I tried looking this up and couldn't really fine a definitive answer (although I think I know but wanted to be sure)
Frightened states "You have disadvantage on ability checks and attack rolls while the source of your fear is within line of sight. And can't willingly move closer to them".
Is this different than say Charmed where the Frightened creature has disadvantage on attacks against everyone, not just the the creature who they are specifically frightened of? (vs Charmed where they just can't attack the charmer specifically).
Or is it the same as Charmed where the disadvantage only applies to targeting the creature who cast/caused fear in the first place? (I know the 2nd affect of can't willingly move closer only impacts the creature who caused the fear)
A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
The creature can't willingly move closer to the source of its fear
A character who is frightened has disadvantage on ALL ability checks and ALL attack rolls while the source of your fear is within sight. Nothing in the sentence says this applies only to the source of the fear. In addition, you can't willingly move closer to the source of the fear.
Charmed
A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.
The charmer has advantage on any ability check to interact socially with the creature
A charmed creature can't attack the charmer and the charmer has advantage on social checks but that is all it does. The charmed creature can move and attack other creatures as much as it likes.
A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
The creature can't willingly move closer to the source of its fear
A character who is frightened has disadvantage on ALL ability checks and ALL attack rolls while the source of your fear is within sight. Nothing in the sentence says this applies only to the source of the fear. In addition, you can't willingly move closer to the source of the fear.
Charmed
A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.
The charmer has advantage on any ability check to interact socially with the creature
A charmed creature can't attack the charmer and the charmer has advantage on social checks but that is all it does. The charmed creature can move and attack other creatures as much as it likes.
Awesome, thats what I was leaning toward but sometimes wording messes me up. Also its because i'm looking at Eladrin Elves and thinking Fear seems much better than the Charm option but I guess the reason for that is you can Charm 2 creatures vs Frightening only 1. So Frightening seems a bit better unless you're really just worried about yourself vs others.
A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
The creature can't willingly move closer to the source of its fear
A character who is frightened has disadvantage on ALL ability checks and ALL attack rolls while the source of your fear is within sight. Nothing in the sentence says this applies only to the source of the fear. In addition, you can't willingly move closer to the source of the fear.
Charmed
A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.
The charmer has advantage on any ability check to interact socially with the creature
A charmed creature can't attack the charmer and the charmer has advantage on social checks but that is all it does. The charmed creature can move and attack other creatures as much as it likes.
Awesome, thats what I was leaning toward but sometimes wording messes me up. Also its because i'm looking at Eladrin Elves and thinking Fear seems much better than the Charm option but I guess the reason for that is you can Charm 2 creatures vs Frightening only 1. So Frightening seems a bit better unless you're really just worried about yourself vs others.
Thanks!
I read over the Eladrin race characteristics so I now understand the 2 vs 1 comment.
Here are the key differences in that particular ability - both require using the fey step ability to trigger the effect.
Autumn: "Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to the creatures."
Winter. 'When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn."
The big differences are the charm can affect up to two creatures within 10' for 1 minute while the fear affects only a single creature within 5' of where you start and only until the end of your next turn.
The first is more useful to keep two creatures from attacking you at least as long as the party is not attacking them. The second can be used to weaken one opponent for one combat round. Both could be situationally useful. However, both can be repeated up to proficiency times. In addition, there is no concentration requirement and the charm effect doesn't have advantage on the saves for creatures in combat.
Hey everyone
I tried looking this up and couldn't really fine a definitive answer (although I think I know but wanted to be sure)
Frightened states "You have disadvantage on ability checks and attack rolls while the source of your fear is within line of sight. And can't willingly move closer to them".
Is this different than say Charmed where the Frightened creature has disadvantage on attacks against everyone, not just the the creature who they are specifically frightened of? (vs Charmed where they just can't attack the charmer specifically).
Or is it the same as Charmed where the disadvantage only applies to targeting the creature who cast/caused fear in the first place? (I know the 2nd affect of can't willingly move closer only impacts the creature who caused the fear)
Thanks
It does what it says it does. :)
Frightened
A character who is frightened has disadvantage on ALL ability checks and ALL attack rolls while the source of your fear is within sight. Nothing in the sentence says this applies only to the source of the fear. In addition, you can't willingly move closer to the source of the fear.
Charmed
A charmed creature can't attack the charmer and the charmer has advantage on social checks but that is all it does. The charmed creature can move and attack other creatures as much as it likes.
Awesome, thats what I was leaning toward but sometimes wording messes me up. Also its because i'm looking at Eladrin Elves and thinking Fear seems much better than the Charm option but I guess the reason for that is you can Charm 2 creatures vs Frightening only 1. So Frightening seems a bit better unless you're really just worried about yourself vs others.
Thanks!
I read over the Eladrin race characteristics so I now understand the 2 vs 1 comment.
Here are the key differences in that particular ability - both require using the fey step ability to trigger the effect.
Autumn: "Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom
saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to the creatures."
Winter. 'When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom
saving throw or be frightened of you until the end of your next turn."
The big differences are the charm can affect up to two creatures within 10' for 1 minute while the fear affects only a single creature within 5' of where you start and only until the end of your next turn.
The first is more useful to keep two creatures from attacking you at least as long as the party is not attacking them. The second can be used to weaken one opponent for one combat round. Both could be situationally useful. However, both can be repeated up to proficiency times. In addition, there is no concentration requirement and the charm effect doesn't have advantage on the saves for creatures in combat.