If you teleport in you're going to take damage at the start of your next turn, because that's what Blade Barrier says it does
It, uhh, doesn't though.
When a creature enters the wall's area for the first time on a turn or starts its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 6d10 slashing damage. On a successful save, the creature takes half as much damage.
That's the exact same language as Whirlwind, if re-arranged
A creature must make a Dexterity saving throw the first time on a turn that it enters the whirlwind or that the whirlwind enters its space, including when the whirlwind first appears.
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
If you teleport in you're going to take damage at the start of your next turn, because that's what Blade Barrier says it does
It, uhh, doesn't though.
When a creature enters the wall's area for the first time on a turn or starts its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 6d10 slashing damage. On a successful save, the creature takes half as much damage.
That's the exact same language as Whirlwind, if re-arranged
A creature must make a Dexterity saving throw the first time on a turn that it enters the whirlwind or that the whirlwind enters its space, including when the whirlwind first appears.
See red.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
...OAs trigger when you attempt to leave the reach of the attacker, and the only way to do that and trigger the OA is to physically move out of the area, specifically to pass through the area at the limit of reach (thus the RAW "The attack occurs right before the creature leaves your reach"), because, as you yourself admit, the only way to leave without doing so physically is by teleporting, which is also the specific exception given for OAs (weird, right?) My analogy of a soap bubble is valid for OAs, not because it is a rule, but because it represents how those attacks work given that the only other way to "leave" is specifically excepted...
There are other ways to leave reach from the center of it without teleporting. Walking through a magical portal that's within your reach might be one of them, and your analogy introduces unnecessary confusion about that OA.
True true, but in this case you are still physically leaving the reach (by physically stepping/moving through the portal). Portals aren't teleporting; you have just introduced a new "bubble" (quite literally, since the portal is 2 dimensional in most cases, or close enough to it that it would be similar enough to the "bubble" to still work as an analogy)
If the bubble isn't even a single bubble any longer, but rather... nested bubbles? Again, I'd encourage you to rethink whether your analogy is really helpful, or is just introducing a new unwritten system to help explain something that can already be summed up with the RAW statement "You also don't provoke an opportunity attack when you teleport." This bubble business is soooooo much more complicated than just sticking to the PHB, and tries to make OA's about crossing boundaries/bubbles (which aren't a shape that the PHB really describes) rather than entering/leaving areas (which is something that the PHB describes).
I have no idea what you're arguing my guy. You take damage at the start of your turn while in blade barrier and again this has nothing to do with this topic, you really need to make a new forum topic if you wanna keep making these weird offtopic spell-effect discussions.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
...OAs trigger when you attempt to leave the reach of the attacker, and the only way to do that and trigger the OA is to physically move out of the area, specifically to pass through the area at the limit of reach (thus the RAW "The attack occurs right before the creature leaves your reach"), because, as you yourself admit, the only way to leave without doing so physically is by teleporting, which is also the specific exception given for OAs (weird, right?) My analogy of a soap bubble is valid for OAs, not because it is a rule, but because it represents how those attacks work given that the only other way to "leave" is specifically excepted...
There are other ways to leave reach from the center of it without teleporting. Walking through a magical portal that's within your reach might be one of them, and your analogy introduces unnecessary confusion about that OA.
True true, but in this case you are still physically leaving the reach (by physically stepping/moving through the portal). Portals aren't teleporting; you have just introduced a new "bubble" (quite literally, since the portal is 2 dimensional in most cases, or close enough to it that it would be similar enough to the "bubble" to still work as an analogy)
If the bubble isn't even a single bubble any longer, but rather... nested bubbles? Again, I'd encourage you to rethink whether your analogy is really helpful, or is just introducing a new unwritten system to help explain something that can already be summed up with the RAW statement "You also don't provoke an opportunity attack when you teleport." This bubble business is soooooo much more complicated than just sticking to the PHB, and tries to make OA's about crossing boundaries/bubbles (which aren't a shape that the PHB really describes) rather than entering/leaving areas (which is something that the PHB describes).
