They used steel because it was hard to manufacture. Most of its printing would have had to come from Palanthas or pre-cataclysm. Ansalon only has one surviving nation after the cataclysm, and that's the minotaur. Everyone else is a loose federation of city states. Most other peoples are likely using it for weapons, which certainly made the value of steel a lot higher than gold.
Dragonlance is a post-post apocalyptic setting. Civilization is just coming out of 300 years of famine, plague and war. There are no established nations on the continent of Ansalon. This means power is handled by warring city states. There is a lot of distrust of strangers, peoples, cultures, and just about anyone.
Then right as things are setting down, and trade, and relations are about to normalize, the Dragon Armies invade and start scattering peoples to the four winds.
This is the part that Wizards has the issues with. This idea of no one trusting anyone, reminds Wizards too much of racism and so they glossy over the bits about people not getting along. Wizards seems to have a policy that everyone must get along with everyone, no matter how culturally different or opposed they are.
At its heart, Dragonlance is more like Feudal China, than Feudal Europe with borders separated only by local leaders. There is some stability in isolated areas, but once you leave that area, it every man and woman for themselves.
They used steel because it was hard to manufacture. Most of its printing would have had to come from Palanthas or pre-cataclysm. Ansalon only has one surviving nation after the cataclysm, and that's the minotaur. Everyone else is a loose federation of city states. Most other peoples are likely using it for weapons, which certainly made the value of steel a lot higher than gold.
The demand for steel for use in making weapons and armor greatly outstripped the supply. Nobody is going to stop and think "hey, I need more steel than I have for the current things I'm making steal from but what if I also started minting steel coins, which would decrease the amount of steel I have for making swords and cuirasses?" It's why the US didn't suddenly start manufacturing aluminum coins in the early-mid 20th Century when the value of aluminum was greater than gold: the demand for aluminum was for making airplanes, they didn't want to build less airplanes.
The only way it would have made sense to start minting steel coins is if the continent had suddenly entered a period of peace and there was so many surplus steel weapons and armor left lying around that there was an intense glut of steel that people couldn't think of anything better to do with it.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Dragonlance is a post-post apocalyptic setting. Civilization is just coming out of 300 years of famine, plague and war. There are no established nations on the continent of Ansalon. This means power is handled by warring city states. There is a lot of distrust of strangers, peoples, cultures, and just about anyone.
Then right as things are setting down, and trade, and relations are about to normalize, the Dragon Armies invade and start scattering peoples to the four winds.
This is the part that Wizards has the issues with. This idea of no one trusting anyone, reminds Wizards too much of racism and so they glossy over the bits about people not getting along. Wizards seems to have a policy that everyone must get along with everyone, no matter how culturally different or opposed they are.
At its heart, Dragonlance is more like Feudal China, than Feudal Europe with borders separated only by local leaders. There is some stability in isolated areas, but once you leave that area, it every man and woman for themselves.
Let me remind everyone about how they talk about Gully Dwarves in the books! The dirtiest race to walk Ansalon!
Dragonlance is a post-post apocalyptic setting. Civilization is just coming out of 300 years of famine, plague and war. There are no established nations on the continent of Ansalon. This means power is handled by warring city states. There is a lot of distrust of strangers, peoples, cultures, and just about anyone.
Then right as things are setting down, and trade, and relations are about to normalize, the Dragon Armies invade and start scattering peoples to the four winds.
This is the part that Wizards has the issues with. This idea of no one trusting anyone, reminds Wizards too much of racism and so they glossy over the bits about people not getting along. Wizards seems to have a policy that everyone must get along with everyone, no matter how culturally different or opposed they are.
At its heart, Dragonlance is more like Feudal China, than Feudal Europe with borders separated only by local leaders. There is some stability in isolated areas, but once you leave that area, it every man and woman for themselves.
Let me remind everyone about how they talk about Gully Dwarves in the books! The dirtiest race to walk Ansalon!
That means nothing. Gully Dwarves don't bath and wont bath unless forced. That's just what they are. They are also very dumb, but highly resistant, cunning, exceptional path finders and cooks. Gully Dwarves are basically just Kobolds but yet no one has ever come to defend kobolds. It's not a slight, it's not an opinion, it's not a metaphor, it's an observation about a non-existent fantasy species that has never existed, nor has any real-world equivalency. It's no different than saying that Kender are the most curious, or the most fearless race. Gnomes are the most industrious. Ogres are the most aggressive. Elves are the most keen-sighted. Humans are the most prosperous. Don't read into it any more than what it says.
