Can you use a superiority dice and a divine smite on the same attack? For example, trip attack and divine smite both do not cost an action or bonus action or reaction, but can you stack them together?
Meh, Paladin splash is fine if you're just building a smite engine, often other classes can provide just as many or more spell slots as more levels of Paladin would have. Though, Paladin does have a lot of nice class features that make it more complicated to pick a level where you're comfortable walking away.
You can't smite twice on the same hit, and you can't use more than one maneuver on the same hit, but there's no limitation on mixing them (or other on-hit features from other classes, like College of Whispers Bard or a Warlock with Eldritch Smite) together to make one big strike
I should’ve given more background on my original post, one of my players is currently a lvl 3 battlemaster and is considering taking paladin levels for story reasons. I just want to make sure I can explain how his abilities will mesh together if he chooses to do this.
Running a dark angel character Bard 3-pally2 warlock1. I should be able to cast blooming blade cantrip(half elf free cantrip), which requires a melee attack, burn a superior die (martial adept) for a trip or sweep attack, stack a smite die and bard die for whisper psychic blade. So at lvl 7 one attack could be 1d8 for bblade + 1d4 whip plus 4( cha) and 2 (pally duelist) + 1d6 (sup die trip)+ 2d8 smite + 2d6 pblades. Should the most I could bring to a single attack with burning through alot of my specialty die.
Had this dilemma in our session last night. The narrative of the campaign led my Lv5 BM fighter to gain the attention of a divine power, and become a Paladin, eventually taking Oath of Vengeance. Did his usual suicidal charge into the biggest threat visible. With Adv from Oath of Enmity, ended up with a crit on the first attack. Even said to the DM I didn’t feel it was right that he could use a Goading Attack and Divine Smite on the same attack. DM ruled it worked RAW not to mention insanely cool with the way we’ve flavoured his Divine Smites. He was crying though somewhat when the next Crit hit came on the following round.
It felt like a lot but from what I’ve gathered so far, being so deep into fighter before taking Paladin is far from optimal so may end up balancing out that way anyway
Some of the new feats presented in the revised Heroes of Krynn Unearthed Arcana are martial focused, giving access to two maneuvers and a few superiority dice to anyone who takes them. If they get through to print close to their current form, these feats (along with existing ones like Martial Adept) could be a way to go full Paladin while still taking on a few maneuvers for extra damage at critical moments.
Can you use a superiority dice and a divine smite on the same attack? For example, trip attack and divine smite both do not cost an action or bonus action or reaction, but can you stack them together?
It seems like a lot of add-on burst damage.
Meh, Paladin splash is fine if you're just building a smite engine, often other classes can provide just as many or more spell slots as more levels of Paladin would have. Though, Paladin does have a lot of nice class features that make it more complicated to pick a level where you're comfortable walking away.
You can't smite twice on the same hit, and you can't use more than one maneuver on the same hit, but there's no limitation on mixing them (or other on-hit features from other classes, like College of Whispers Bard or a Warlock with Eldritch Smite) together to make one big strike
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I'm going to make this way harder than it needs to be.
I should’ve given more background on my original post, one of my players is currently a lvl 3 battlemaster and is considering taking paladin levels for story reasons. I just want to make sure I can explain how his abilities will mesh together if he chooses to do this.
Thank you for the quick responses.
Running a dark angel character Bard 3-pally2 warlock1. I should be able to cast blooming blade cantrip(half elf free cantrip), which requires a melee attack, burn a superior die (martial adept) for a trip or sweep attack, stack a smite die and bard die for whisper psychic blade. So at lvl 7 one attack could be 1d8 for bblade + 1d4 whip plus 4( cha) and 2 (pally duelist) + 1d6 (sup die trip)+ 2d8 smite + 2d6 pblades. Should the most I could bring to a single attack with burning through alot of my specialty die.
Had this dilemma in our session last night. The narrative of the campaign led my Lv5 BM fighter to gain the attention of a divine power, and become a Paladin, eventually taking Oath of Vengeance. Did his usual suicidal charge into the biggest threat visible. With Adv from Oath of Enmity, ended up with a crit on the first attack. Even said to the DM I didn’t feel it was right that he could use a Goading Attack and Divine Smite on the same attack. DM ruled it worked RAW not to mention insanely cool with the way we’ve flavoured his Divine Smites. He was crying though somewhat when the next Crit hit came on the following round.
It felt like a lot but from what I’ve gathered so far, being so deep into fighter before taking Paladin is far from optimal so may end up balancing out that way anyway
Some of the new feats presented in the revised Heroes of Krynn Unearthed Arcana are martial focused, giving access to two maneuvers and a few superiority dice to anyone who takes them. If they get through to print close to their current form, these feats (along with existing ones like Martial Adept) could be a way to go full Paladin while still taking on a few maneuvers for extra damage at critical moments.
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