I converted a level 12 old Ranger Beast Master to 2024 PHB. Trying to understand how I canpotentially combine . So first question is with nicI believe in a round with duel welding I can take my two attack action plus a third attack that normally would be my bonus action but now its part of the attack(if a light weapon). Can I than have my beast attack on my bonus?
Question two if I use Beast strike as part of my attack action I would attack once, the Beast of land would move 20 feat and get its Beast strike twice(lvl 11 Beast Master skill), could I still take my second duel weilding off hand weapon attack as my bonus action?
To the first definitely a yes; the entire point of Nick is to free up the Bonus Action for classes that have other things they want to use it for in combat. For the second, I'm not entirely clear what your "second dual wielding off hand weapon attack" is; if you're just asking if you can still take the standard TWF attack with your bonus action, the answer is "yes", although I'm not sure there's an advantage to having the beast attack during your action if you're just going to make a weapon attack with the bonus action.
To the first definitely a yes; the entire point of Nick is to free up the Bonus Action for classes that have other things they want to use it for in combat. For the second, I'm not entirely clear what your "second dual wielding off hand weapon attack" is; if you're just asking if you can still take the standard TWF attack with your bonus action, the answer is "yes", although I'm not sure there's an advantage to having the beast attack during your action if you're just going to make a weapon attack with the bonus action.
So if I wasn't using nic decided to still take the 3rd attack as my bonus action so I can use Beastial fury feature(allows two attacks of Beastial strike which is, the beast to move 20 feet attack with extra D6 and knock creature prone). Beastial Strike takes one of attacks away from my attack action. If I understand it I'd attack once, beast takes 2nd attack as Beastial strike but gets two roles/attcaks with the 20 feet movement do I still take the bonus action attack?
Pretty sure you can use your Bonus Action to command it to use Bestial Strike, as that is an action and the feature for commanding says "unless you take a Bonus Action to command it to take an action in its stat block or some other action".
Pretty sure you can use your Bonus Action to command it to use Bestial Strike, as that is an action and the feature for commanding says "unless you take a Bonus Action to command it to take an action in its stat block or some other action".
Thank you. Seemed a little odd the way it was worded. Especially the Beast In Combate section which says You can also sacrifice one of your attacks when you take the attack action to command your beast to take the Beast's Strike Action.
I’m so curious to see how this plays out. As you and your beast can both benefit from your hunter’s mark, but that uses a bonus action, too. Seems like you need to focus on the big enemy, or you’ll kill minions too fast and end up only moving HM around without getting a chance for the beast to do much.
I have a drakewarden right now. While it doesn’t get the HM benefit, I am going to end up making this choice myself.
I was always disappointed with my Beast Master 2014 though I had fun with the role play. I like this reboot. There will definatly be options. Like Spike growth and me and my beast quickly picking off minions not in the growth. Or as you said use hunters mark and work on the big bad. Casting Spirit anddimal in advance to tripple up on a big bad could be fun too. With Ranger Rover and the origional character already having Mobile(now Speed feat) I have 55 movement and the Beast is 45. We can be anywhere we need to be quickly. Just a lot of different stratigies which I think will make it fun for me and keep my DM on his toes.
I’m so curious to see how this plays out. As you and your beast can both benefit from your hunter’s mark, but that uses a bonus action, too. Seems like you need to focus on the big enemy, or you’ll kill minions too fast and end up only moving HM around without getting a chance for the beast to do much.
I have a drakewarden right now. While it doesn’t get the HM benefit, I am going to end up making this choice myself.
I was always disappointed with my Beast Master 2014 though I had fun with the role play. I like this reboot. There will definatly be options. Like Spike growth and me and my beast quickly picking off minions not in the growth. Or as you said use hunters mark and work on the big bad. Casting Spirit anddimal in advance to tripple up on a big bad could be fun too. With Ranger Rover and the origional character already having Mobile(now Speed feat) I have 55 movement and the Beast is 45. We can be anywhere we need to be quickly. Just a lot of different stratigies which I think will make it fun for me and keep my DM on his toes.
One thing I've noticed about the Weapon Masteries is the "rapier (main weapon) with scimitar (off-hand)" combination is deadly effective for a dual weapon wielding Rogue with a 2-level dip in Fighter. I wonder if the weapon combination can be leveraged somehow with a Ranger.
Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" - Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK! - Me
One thing I've noticed about the Weapon Masteries is the "rapier (main weapon) with scimitar (off-hand)" combination is deadly effective for a dual weapon wielding Rogue with a 2-level dip in Fighter. I wonder if the weapon combination can be leveraged somehow with a Ranger.
How’s that work? Since rapiers aren’t light weapons none of the light or nick properties would trigger.
With such weapons, the only way you can Dual Wielding when you taking the Attack action is to attack with a Scimitar, then you can make one extra attack as a Bonus Action with the Rapier.
With such weapons, the only way you can Dual Wielding when you taking the Attack action is to attack with a Scimitar, then you can make one extra attack as a Bonus Action with the Rapier.
