Per the rules, the object either tells you what it's normal and long range are, or in the case of an improvised weapon, it's 20 feet of normal range and 60 feet long range.
EDIT: That is RAW. What I do, which is not RAW, is that I assign a thrown object a normal range of 10 feet multiplied by the thrower's strength modifier and double that for long range.
Per the rules, the object either tells you what it's normal and long range are, or in the case of an improvised weapon, it's 20 feet of normal range and 60 feet long range.
EDIT: That is RAW. What I do, which is not RAW, is that I assign a thrown object a normal range of 10 feet multiplied by the thrower's strength modifier and double that for long range.
I prefer the sling distance, fits better with Improv Weap rules, 30/120 I think, or 150?
Both, it makes a general statement and give an example to support it.
Per the rules, the object either tells you what it's normal and long range are, or in the case of an improvised weapon, it's 20 feet of normal range and 60 feet long range.
EDIT: That is RAW. What I do, which is not RAW, is that I assign a thrown object a normal range of 10 feet multiplied by the thrower's strength modifier and double that for long range.
"Not all those who wander are lost"
I prefer the sling distance, fits better with Improv Weap rules, 30/120 I think, or 150?