Let me remind everyone about how they talk about Gully Dwarves in the books! The dirtiest race to walk Ansalon!
That means nothing. Gully Dwarves don't bath and wont bath unless forced. That's just what they are. They are also very dumb, but highly resistant, cunning, exceptional path finders and cooks. Gully Dwarves are basically just Kobolds but yet no one has ever come to defend kobolds. It's not a slight, it's not an opinion, it's not a metaphor, it's an observation about a non-existent fantasy species that has never existed, nor has any real-world equivalency. It's no different than saying that Kender are the most curious, or the most fearless race. Gnomes are the most industrious. Ogres are the most aggressive. Elves are the most keen-sighted. Humans are the most prosperous. Don't read into it any more than what it says.
Yeah, no one ever revised the Kobold race to grant it a less essentially craven and a more dignified representation.
Doesn't seem like Gully Dwarves are in this edition of Dragonlance, might be wrong; but if I'm right your rehashing this argument again is kinda moot. With the book out, we can now actually talk about Dragonlance now. The treatment is different this time around.
They used steel because it was hard to manufacture. Most of its printing would have had to come from Palanthas or pre-cataclysm. Ansalon only has one surviving nation after the cataclysm, and that's the minotaur. Everyone else is a loose federation of city states. Most other peoples are likely using it for weapons, which certainly made the value of steel a lot higher than gold.
Dragonlance is a post-post apocalyptic setting. Civilization is just coming out of 300 years of famine, plague and war. There are no established nations on the continent of Ansalon. This means power is handled by warring city states. There is a lot of distrust of strangers, peoples, cultures, and just about anyone.
Then right as things are setting down, and trade, and relations are about to normalize, the Dragon Armies invade and start scattering peoples to the four winds.
This is the part that Wizards has the issues with. This idea of no one trusting anyone, reminds Wizards too much of racism and so they glossy over the bits about people not getting along. Wizards seems to have a policy that everyone must get along with everyone, no matter how culturally different or opposed they are.
At its heart, Dragonlance is more like Feudal China, than Feudal Europe with borders separated only by local leaders. There is some stability in isolated areas, but once you leave that area, it every man and woman for themselves.
The demand for steel for use in making weapons and armor greatly outstripped the supply. Nobody is going to stop and think "hey, I need more steel than I have for the current things I'm making steal from but what if I also started minting steel coins, which would decrease the amount of steel I have for making swords and cuirasses?" It's why the US didn't suddenly start manufacturing aluminum coins in the early-mid 20th Century when the value of aluminum was greater than gold: the demand for aluminum was for making airplanes, they didn't want to build less airplanes.
The only way it would have made sense to start minting steel coins is if the continent had suddenly entered a period of peace and there was so many surplus steel weapons and armor left lying around that there was an intense glut of steel that people couldn't think of anything better to do with it.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Let me remind everyone about how they talk about Gully Dwarves in the books! The dirtiest race to walk Ansalon!
That means nothing. Gully Dwarves don't bath and wont bath unless forced. That's just what they are. They are also very dumb, but highly resistant, cunning, exceptional path finders and cooks. Gully Dwarves are basically just Kobolds but yet no one has ever come to defend kobolds. It's not a slight, it's not an opinion, it's not a metaphor, it's an observation about a non-existent fantasy species that has never existed, nor has any real-world equivalency. It's no different than saying that Kender are the most curious, or the most fearless race. Gnomes are the most industrious. Ogres are the most aggressive. Elves are the most keen-sighted. Humans are the most prosperous. Don't read into it any more than what it says.
Yeah, no one ever revised the Kobold race to grant it a less essentially craven and a more dignified representation.
Doesn't seem like Gully Dwarves are in this edition of Dragonlance, might be wrong; but if I'm right your rehashing this argument again is kinda moot. With the book out, we can now actually talk about Dragonlance now. The treatment is different this time around.
Jander Sunstar is the thinking person's Drizzt, fight me.