Whenever you attack with the bonded weapon, you can use your Charisma modifier for the attack and damage rolls instead of using Strength or Dexterity; and you can cause the weapon to deal Necrotic, Psychic, or Radiant damage or its normal damage type.
And Hex Warrior's description says:
When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type.
Considering that Pact of the Blade already gives this "benefit" in the first place to conjured weapons, no matter their type, this sentence is meaningless and doesn't give any benefit at all... unless they're supposed to stack.
You're mixing rules from 2014 (Hex Warrior feature from the Hexblade) and 2024, where one of the changes to the new Pact of the Blade is precisely part of what you to get from the Hex Warrior feature: you use Charisma for attack and damage.
From the way I understand your interaction, there's no stacking.
EDIT: for the 2014 Hexblade, I meant the subclass from XGtE.
I'm not even sure what you mean by stack. Each says "you can use your Charisma modifier, instead of Strength or Dexterity." A second instance of "you can use your Charisma modifier, instead of Strength or Dexterity" does nothing if you are using charisma for the attack instead of strength or dexterity already.
There would be no stacking even if you weren't expected to fix up 2014 stuff to fit the changes in the mechanics.
You have two abilities that say you can use your charisma modifier instead of strength or dexterity. That's not additive; it's just redundant.
It's just like how multiclassed extra attacks works: you have two abilities that each say you get to make two attacks instead of one when you take the attack action. They both set your number of attacks to two.
You're mixing rules from 2014 (Hex Warrior) and 2024, where one of the changes to the new Pact of the Blade is precisely part of what you to get from the Hex Warrior feature: you use Charisma for attack and damage.
From the way I understand your interaction, there's no stacking.
Hexblade is from XGtE. As far as I know, XGtE is not considered Legacy and is supposed to work with 2024. I think you're mixing this Hexblade for this one.
You're mixing rules from 2014 (Hex Warrior) and 2024, where one of the changes to the new Pact of the Blade is precisely part of what you to get from the Hex Warrior feature: you use Charisma for attack and damage.
From the way I understand your interaction, there's no stacking.
Hexblade is from XGtE. As far as I know, XGtE is not considered Legacy and is supposed to work with 2024. I think you're mixing this Hexblade for this one.
I mentioned 2014 as a way of referring to the pre-2024 core rulebooks. Sorry for the confusion. EDIT: I've just added a note in my first reply.
And yes, you can use the XGtE Hexblade subclass with the 2024 rules. I didn't say the contrary, just that the Pact of the Blade referenced by the Hexblade was the Pact of the Blade from the 2014 Warlock, so in those books, the combination made sense.
In the terminology of WotC and this website, "Legacy" means replaced. Hexblade has not been (and likely will not be) replaced. That does not mean it was written with the current rules in mind, and issues like this redundancy of abilities can occur. In fact, Hexblade (XGtE) and Pact of the blade (2014) had redundancies in part due to changes in rules writing philosophy between their publication dates.
Well good thing you still get Armor of Hexes at level 10, otherwise this subclass would basically be useless. But before level 10, it's just "meh". If only you didn't need Pact of the Blade for Thirsting Blade if you're Hex Blade, it could salvage the subclass as you'd save one invocation (and it would make sense). But in this state, it's just not worth taking. Not when you have so many excellent other subclasses to choose from... Although I guess you could get the DM to agree with letting you take Thirsting Blade without Pact of the Blade. Plus, the character sheet app is so buggy, circumventing the requirement is child's play...
Pact of the Blade's description says:
And Hex Warrior's description says:
Considering that Pact of the Blade already gives this "benefit" in the first place to conjured weapons, no matter their type, this sentence is meaningless and doesn't give any benefit at all... unless they're supposed to stack.
WDYT?
You're mixing rules from 2014 (Hex Warrior feature from the Hexblade) and 2024, where one of the changes to the new Pact of the Blade is precisely part of what you to get from the Hex Warrior feature: you use Charisma for attack and damage.
From the way I understand your interaction, there's no stacking.
EDIT: for the 2014 Hexblade, I meant the subclass from XGtE.
I'm not even sure what you mean by stack. Each says "you can use your Charisma modifier, instead of Strength or Dexterity." A second instance of "you can use your Charisma modifier, instead of Strength or Dexterity" does nothing if you are using charisma for the attack instead of strength or dexterity already.
There would be no stacking even if you weren't expected to fix up 2014 stuff to fit the changes in the mechanics.
You have two abilities that say you can use your charisma modifier instead of strength or dexterity. That's not additive; it's just redundant.
It's just like how multiclassed extra attacks works: you have two abilities that each say you get to make two attacks instead of one when you take the attack action. They both set your number of attacks to two.
Hexblade is from XGtE. As far as I know, XGtE is not considered Legacy and is supposed to work with 2024.
I think you're mixing this Hexblade for this one.
I mentioned 2014 as a way of referring to the pre-2024 core rulebooks. Sorry for the confusion. EDIT: I've just added a note in my first reply.
And yes, you can use the XGtE Hexblade subclass with the 2024 rules. I didn't say the contrary, just that the Pact of the Blade referenced by the Hexblade was the Pact of the Blade from the 2014 Warlock, so in those books, the combination made sense.
In the terminology of WotC and this website, "Legacy" means replaced. Hexblade has not been (and likely will not be) replaced. That does not mean it was written with the current rules in mind, and issues like this redundancy of abilities can occur. In fact, Hexblade (XGtE) and Pact of the blade (2014) had redundancies in part due to changes in rules writing philosophy between their publication dates.
Well good thing you still get Armor of Hexes at level 10, otherwise this subclass would basically be useless. But before level 10, it's just "meh". If only you didn't need Pact of the Blade for Thirsting Blade if you're Hex Blade, it could salvage the subclass as you'd save one invocation (and it would make sense). But in this state, it's just not worth taking. Not when you have so many excellent other subclasses to choose from...
Although I guess you could get the DM to agree with letting you take Thirsting Blade without Pact of the Blade. Plus, the character sheet app is so buggy, circumventing the requirement is child's play...
Hexblade makes much more sense in context of the class it was written to work with as a fix for the problems of 2014's version of pact of the blade.