The point still stands no matter what category you're measuring (age, desired complexity, simulationist desires, dm desires, income ect) The game will be better off giving at least some space for both ends of the spectrum to work from.
In particular catering to the group that appears to spend more money will probably not make the best overall game. There will be conflicts and it won't have lasting power.
Note: these are "if statements." We have yet to measure the end results though evidence may already be present for or against my possibilities.
People are fickle when it comes to general opinions. A great movie becomes less so if it appeals to cheap momentary interests that sway with dated culture.
Personally I believe there are a few places where one dnd data is moved towards a larger group design that undermines other demographics.
If druid or ranger (examples) is popular among fighter or paladin mains....its probably a failure. Because the larger group is overriding the place for a smaller one.
If one dnd under supports an age group we loose certain perspective benefits of that group.
The point still stands no matter what category you're measuring (age, desired complexity, simulationist desires, dm desires, income ect) The game will be better off giving at least some space for both ends of the spectrum to work from.
In particular catering to the group that appears to spend more money will probably not make the best overall game. There will be conflicts and it won't have lasting power.
Note: these are "if statements." We have yet to measure the end results though evidence may already be present for or against my possibilities.
People are fickle when it comes to general opinions. A great movie becomes less so if it appeals to cheap momentary interests that sway with dated culture.
Right. A related point to keep in mind is that what is initially unpopular sometimes becomes very popular as time goes on. A movie or song that did not get much notice in the first year of release may gradually or suddenly become more popular as time goes on because the audience taste has shifted or because the presentation of the material is now in the hands of someone who can give it staying power. Movies such as "The Wizard of Oz" and "The Princess Bride" are good examples of this phenomena. Both movies did poorly at the box office. Their status increased upon repeated airing, however, and now both hold iconic status in pop culture.
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The point still stands no matter what category you're measuring (age, desired complexity, simulationist desires, dm desires, income ect) The game will be better off giving at least some space for both ends of the spectrum to work from.
In particular catering to the group that appears to spend more money will probably not make the best overall game. There will be conflicts and it won't have lasting power.
Note: these are "if statements." We have yet to measure the end results though evidence may already be present for or against my possibilities.
People are fickle when it comes to general opinions. A great movie becomes less so if it appeals to cheap momentary interests that sway with dated culture.
Personally I believe there are a few places where one dnd data is moved towards a larger group design that undermines other demographics.
If druid or ranger (examples) is popular among fighter or paladin mains....its probably a failure. Because the larger group is overriding the place for a smaller one.
If one dnd under supports an age group we loose certain perspective benefits of that group.
Right. A related point to keep in mind is that what is initially unpopular sometimes becomes very popular as time goes on. A movie or song that did not get much notice in the first year of release may gradually or suddenly become more popular as time goes on because the audience taste has shifted or because the presentation of the material is now in the hands of someone who can give it staying power. Movies such as "The Wizard of Oz" and "The Princess Bride" are good examples of this phenomena. Both movies did poorly at the box office. Their status increased upon repeated airing, however, and now both hold iconic status in pop culture.