If I were to use a dart or a throwing knife. Would these too stack?
You mean a dagger? Because the answer is no for a dart and yes for a dagger - we know dueling works on thrown daggers (it's in the RAW, in the SAC) and there's no question thrown does. But they'll also stack for a javelin or spear, if you're ok with using strength.
If I were to use a dart or a throwing knife. Would these too stack?
You mean a dagger? Because the answer is no for a dart and yes for a dagger - we know dueling works on thrown daggers (it's in the RAW, in the SAC) and there's no question thrown does. But they'll also stack for a javelin or spear, if you're ok with using strength.
Where do you see in either the RAW or SAC that thrown daggers qualify for Dueling? By definition if you throw a dagger, you are no longer "wielding [that] melee weapon in one hand and no other weapons", and therefore you do not gain the benefit of "+2 bonus to damage rolls with that weapon".
Therefore you cannot proc both Dueling and Thrown Weapon Fighting, because the same weapon cannot be "in one hand" and thrown simultaneously.
Archery and Thrown Weapon Fighting I'm just noticing is a way to get a nonmagical +2 weapon at level one (Vuman for Fighting Initiate to get a second FS) if you choose to use darts.
That makes no sense, but OK. Not sure how a weapon, after it has been thrown, still gains the benefits that result from being "in one hand". I'll be ruling otherwise at my tables.
That makes no sense, but OK. Not sure how a weapon, after it has been thrown, still gains the benefits that result from being "in one hand". I'll be ruling otherwise at my tables.
From a balance perspective, thrown melee weapons are so unfathomably weak I don't think it matters one way or the other - the only class with access to thrown weapons it's seriously worth devoting your all to is Artificer, and with the amount of effort an Artificer would need to even have both styles means they've given up much, much better choices along the way.
That makes no sense, but OK. Not sure how a weapon, after it has been thrown, still gains the benefits that result from being "in one hand". I'll be ruling otherwise at my tables.
I suppose the logical leap JC is making is considering that the weapon satisfies "wielding a melee weapon in one hand" at the time you make the attack and then qualifies for a future damage bonus after it hits, rather than needing to be wielded before, during, and after the attack at all times. But you're right, it's a weak ruling, because that isn't really what Dueling says, and its kind of a stretch.
That makes no sense, but OK. Not sure how a weapon, after it has been thrown, still gains the benefits that result from being "in one hand". I'll be ruling otherwise at my tables.
I mean do whatever you want NVCoach, but I think it's kinda lame to take one of the only toys away from thrown weapon builds when they really have very little going for them. Stacking these fighting styles isn't even remotely broken and is one of the first rays of sunshine thrown weapon characters have felt since the inception of 5E.
It kind of helps bring balance to considerably one of the worst weapon types in the game The throne weapons. Taking it away is kind of pointless. Even with every last bit of bonus damage you can squeeze into it a dagger at best is going to be comparable to maybe a quarter staff. That's not saying much. That's on top of the fact that, unless you have a way to make the weapon come back to you, You you lose your weapon for possibly the entire fight after one use. And would have to carry around a ton of these things without some sort of returning feature.
Yes. The two fighting styles have different names, so they stack. In addition, the Dart is both a weapon with the thrown property and a ranged weapon, so it meets both qualifications. A dagger, however, is a melee weapon, so you can't use the archery fighting style with it.
Rollback Post to RevisionRollBack
Panda-wat (I hate my username) is somehow convinced that he is objectively right about everything D&D related even though he obviously is not. Considering that, he'd probably make a great D&D youtuber.
"If I die, I can live with that." ~Luke Hart, the DM lair
Yes. The two fighting styles have different names, so they stack. In addition, the Dart is both a weapon with the thrown property and a ranged weapon, so it meets both qualifications. A dagger, however, is a melee weapon, so you can't use the archery fighting style with it.
The Dueling style specifically states "when you are wielding a melee weapon in one hand" while the Throwing style states "when you hit with a ranged attack using a thrown weapon." They very much do not stack because the clauses for when they take effect are mutually exclusive.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Both Dueling Fighting Style & Thrown Weapon Fighting Style work on a melee weapon that is thrown to make a ranged attack with. The Devs more than once said it on Twitter ;
@Dan_Dillon_1Does the Dueling Style apply its bonus to a thrown melee weapon?
