In our campaign the other night, venomfang the young green dragon grappled a PC and flew up 20 feet. The PC chopped off the dragons claw on his next turn and fell to the ground, falling on another character. The two characters split the damage from the fall.
The attack seemed too easy for the character, which got me thinking, should it have been disadvantage on the attack? He wasn’t prone, but seriously, would it have been more difficult to make a successful attack from a prone position or while flying in the mighty claw grasp of a dragon?
Another question, am I the only one who thinks attempting to grapple someone one size larger should be at disadvantage?
Unless the dragon has a special ability related to grappling (e.g. one of many monsters that apply the restrained condition), no, there's no disadvantage, but on the other hand, there's also no mechanic that lets someone chop off a claw, nor is there any particular damage splitting mechanic for falling.
As far as I know, there is no mechanic to specifically attack a body part of a dragon. So if he easily chopped off the dragon's claw without reducing it to zero hit points, it was a homebrew attack to begin with.
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In our campaign the other night, venomfang the young green dragon grappled a PC and flew up 20 feet. The PC chopped off the dragons claw on his next turn and fell to the ground, falling on another character. The two characters split the damage from the fall.
The attack seemed too easy for the character, which got me thinking, should it have been disadvantage on the attack? He wasn’t prone, but seriously, would it have been more difficult to make a successful attack from a prone position or while flying in the mighty claw grasp of a dragon?
Another question, am I the only one who thinks attempting to grapple someone one size larger should be at disadvantage?
Unless the dragon has a special ability related to grappling (e.g. one of many monsters that apply the restrained condition), no, there's no disadvantage, but on the other hand, there's also no mechanic that lets someone chop off a claw, nor is there any particular damage splitting mechanic for falling.
As far as I know, there is no mechanic to specifically attack a body part of a dragon. So if he easily chopped off the dragon's claw without reducing it to zero hit points, it was a homebrew attack to begin with.