Can you though? Unless you take the dual wielder feat; I agree that allows it if that’s what you meant.
You can with the Dual Wielder feat but not without it.
Personally, i think it's better to use two Light weapons, at least one of which has Nick Mastery with so that you can Attack twice with the Attack action and once with a Bonus Action.
I imagine it can. Get free duel weilding feat and can take the other duel weilding. With
hunters mark up it will provide an extra d6 per hit. I have extra attack as a marshall 5th level so I'll have 4 attacks per round most rounds although ill use the bonus as my beast attack or to move hunters mark to a new target.
You can with the Dual Wielder feat but not without it.
Personally, i think it's better to use two Light weapons, at least one of which has Nick Mastery with so that you can Attack twice with the Attack action and once with a Bonus Action.
Agreed
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I converted a level 12 old Ranger Beast Master to 2024 PHB. Trying to understand how I canpotentially combine . So first question is with nicI believe in a round with duel welding I can take my two attack action plus a third attack that normally would be my bonus action but now its part of the attack(if a light weapon). Can I than have my beast attack on my bonus?
Question two if I use Beast strike as part of my attack action I would attack once, the Beast of land would move 20 feat and get its Beast strike twice(lvl 11 Beast Master skill), could I still take my second duel weilding off hand weapon attack as my bonus action?
To the first definitely a yes; the entire point of Nick is to free up the Bonus Action for classes that have other things they want to use it for in combat. For the second, I'm not entirely clear what your "second dual wielding off hand weapon attack" is; if you're just asking if you can still take the standard TWF attack with your bonus action, the answer is "yes", although I'm not sure there's an advantage to having the beast attack during your action if you're just going to make a weapon attack with the bonus action.
So if I wasn't using nic decided to still take the 3rd attack as my bonus action so I can use Beastial fury feature(allows two attacks of Beastial strike which is, the beast to move 20 feet attack with extra D6 and knock creature prone). Beastial Strike takes one of attacks away from my attack action. If I understand it I'd attack once, beast takes 2nd attack as Beastial strike but gets two roles/attcaks with the 20 feet movement do I still take the bonus action attack?
Pretty sure you can use your Bonus Action to command it to use Bestial Strike, as that is an action and the feature for commanding says "unless you take a Bonus Action to command it to take an action in its stat block or some other action".
Thank you. Seemed a little odd the way it was worded. Especially the Beast In Combate section which says You can also sacrifice one of your attacks when you take the attack action to command your beast to take the Beast's Strike Action.
I’m so curious to see how this plays out. As you and your beast can both benefit from your hunter’s mark, but that uses a bonus action, too. Seems like you need to focus on the big enemy, or you’ll kill minions too fast and end up only moving HM around without getting a chance for the beast to do much.
I have a drakewarden right now. While it doesn’t get the HM benefit, I am going to end up making this choice myself.
I was always disappointed with my Beast Master 2014 though I had fun with the role play. I like this reboot. There will definatly be options. Like Spike growth and me and my beast quickly picking off minions not in the growth. Or as you said use hunters mark and work on the big bad. Casting Spirit anddimal in advance to tripple up on a big bad could be fun too. With Ranger Rover and the origional character already having Mobile(now Speed feat) I have 55 movement and the Beast is 45. We can be anywhere we need to be quickly. Just a lot of different stratigies which I think will make it fun for me and keep my DM on his toes.
I was always disappointed with my Beast Master 2014 though I had fun with the role play. I like this reboot. There will definatly be options. Like Spike growth and me and my beast quickly picking off minions not in the growth. Or as you said use hunters mark and work on the big bad. Casting Spirit anddimal in advance to tripple up on a big bad could be fun too. With Ranger Rover and the origional character already having Mobile(now Speed feat) I have 55 movement and the Beast is 45. We can be anywhere we need to be quickly. Just a lot of different stratigies which I think will make it fun for me and keep my DM on his toes.
One thing I've noticed about the Weapon Masteries is the "rapier (main weapon) with scimitar (off-hand)" combination is deadly effective for a dual weapon wielding Rogue with a 2-level dip in Fighter. I wonder if the weapon combination can be leveraged somehow with a Ranger.
Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!"
- Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK!
- Me
How’s that work? Since rapiers aren’t light weapons none of the light or nick properties would trigger.
With such weapons, the only way you can Dual Wielding when you taking the Attack action is to attack with a Scimitar, then you can make one extra attack as a Bonus Action with the Rapier.
Can you though? Unless you take the dual wielder feat; I agree that allows it if that’s what you meant.
You can with the Dual Wielder feat but not without it.
Personally, i think it's better to use two Light weapons, at least one of which has Nick Mastery with so that you can Attack twice with the Attack action and once with a Bonus Action.
I imagine it can. Get free duel weilding feat and can take the other duel weilding. With
hunters mark up it will provide an extra d6 per hit. I have extra attack as a marshall 5th level so I'll have 4 attacks per round most rounds although ill use the bonus as my beast attack or to move hunters mark to a new target.
Agreed