well-defined in an mmo or a tabletop wargame, but not in an rpg.
If your current goal is to heal and protect a creature, and that creature's current goal is to fight alongside of you against a common foe, that creature isn't hostile towards you. At least not at this moment. I think you'd be hard pressed to argue otherwise.
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Agreed. Those terms are well-defined in an mmo or a tabletop wargame, but not in an rpg.
If your current goal is to heal and protect a creature, and that creature's current goal is to fight alongside of you against a common foe, that creature isn't hostile towards you. At least not at this moment. I think you'd be hard pressed to argue otherwise.