The analogy is helpful when trying to explain it to someone who genuinely doesn't understand it and needs a teaching aid. It isn't, clearly, helpful when discussing the issue with someone who is trying to simply win an argument and who will use any and all debate tactics at their disposal to do so, whether in good faith or not. It is a "weak point" in "an argument" because a "debater" can "strawman" it or "feign" a misunderstanding. Ie. A perfect red herring. They could tie you up asking for needless clarity all day and simply claim victor when you inevitably give up trying to help.
So, great analogy in a good faith discussion with people who actually want to understand how it works. But, that's not always the audience here huh?
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
I have no idea what you're arguing my guy. You take damage at the start of your turn while in blade barrier and again this has nothing to do with this topic, you really need to make a new forum topic if you wanna keep making these weird offtopic spell-effect discussions.
You also take damage immediately upon entering the Blade Barrier (that is what 'or' means, after all, that either clause will apply) just as you do with Whirlwind.
You're trying to make a distinction between the two spells that isn't there, in order to justify this odd definition of 'enter' you're sticking with -- and that is, if tenuously and tangentially, part of this discussion.
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
...OAs trigger when you attempt to leave the reach of the attacker, and the only way to do that and trigger the OA is to physically move out of the area, specifically to pass through the area at the limit of reach (thus the RAW "The attack occurs right before the creature leaves your reach"), because, as you yourself admit, the only way to leave without doing so physically is by teleporting, which is also the specific exception given for OAs (weird, right?) My analogy of a soap bubble is valid for OAs, not because it is a rule, but because it represents how those attacks work given that the only other way to "leave" is specifically excepted...
There are other ways to leave reach from the center of it without teleporting. Walking through a magical portal that's within your reach might be one of them, and your analogy introduces unnecessary confusion about that OA.
True true, but in this case you are still physically leaving the reach (by physically stepping/moving through the portal). Portals aren't teleporting; you have just introduced a new "bubble" (quite literally, since the portal is 2 dimensional in most cases, or close enough to it that it would be similar enough to the "bubble" to still work as an analogy)
If the bubble isn't even a single bubble any longer, but rather... nested bubbles? Again, I'd encourage you to rethink whether your analogy is really helpful, or is just introducing a new unwritten system to help explain something that can already be summed up with the RAW statement "You also don't provoke an opportunity attack when you teleport." This bubble business is soooooo much more complicated than just sticking to the PHB, and tries to make OA's about crossing boundaries/bubbles (which aren't a shape that the PHB really describes) rather than entering/leaving areas (which is something that the PHB describes).
Its you who are adding needless complication. An analogy doesn't have to cover every possible permutation of an event to be valid for the 99% of events that occur, which it does. introducing interior portals and individual effects that might break it is useful to working out those items, but is it really helpful to tear down a useful descriptive tool because it doesn't address "what happens if I use the fold space feature of the dimensional loop?"
this is a game with literally thousands of possible exceptions/items/effects/etc. a DM will have to rule on them when they occur, but to understand the general rule and the 99% of occurrences where that rule will come into play, the "bubble" is a useful visualization.
I have no idea what you're arguing my guy. You take damage at the start of your turn while in blade barrier and again this has nothing to do with this topic, you really need to make a new forum topic if you wanna keep making these weird offtopic spell-effect discussions.
You also take damage immediately upon entering the Blade Barrier (that is what 'or' means, after all, that either clause will apply) just as you do with Whirlwind.
You're trying to make a distinction between the two spells that isn't there, in order to justify this odd definition of 'enter' you're sticking with -- and that is, if tenuously and tangentially, part of this discussion.
I honestly don't know why you insist on having this offtopic conversation here but fine, I'll bite.
While in whirlwind, you do not take damage every successive round. No matter how you got there.
In many...many...many other AOE spells you do take damage every round you're inside it because...believe it or not... because they say so.
Whirlwind does not say you take damage when you start your turn inside it. So you don't. Period.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
This thread is a wild ride. Of course Whirlwind leaves you alone if you succeed on your initial save and chill in the Whirlwind. Its single best use is being dropped on the party by the party Evoker, who sculpts it so the party auto-passes, and now you have what amounts to a tank made out of wind to drive around the battlefield in.
