All right, so we're doing a DND campaign and currently I'm frazzled as to how to go about my new character, Tempest. She is a pirate swashbuckler triton and I've been scratching my head as to how she came to the surface, how she became a pirate, and how she would come to meet the other party members.
One of my ideas is that she was an aspiring guardsman who grew jaded with both her kingdom's occasional distaste in helping others and dislike of the surface dwellers. She thinks the prejudice is unjust and that not every landwalker is some horrid beast. Something would cause her to leave -- a disagreement -- and she comes to the surface, where she is subsequently taken by pirates as a hostage/worker/something and the treatment and scorn embitters her. Maybe she watches the sailors train and then trains in quiet until she garners the strength and years to kill the captain and take his place?
But what then? What would I do with her then? Would she plunder? Would she try again and again to see if surface dwellers are worth it? It's like I've got threads but nothing's coming together and I don't want her to seem too boring or basic.
she has been banished from her home kingdom for working with the landwalkers and is filled with rage at the people that she has met. She swears vengeance upon all the surface dwellers. After killing the captain and forcing the crew to work with her she blazed a bloody path of violence through the trade waters. However her ship was sunk and she was able to swim away but her crew wasn’t so lucky. She has decided to lie low for a bit and gather a new crew to continue her rampage.
she wants to keep her goal hidden from the rest of the party but this would be her first sight of the better side of people and she could start to question her goals.
other plot hooks exclude one of her crew survived and has sworn vengeance on her
Since it sounds like we're starting from square one on this; does she actually need to be a pirate? She could fit into a pirate campaign as a merchant marine or a naval officer, couldn't she? Or maybe not so much a pirate as a privateer, hunting the ships of one nation as a sort of irregular naval mercenary for another nation? Maybe an escaped prisoner of pirates?
It sounds like the stumbling block here is your desire to preserve the noble quality of the tritons. The easiest way to do that is just to start the campaign in a non-pirate profession.
“I was born into royalty, bartered for peace, betrayed for profit, traded, caged and forgotten. All before I turned 12 years old. I have held many names, the most well known ‘The Azure Thorn captain of The Coming Storm’, least well known ‘Allundra Konstantyne heir to the Eternal Reef’ but those I allow call me Tempest and this is my tale
I was born into a war my people had fought for generations, one that many felt could never be won. A treaty was made, as was the custom to ensure it would be honoured one from each ruling family would trade places. While many rejoiced at the end of the war, there were those who wished to see it continue. My guardians responsible for delivering me to my new family were attacked, killed and I was taken. Knowing there was nowhere in the oceans I could be hidden I was sold to the surface, caged and paraded around as an oddity. Dragged from town to town in chains, people would pay coppers to marvel at the “The Lost Fish Girl of Oyster Bay” another of my many names. It would be 4 years before I felt the ocean on my skin again.
In the dark of night they came, as the coastal town of Salthaven slept. Raiders looking for supplies and not wanting to pay the fair price for them. Led by a woman known as Varlen they took what they needed and killed those who tried to stand against them without mercy. I had not been part of their intended hall, but Varlen was a person of vision. She had dealings with Sea elves and saw potential profit in my abilities, assuming incorrectly what I was, I chose not to correct my breaker of chains. Varlen was the first to call me tempest, I was the last to call her friend.
So I find myself searching for the depths, looking for a people that don’t want to be found in an almost endless ocean. But while I search I still use the skills that Varlen gave me, the ship she named and the blade that killed her, never to be caged again”
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All right, so we're doing a DND campaign and currently I'm frazzled as to how to go about my new character, Tempest. She is a pirate swashbuckler triton and I've been scratching my head as to how she came to the surface, how she became a pirate, and how she would come to meet the other party members.
One of my ideas is that she was an aspiring guardsman who grew jaded with both her kingdom's occasional distaste in helping others and dislike of the surface dwellers. She thinks the prejudice is unjust and that not every landwalker is some horrid beast. Something would cause her to leave -- a disagreement -- and she comes to the surface, where she is subsequently taken by pirates as a hostage/worker/something and the treatment and scorn embitters her. Maybe she watches the sailors train and then trains in quiet until she garners the strength and years to kill the captain and take his place?
But what then? What would I do with her then? Would she plunder? Would she try again and again to see if surface dwellers are worth it? It's like I've got threads but nothing's coming together and I don't want her to seem too boring or basic.
she has been banished from her home kingdom for working with the landwalkers and is filled with rage at the people that she has met. She swears vengeance upon all the surface dwellers. After killing the captain and forcing the crew to work with her she blazed a bloody path of violence through the trade waters. However her ship was sunk and she was able to swim away but her crew wasn’t so lucky. She has decided to lie low for a bit and gather a new crew to continue her rampage.
she wants to keep her goal hidden from the rest of the party but this would be her first sight of the better side of people and she could start to question her goals.
other plot hooks exclude one of her crew survived and has sworn vengeance on her
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Since it sounds like we're starting from square one on this; does she actually need to be a pirate? She could fit into a pirate campaign as a merchant marine or a naval officer, couldn't she? Or maybe not so much a pirate as a privateer, hunting the ships of one nation as a sort of irregular naval mercenary for another nation? Maybe an escaped prisoner of pirates?
It sounds like the stumbling block here is your desire to preserve the noble quality of the tritons. The easiest way to do that is just to start the campaign in a non-pirate profession.
“I was born into royalty, bartered for peace, betrayed for profit, traded, caged and forgotten. All before I turned 12 years old. I have held many names, the most well known ‘The Azure Thorn captain of The Coming Storm’, least well known ‘Allundra Konstantyne heir to the Eternal Reef’ but those I allow call me Tempest and this is my tale
I was born into a war my people had fought for generations, one that many felt could never be won. A treaty was made, as was the custom to ensure it would be honoured one from each ruling family would trade places. While many rejoiced at the end of the war, there were those who wished to see it continue. My guardians responsible for delivering me to my new family were attacked, killed and I was taken. Knowing there was nowhere in the oceans I could be hidden I was sold to the surface, caged and paraded around as an oddity. Dragged from town to town in chains, people would pay coppers to marvel at the “The Lost Fish Girl of Oyster Bay” another of my many names. It would be 4 years before I felt the ocean on my skin again.
In the dark of night they came, as the coastal town of Salthaven slept. Raiders looking for supplies and not wanting to pay the fair price for them. Led by a woman known as Varlen they took what they needed and killed those who tried to stand against them without mercy. I had not been part of their intended hall, but Varlen was a person of vision. She had dealings with Sea elves and saw potential profit in my abilities, assuming incorrectly what I was, I chose not to correct my breaker of chains. Varlen was the first to call me tempest, I was the last to call her friend.
So I find myself searching for the depths, looking for a people that don’t want to be found in an almost endless ocean. But while I search I still use the skills that Varlen gave me, the ship she named and the blade that killed her, never to be caged again”