Multiclassing INTO a new class does not grant new armor proficiencies.
A Sorcerer multiclassing INTO Paladin does not gain Heavy Armor Proficiency and requires 13 strength. - This sorcerer is proficient in Con Saving Throws which is nice to maintain Concentration on spells.
A Paladin multiclassing INTO Sorcerer gained Heavy Armor Proficiency (through subclass) by gaining it through class and requires 13 charisma. - This paladin is proficient in Wis Saving Throws which is nice in general. - This paladin keeps Heavy Armor Proficiency when they multi-class if gained through sub class.
You do not lose proficiencies when you multi-class. If a paladin multiclasses into sorcerer, they retain Heavy Armor Proficiency.
Multiclassing into a new class may grant new armor proficiencies but you don't get ALL the proficiencies of the new class. For example a sorcerer (or anyone else) mulitclassing into paladin gets proficiency in light and medium armor and shields, but not heavy armor. The full list is shown here Multiclass proficiencies
A couple of other assides:
The abilty requirements if you multiclass are that you have 13 in the required abilities for both your starting class and the class to are going into. A sorcerer / Paladin requires 13 strength and 13 charisma though the requirements for any paladin multiclass is 13 in str and cha. A sorcerer multiclassing into Barbarian would require 13 strength AND 13 charisma.
Paladins get proficiency in heavy armor by taking Paladin at level 1, not through their sub-class and can wear heavy armor before they choose a subclass at level 3. You might be thinking of clerics who get all get medium armor but some sub classes also grant heavy armor.
Does anyone else tend to favor medium armor? The only exception is if you're building a strength-based melee fighter and you don't care about stealth.
-- Medium armor has 1 less AC potential, with 2 less if you want to have stealth.
+ Medium armor allows you to invest 14 points into Dex to maximize the benefits, verses 15 points for Strength if you want to wear plate mail. That's 2 more points you get to spend in point buy.
+ Investing into Dex helps with more useful skills on the skill tree.
+ Dex saving throws come up much more often than Str saving throws.
+ Dex helps your initiative rolls.
+ Some medium armor allows for stealth without disadvantage
+ Dex allows for effective use of ranged weapons
Like I said, if you're playing a strength-based fighter and you don't care about stealth, heavy armor makes sense. But if I'm playing-- let's say a Cleric with heavy armor proficiency-- I'm still going to put 14 into Dex, 8 or 10 into Str, pump my Wis and wear medium armor.
I like that medium armor does give you the flexibility of moving your stats around a bit. The full dexterity based character will likely prefer light armor unless they get access to breastplate while they have a +3 in dexterity. The strength based character will likely choose heavy armor. Medium armor gives those characters that aren't particularly interested in either stat a viable (and sustainable) option for sufficient AC for their needs. There will always be some exceptions to these generalities based upon specifics of the character, but there are certainly merits to the general notion involved.
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There is no rule in 5e that has you lose a proficiency.
Yes it does.
Multiclassing into a new class may grant new armor proficiencies but you don't get ALL the proficiencies of the new class. For example a sorcerer (or anyone else) mulitclassing into paladin gets proficiency in light and medium armor and shields, but not heavy armor. The full list is shown here Multiclass proficiencies
A couple of other assides:
The abilty requirements if you multiclass are that you have 13 in the required abilities for both your starting class and the class to are going into. A sorcerer / Paladin requires 13 strength and 13 charisma though the requirements for any paladin multiclass is 13 in str and cha. A sorcerer multiclassing into Barbarian would require 13 strength AND 13 charisma.
Paladins get proficiency in heavy armor by taking Paladin at level 1, not through their sub-class and can wear heavy armor before they choose a subclass at level 3. You might be thinking of clerics who get all get medium armor but some sub classes also grant heavy armor.
I like that medium armor does give you the flexibility of moving your stats around a bit. The full dexterity based character will likely prefer light armor unless they get access to breastplate while they have a +3 in dexterity. The strength based character will likely choose heavy armor. Medium armor gives those characters that aren't particularly interested in either stat a viable (and sustainable) option for sufficient AC for their needs. There will always be some exceptions to these generalities based upon specifics of the character, but there are certainly merits to the general notion involved.