This thread is a wild ride. Of course Whirlwind leaves you alone if you succeed on your initial save and chill in the Whirlwind. Its single best use is being dropped on the party by the party Evoker, who sculpts it so the party auto-passes, and now you have what amounts to a tank made out of wind to drive around the battlefield in.
That is not what those two are arguing about (I think) :)
The positions they've drawn appear to be that Rav doesn't think that entering the center of the AOE (such as by Teleportation) counts as "entering" it at all, because you haven't passed through some outer thresshold boundary. Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Of course, that entire side discussion has little to do with "does misty step [or teleportation in general] trigger enemy opportunity attacks [with or without Polearm Master]?", so.... wild ride indeed.
While in whirlwind, you do not take damage every successive round. No matter how you got there.
No one ever said you do. Odd how the person who keeps warning about straw men suddenly trots one out.
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Actually I think I agreed that you don't cross the threshold of the AoE when teleporting into it. I've just been saying (to the one person who seems to disagree) that any concept of 'threshold' is irrelevant to an AoE since it's, y'know, an area effect and every point within the area it covers is treated exactly the same way. Apologies if that got muddled.
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
This thread is a wild ride. Of course Whirlwind leaves you alone if you succeed on your initial save and chill in the Whirlwind. Its single best use is being dropped on the party by the party Evoker, who sculpts it so the party auto-passes, and now you have what amounts to a tank made out of wind to drive around the battlefield in.
That is not what those two are arguing about (I think) :)
The positions they've drawn appear to be that Rav doesn't think that entering the center of the AOE (such as by Teleportation) counts as "entering" it at all, because you haven't passed through some outer thresshold boundary. Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Of course, that entire side discussion has little to do with "does misty step [or teleportation in general] trigger enemy opportunity attacks [with or without Polearm Master]?", so.... wild ride indeed.
"You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction."
PAM snippet: "other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon"
"A creature doesn’t provoke an opportunity attack if it is moved without the use of its movement, its action, or its reaction."
Without PAM to bother us, the PHB explicitly states that teleportation doesn't provoke OAs.
The text of PAM could be interpreted to mean that it overrides this, but in order to override teleport, it would also have to override the second half of the sentence - that is, PAM works on both teleports and when something else moves you, or neither.
It explicitly does not override when something else moves you.
QED the answer is "neither". Misty Step and teleportation in general does not provoke an OA, with or without PAM.
Actually this is a good analogy for the whirlwind spell too though. A creature inside it doesn't take damage, only entering it, or it running you down, triggers the damage. Being inside it round after round causes no damage. So, the whirlwind is like a soap bubble too, just a threshold... at least, for the damage portion, anyway.
It isn't though, because the whirlwind is a 10-foot radius area effect that does damage to everyone in that area when it first contacts them. It's a solid cylinder, not an empty circle.
It does no damage to people inside it whatsoever.
It absolutely does.
A creature must make a Dexterity saving throw the first time on a turn that it enters the whirlwind or that the whirlwind enters its space, including when the whirlwind first appears. A creature takes 10d6 bludgeoning damage on a failed save, or half as much damage on a successful one.
Looks like me saying it does no damage to people in it round after round, then you claiming it is solid and does, then me saying no it doesn't...and you saying yes it does.
This is such a crazy tangent dude. If you need more help with this really please start a different topic it isn't at all related to what this topic is about.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Actually I think I agreed that you don't cross the threshold of the AoE when teleporting into it. I've just been saying (to the one person who seems to disagree) that any concept of 'threshold' is irrelevant to an AoE since it's, y'know, an area effect and every point within the area it covers is treated exactly the same way. Apologies if that got muddled.
I never made the bubble analogy to AOEs in general. The notion of "threshold" is only important with one spell, and only because of how it is worded. I've clarified this more than once now, and yall should stop misrepresenting this.
The bubble analogy is fitting only for whirlwind, since once its out on the field... only crossing its threshold (ie entering it), or it moving into your space (its threshold running you over), triggers the effect. Simply being inside of it it does nothing to you.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
This thread is a wild ride. Of course Whirlwind leaves you alone if you succeed on your initial save and chill in the Whirlwind. Its single best use is being dropped on the party by the party Evoker, who sculpts it so the party auto-passes, and now you have what amounts to a tank made out of wind to drive around the battlefield in.