@JeremyECrawfordYes.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
If I were to use a dart or a throwing knife. Would these too stack?
I don't think throwing a dart would count as holding it in your hand when you deal damage, so no.
Come participate in the Competition of the Finest Brews, Edition XXVIII?
My homebrew stuff:
Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
Extended Signature
You mean a dagger? Because the answer is no for a dart and yes for a dagger - we know dueling works on thrown daggers (it's in the RAW, in the SAC) and there's no question thrown does. But they'll also stack for a javelin or spear, if you're ok with using strength.
Oh, interesting, so no darts hmmm
Yes, they do. You can also stack Archery FS if using Darts as well.
By definition, dueling and archery never stack - they apply to mutually exclusive weapon types. Archery does apply to darts.
Where do you see in either the RAW or SAC that thrown daggers qualify for Dueling? By definition if you throw a dagger, you are no longer "wielding [that] melee weapon in one hand and no other weapons", and therefore you do not gain the benefit of "+2 bonus to damage rolls with that weapon".
Therefore you cannot proc both Dueling and Thrown Weapon Fighting, because the same weapon cannot be "in one hand" and thrown simultaneously.
Archery and Thrown Weapon Fighting I'm just noticing is a way to get a nonmagical +2 weapon at level one (Vuman for Fighting Initiate to get a second FS) if you choose to use darts.
Dueling and Thrown Weapons: https://mobile.twitter.com/jeremyecrawford/status/743317924459360257?lang=en
About Darts and Dueling, quindraco is correct! They didn’t work together. But you can stack Throwing FS and Archery FS using Darts.
Wow that's pretty clear, thank you.
That makes no sense, but OK. Not sure how a weapon, after it has been thrown, still gains the benefits that result from being "in one hand". I'll be ruling otherwise at my tables.
From a balance perspective, thrown melee weapons are so unfathomably weak I don't think it matters one way or the other - the only class with access to thrown weapons it's seriously worth devoting your all to is Artificer, and with the amount of effort an Artificer would need to even have both styles means they've given up much, much better choices along the way.
I suppose the logical leap JC is making is considering that the weapon satisfies "wielding a melee weapon in one hand" at the time you make the attack and then qualifies for a future damage bonus after it hits, rather than needing to be wielded before, during, and after the attack at all times. But you're right, it's a weak ruling, because that isn't really what Dueling says, and its kind of a stretch.
dndbeyond.com forum tags
I'm going to make this way harder than it needs to be.
And just like that. The Dwarven thrower gets even better.
Watch me on twitch
I mean do whatever you want NVCoach, but I think it's kinda lame to take one of the only toys away from thrown weapon builds when they really have very little going for them. Stacking these fighting styles isn't even remotely broken and is one of the first rays of sunshine thrown weapon characters have felt since the inception of 5E.
It kind of helps bring balance to considerably one of the worst weapon types in the game The throne weapons. Taking it away is kind of pointless. Even with every last bit of bonus damage you can squeeze into it a dagger at best is going to be comparable to maybe a quarter staff. That's not saying much. That's on top of the fact that, unless you have a way to make the weapon come back to you, You you lose your weapon for possibly the entire fight after one use. And would have to carry around a ton of these things without some sort of returning feature.
Thanks to that typo, I'm now imagining a character who carries a throne around attempts to hit people with it.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Same hahaha!
Yes. The two fighting styles have different names, so they stack. In addition, the Dart is both a weapon with the thrown property and a ranged weapon, so it meets both qualifications. A dagger, however, is a melee weapon, so you can't use the archery fighting style with it.
Panda-wat (I hate my username) is somehow convinced that he is objectively right about everything D&D related even though he obviously is not. Considering that, he'd probably make a great D&D youtuber.
"If I die, I can live with that." ~Luke Hart, the DM lair
The Dueling style specifically states "when you are wielding a melee weapon in one hand" while the Throwing style states "when you hit with a ranged attack using a thrown weapon." They very much do not stack because the clauses for when they take effect are mutually exclusive.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Both Dueling Fighting Style & Thrown Weapon Fighting Style work on a melee weapon that is thrown to make a ranged attack with. The Devs more than once said it on Twitter ;