Twilight Sanctuary (from Twilight Clerics) creates a 30' radius area of 'dim light.'
Shadow Blade for Warlocks states "...when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage."
So could a Twilight Cleric that dips into Warlocks give himself Advantage on every melee attack with their Shadow Blade?
Yes, that works. However, a cleric has better things to spend his concentration on than Shadow Blade. And, for its part, the Warlock has many options to always have an advantage. So he doesn't seem like anything to write home about as a combo.
But yes, it works. And it also works with other abilities that use dim light, like the glomstalker's, or the Twilight cleric's own.
I think this seems incredibly useful for a melee-focused Warlock, especially if you go for a 3rd level of Cleric to get some extra second-level spell slots, but for a Twilight Cleric Shadow Blade is a fun gimmick but far from the most useful thing you could be doing with your turn.
The tricky thing is that getting access to both Twilight Sanctuary and Shadowblade is difficult for any class that would truly benefit from the combo. The Subclass that can access Shadow Blade that would probably be most devastating combining it with Twilight Sanctuary would be Arcane Trickster Rogue... but as a half-caster they don't get to second level spells until level 7. You'd have to wait until character level 9 to really make use of the feature, but on the plus side you'll also add 4d6 Sneak attack damage onto every attack.
A bladesinger Wizard with a two-level Cleric dip could probably make decent use of the combo, but it's a pain to set it up since you need a bonus action to trigger both the Shadow Blade and the Blade Song... but on the plus side you can combine it with blade cantrips as part of Bladesinger's unique version of Extra Attack, and you can get access to all the components as early as character level 5. Bladesinger also has a boost to concentration checks to help them not lose concentration on Shadow Blade.
Of course, that still runs into the problem that still plagues Bladesingers... the fact that a Wizard can more greatly impact battle 9 times out of 10 by focusing on their spellcasting instead of going in for melee attacks, even if they have extra attack.
Twilight Sanctuary (from Twilight Clerics) creates a 30' radius area of 'dim light.'
Shadow Blade for Warlocks states "...when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage."
So could a Twilight Cleric that dips into Warlocks give himself Advantage on every melee attack with their Shadow Blade?
Yes, provided no-one brings bright light to the party to ruin your day - and the entire process is generally useless because anyone who can do this has 300' darkvision, so you can just use darkness instead of dim light for it.
Twilight Sanctuary (from Twilight Clerics) creates a 30' radius area of 'dim light.'
Shadow Blade for Warlocks states "...when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage."
So could a Twilight Cleric that dips into Warlocks give himself Advantage on every melee attack with their Shadow Blade?
Yes, provided no-one brings bright light to the party to ruin your day - and the entire process is generally useless because anyone who can do this has 300' darkvision, so you can just use darkness instead of dim light for it.
That's one of those weird debates about Twilight Sanctuary... some people interpret it as producing dimness that overpowers light, others interpret it as dim light that overpowers darkness. I'm personally of the opinion that it does both... the area surrounding a Twilight cleric becomes Dim Light regardless of external factors... only spells that overtly overcome magical darkness would affect a Twilight Sanctuary. But still... the wording is a bit vague and how it plays out varies wildly from table to table.
As for Darkness... assuming you mean the Darkness spell, the thing about that is that, unless you take the Devil's Sight invocation, just having Darkvision doesn't let you see through the Darkness spell. Granted... as a Warlock, that's very easy to do, but the Twilight Sanctuary is still much better than Darkness... for one, Darkness can kill the entire battlefield for all your allies, since it has the potential to cripple them as much as your enemies. And the Twilight Sanctuary has other helpful effects to cure Charm/Frightened effects and dole out Temp HP to your allies.
@carlos_cisco How do the Twilight domain abilities work in bright light... or say... somewhere with no day/night cycle like Avernus or the Feywild? Does the aura of dim light reduce the light in the general area if it's bright out?
@Dan_Dillon_1 It is dim light. It dims bright light, and lights up darkness
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Twilight Sanctuary (from Twilight Clerics) creates a 30' radius area of 'dim light.'
Shadow Blade for Warlocks states "...when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage."
So could a Twilight Cleric that dips into Warlocks give himself Advantage on every melee attack with their Shadow Blade?
Yes you are correct. Shadow Blade in Twilight Sanctuary receives advantage.
Yes, that works. However, a cleric has better things to spend his concentration on than Shadow Blade. And, for its part, the Warlock has many options to always have an advantage. So he doesn't seem like anything to write home about as a combo.
But yes, it works. And it also works with other abilities that use dim light, like the glomstalker's, or the Twilight cleric's own.
I think this seems incredibly useful for a melee-focused Warlock, especially if you go for a 3rd level of Cleric to get some extra second-level spell slots, but for a Twilight Cleric Shadow Blade is a fun gimmick but far from the most useful thing you could be doing with your turn.
The tricky thing is that getting access to both Twilight Sanctuary and Shadowblade is difficult for any class that would truly benefit from the combo. The Subclass that can access Shadow Blade that would probably be most devastating combining it with Twilight Sanctuary would be Arcane Trickster Rogue... but as a half-caster they don't get to second level spells until level 7. You'd have to wait until character level 9 to really make use of the feature, but on the plus side you'll also add 4d6 Sneak attack damage onto every attack.
A bladesinger Wizard with a two-level Cleric dip could probably make decent use of the combo, but it's a pain to set it up since you need a bonus action to trigger both the Shadow Blade and the Blade Song... but on the plus side you can combine it with blade cantrips as part of Bladesinger's unique version of Extra Attack, and you can get access to all the components as early as character level 5. Bladesinger also has a boost to concentration checks to help them not lose concentration on Shadow Blade.
Of course, that still runs into the problem that still plagues Bladesingers... the fact that a Wizard can more greatly impact battle 9 times out of 10 by focusing on their spellcasting instead of going in for melee attacks, even if they have extra attack.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
Yes, provided no-one brings bright light to the party to ruin your day - and the entire process is generally useless because anyone who can do this has 300' darkvision, so you can just use darkness instead of dim light for it.
That's one of those weird debates about Twilight Sanctuary... some people interpret it as producing dimness that overpowers light, others interpret it as dim light that overpowers darkness. I'm personally of the opinion that it does both... the area surrounding a Twilight cleric becomes Dim Light regardless of external factors... only spells that overtly overcome magical darkness would affect a Twilight Sanctuary. But still... the wording is a bit vague and how it plays out varies wildly from table to table.
As for Darkness... assuming you mean the Darkness spell, the thing about that is that, unless you take the Devil's Sight invocation, just having Darkvision doesn't let you see through the Darkness spell. Granted... as a Warlock, that's very easy to do, but the Twilight Sanctuary is still much better than Darkness... for one, Darkness can kill the entire battlefield for all your allies, since it has the potential to cripple them as much as your enemies. And the Twilight Sanctuary has other helpful effects to cure Charm/Frightened effects and dole out Temp HP to your allies.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
B-R-O-K-E-N (subclass)
Since the Twilight Cleric already has functionally infinite darkvision, you don't even need to use Twilight Sanctuary.
FWIW one of the Devs specifically touched on Twilight Sanctuary https://twitter.com/Dan_Dillon_1/status/1179861283429990400