That is not what those two are arguing about (I think) :)
The positions they've drawn appear to be that Rav doesn't think that entering the center of the AOE (such as by Teleportation) counts as "entering" it at all, because you haven't passed through some outer thresshold boundary. Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Of course, that entire side discussion has little to do with "does misty step [or teleportation in general] trigger enemy opportunity attacks [with or without Polearm Master]?", so.... wild ride indeed.
"You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction."
PAM snippet: "other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon"
"A creature doesn’t provoke an opportunity attack if it is moved without the use of its movement, its action, or its reaction."
Without PAM to bother us, the PHB explicitly states that teleportation doesn't provoke OAs.
The text of PAM could be interpreted to mean that it overrides this, but in order to override teleport, it would also have to override the second half of the sentence - that is, PAM works on both teleports and when something else moves you, or neither.
It explicitly does not override when something else moves you.
QED the answer is "neither". Misty Step and teleportation in general does not provoke an OA, with or without PAM.
We good here?
Nothing from PAM overrides the text stating teleport doesn't provoke OAs. Correct.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
I think there may have been a bit of a misunderstanding when whirlwind was brought up earlier in this discussion. To be honest, I haven’t read every post, I just have the idea that people were conflating opportunity attacks and their special rules regarding teleportation with whirlwind and its lack of rules on teleportation. Whirlwind has no bearing on opportunity attacks (and entering/exiting it by teleportation has no special rules, unlike OAs), Opportunity attacks exclude teleportation because they tell you they do. Whirlwind is not an opportunity attack, if you are interested to know.
Nothing in PAM changes the OA trigger requirements in a way that would override the text about teleportation not triggering OAs.
"Enters" means moves into
"Leaves" means moves out of
Teleportation is not movement. Movement is done with your move, a well defined part of your turn.
In combat you have action, maybe a bonus action (plus a free interact)...and move. The move is what can potentially trigger opportunity attacks. Nothing else does unless specified as an exception.
Again, only movement provokes opportunity attacks, more supporting evidence found within Disengage Action "If you take the Disengage action, your movement doesn't provoke opportunity attacks for the rest of the turn."
Hypothetically if some ability or effect out there was to give you a teleportation movement speed, or allow you to teleport on your move during your turn, then that specific teleportation would be movement. I know of no such instances.
Bonus: (Whirlwind is worded differently from many other persistent AOE effects and being inside it doesn't continue to damage you every round. This tangent is also very off topic.)
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Wow. This thread more than doubled in length overnight. Are people still arguing whether or not going from a space not in an area of effect to a space in the area of effect counts as entering the area of effect?
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It, uhh, doesn't though.
That's the exact same language as Whirlwind, if re-arranged
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
See red.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
See the two-letter word in front of the red text.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
If the bubble isn't even a single bubble any longer, but rather... nested bubbles? Again, I'd encourage you to rethink whether your analogy is really helpful, or is just introducing a new unwritten system to help explain something that can already be summed up with the RAW statement "You also don't provoke an opportunity attack when you teleport." This bubble business is soooooo much more complicated than just sticking to the PHB, and tries to make OA's about crossing boundaries/bubbles (which aren't a shape that the PHB really describes) rather than entering/leaving areas (which is something that the PHB describes).
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I'm going to make this way harder than it needs to be.
I have no idea what you're arguing my guy. You take damage at the start of your turn while in blade barrier and again this has nothing to do with this topic, you really need to make a new forum topic if you wanna keep making these weird offtopic spell-effect discussions.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
The analogy is helpful when trying to explain it to someone who genuinely doesn't understand it and needs a teaching aid. It isn't, clearly, helpful when discussing the issue with someone who is trying to simply win an argument and who will use any and all debate tactics at their disposal to do so, whether in good faith or not. It is a "weak point" in "an argument" because a "debater" can "strawman" it or "feign" a misunderstanding. Ie. A perfect red herring. They could tie you up asking for needless clarity all day and simply claim victor when you inevitably give up trying to help.
So, great analogy in a good faith discussion with people who actually want to understand how it works. But, that's not always the audience here huh?
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
You also take damage immediately upon entering the Blade Barrier (that is what 'or' means, after all, that either clause will apply) just as you do with Whirlwind.
