So I thought of this while working on some monsters
If a monster had an ability that activates when at half health was attacked and had its maximum HP reduced ie a wraith so it has more than half hp does that negate the effect?
To me a feature coming online when reduced to half your hit point maximum would trigger by a Life Drain effect because it deals damage, and then the target's hit point maximum is reduced by an amount equal to the damage taken if a saving throw is failed.
This seems like a question similar to how increases and decreases if maximum hitpoints affects player character features.
Using the aid or hero’s feast spell to increase the maximum hitpoints of a high level champion fighter with the survivor feature would seem to raise the threshold that that feature activated. Similarly features that somehow decrease maximum hitpoints would decrease that same features point if activation.
That same champion who was potentially a hill dwarf who takes the tough feat might also further increase how high the halfway mark is.
regarding creature design, have you looked at using the mythic mechanic?
This seems like a question similar to how increases and decreases if maximum hitpoints affects player character features.
Using the aid or hero’s feast spell to increase the maximum hitpoints of a high level champion fighter with the survivor feature would seem to raise the threshold that that feature activated. Similarly features that somehow decrease maximum hitpoints would decrease that same features point if activation.
That same champion who was potentially a hill dwarf who takes the tough feat might also further increase how high the halfway mark is.
regarding creature design, have you looked at using the mythic mechanic?
Oh wow, I just read and realized survivor is terribly written. If you have 18 hit points and your hit point maximum is 180, then according to its wording you would recover HP if you have no more than half of 18 HP. Because it doesn't say maximum, and according to the rules just "hit points" by itself means current.
A creature's current hit points (usually just called hit points)
We all know what it means RAI (and hopefully run it that way). If it had been written correctly, it would work the way Bobby described it though.
This seems like a question similar to how increases and decreases if maximum hitpoints affects player character features.
Using the aid or hero’s feast spell to increase the maximum hitpoints of a high level champion fighter with the survivor feature would seem to raise the threshold that that feature activated. Similarly features that somehow decrease maximum hitpoints would decrease that same features point if activation.
That same champion who was potentially a hill dwarf who takes the tough feat might also further increase how high the halfway mark is.
regarding creature design, have you looked at using the mythic mechanic?
Oh wow, I just read and realized survivor is terribly written. If you have 18 hit points and your hit point maximum is 180, then according to its wording you would recover HP if you have no more than half of 18 HP. Because it doesn't say maximum, and according to the rules just "hit points" by itself means current.
A creature's current hit points (usually just called hit points)
We all know what it means RAI (and hopefully run it that way). If it had been written correctly, it would work the way Bobby described it though.
The feature Survivor means nothing if ''no more than half of your hit points left'' isn't related to your maximum hit points though.
Right. That's what I said. We know what it is intended to mean because it is obvious and doesn't make sense otherwise. The rules just happen to say it does nothing because this is 5e and 1 error per page is about standard for the core rulebooks.
Correction, it's not that it means nothing, but rather that you'll always regain hit points when missing any while above 0 if ''no more than half of your hit points left'' refer to current hit points as your current hit points left is never more than it currently is but always on par.
Correction, it's not that it means nothing, but rather that you'll always regain hit points when missing any while above 0 if ''no more than half of your hit points left'' refer to current hit points as your current hit points left is never more than it currently is but always on par.
But your current hit points is never less than half of itself...
Anyway, I think this tangent has gone on long enough.
So I thought of this while working on some monsters
If a monster had an ability that activates when at half health was attacked and had its maximum HP reduced ie a wraith so it has more than half hp does that negate the effect?
Maybe. It would probably depend on the wording of the half HP ability. I can't think of a monster with such an ability to check.
To me a feature coming online when reduced to half your hit point maximum would trigger by a Life Drain effect because it deals damage, and then the target's hit point maximum is reduced by an amount equal to the damage taken if a saving throw is failed.
This seems like a question similar to how increases and decreases if maximum hitpoints affects player character features.
Using the aid or hero’s feast spell to increase the maximum hitpoints of a high level champion fighter with the survivor feature would seem to raise the threshold that that feature activated. Similarly features that somehow decrease maximum hitpoints would decrease that same features point if activation.
That same champion who was potentially a hill dwarf who takes the tough feat might also further increase how high the halfway mark is.
regarding creature design, have you looked at using the mythic mechanic?
Oh wow, I just read and realized survivor is terribly written. If you have 18 hit points and your hit point maximum is 180, then according to its wording you would recover HP if you have no more than half of 18 HP. Because it doesn't say maximum, and according to the rules just "hit points" by itself means current.
We all know what it means RAI (and hopefully run it that way). If it had been written correctly, it would work the way Bobby described it though.
Eww lol
The feature Survivor means nothing if ''no more than half of your hit points left'' isn't related to your maximum hit points though.
Right. That's what I said. We know what it is intended to mean because it is obvious and doesn't make sense otherwise. The rules just happen to say it does nothing because this is 5e and 1 error per page is about standard for the core rulebooks.
I looked and no errata was ever made to it to add the word ''maximum'' in any iteration of PHB errata doc (2021, 2020, 2018, 2017, 2015, 2015).
Correction, it's not that it means nothing, but rather that you'll always regain hit points when missing any while above 0 if ''no more than half of your hit points left'' refer to current hit points as your current hit points left is never more than it currently is but always on par.
But your current hit points is never less than half of itself...
Anyway, I think this tangent has gone on long enough.