You're trying to make a distinction between the two spells that isn't there, in order to justify this odd definition of 'enter' you're sticking with -- and that is, if tenuously and tangentially, part of this discussion.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Its you who are adding needless complication. An analogy doesn't have to cover every possible permutation of an event to be valid for the 99% of events that occur, which it does. introducing interior portals and individual effects that might break it is useful to working out those items, but is it really helpful to tear down a useful descriptive tool because it doesn't address "what happens if I use the fold space feature of the dimensional loop?"
this is a game with literally thousands of possible exceptions/items/effects/etc. a DM will have to rule on them when they occur, but to understand the general rule and the 99% of occurrences where that rule will come into play, the "bubble" is a useful visualization.
I honestly don't know why you insist on having this offtopic conversation here but fine, I'll bite.
While in whirlwind, you do not take damage every successive round. No matter how you got there.
In many...many...many other AOE spells you do take damage every round you're inside it because...believe it or not... because they say so.
Whirlwind does not say you take damage when you start your turn inside it. So you don't. Period.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
This thread is a wild ride. Of course Whirlwind leaves you alone if you succeed on your initial save and chill in the Whirlwind. Its single best use is being dropped on the party by the party Evoker, who sculpts it so the party auto-passes, and now you have what amounts to a tank made out of wind to drive around the battlefield in.
That is not what those two are arguing about (I think) :)
The positions they've drawn appear to be that Rav doesn't think that entering the center of the AOE (such as by Teleportation) counts as "entering" it at all, because you haven't passed through some outer thresshold boundary. Anton disagrees, though they seem to agree hat teleporting into the center isn't "entering" the AOE... but feels that moving into its central areas somehow counts as the spell entering the creature's space.
Of course, that entire side discussion has little to do with "does misty step [or teleportation in general] trigger enemy opportunity attacks [with or without Polearm Master]?", so.... wild ride indeed.
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I'm going to make this way harder than it needs to be.
No one ever said you do. Odd how the person who keeps warning about straw men suddenly trots one out.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Actually I think I agreed that you don't cross the threshold of the AoE when teleporting into it. I've just been saying (to the one person who seems to disagree) that any concept of 'threshold' is irrelevant to an AoE since it's, y'know, an area effect and every point within the area it covers is treated exactly the same way. Apologies if that got muddled.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Well, let's nip that in the bud.
https://www.dndbeyond.com/sources/basic-rules/combat#OpportunityAttacks
"You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction."
PAM snippet: "other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon"
https://www.dndbeyond.com/sources/sac/sage-advice-compendium#SA092
"A creature doesn’t provoke an opportunity attack if it is moved without the use of its movement, its action, or its reaction."
We good here?
Really? So, what'd you mean here:
Looks like me saying it does no damage to people in it round after round, then you claiming it is solid and does, then me saying no it doesn't...and you saying yes it does.
This is such a crazy tangent dude. If you need more help with this really please start a different topic it isn't at all related to what this topic is about.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
I never made the bubble analogy to AOEs in general. The notion of "threshold" is only important with one spell, and only because of how it is worded. I've clarified this more than once now, and yall should stop misrepresenting this.
The bubble analogy is fitting only for whirlwind, since once its out on the field... only crossing its threshold (ie entering it), or it moving into your space (its threshold running you over), triggers the effect. Simply being inside of it it does nothing to you.
Kinda like a bubble.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Nothing from PAM overrides the text stating teleport doesn't provoke OAs. Correct.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
I think there may have been a bit of a misunderstanding when whirlwind was brought up earlier in this discussion. To be honest, I haven’t read every post, I just have the idea that people were conflating opportunity attacks and their special rules regarding teleportation with whirlwind and its lack of rules on teleportation. Whirlwind has no bearing on opportunity attacks (and entering/exiting it by teleportation has no special rules, unlike OAs), Opportunity attacks exclude teleportation because they tell you they do. Whirlwind is not an opportunity attack, if you are interested to know.
Summary:
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Wow. This thread more than doubled in length overnight. Are people still arguing whether or not going from a space not in an area of effect to a space in the area of effect counts as entering the area of effect?