-You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
You gain proficiency with Athletics, if you already have skill proficiency then you gain expertise on proficiency bonus for (Athletics).
You have advantage on attack rolls against a creature you are grappling.
You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, the target is restrained until the grapple ends.
You can use your reaction to grapple on an attack of opportunity.
Following these examples of specific fighting or play styles that benefit the player is the main derogative revolves while grappling around Athletics in maintaining the risk vs reward on specific method fighting for giving up attack actions for special attacks and improving and rewarding those differences. The question on the proficiency bonus being directed around athletics altogether instead of just grappling is begging the same question on needing the same athletics that applies to grapple/moving/shoving/pinning a creature such a minotaur weighing around 400lbs vs moving a crate around 400lbs. This would allow less reason for multiclassing and give more character to the single or staple specific fighting or performing variety without having to rely on skill expert of rogue level 1 to consist of having the double proficiency bonus which D&D doesn’t consist of having a lot. Athletics is also the only skill that consists of strength compared to all skills which begs the question of it being more directed towards combat uses compared to the others in terms of direction. Having a different category-specific for grapples doesn’t tie together well in terms of using an entirely separate category in terms of grappling or being grappled yet doesn’t apply to other strength base performances.
Pinning (retrained)
A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.
Attack Rolls against the creature have advantage, and the creature’s
Attack Rolls have disadvantage.
The creature has disadvantage on Dexterity Saving Throws.
Compared to forcing someone to be prone or being shoved/pushed 5 feet away from you.
Prone (knock down)
A prone creature’s only Movement option is to crawl, unless it stands up and thereby ends the condition.
the creature has disadvantage on Attack Rolls.
An Attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the Attack roll has disadvantage.
Thank you for reading and hope you take everything into consideration.
Grappler v3 (New)
- Prerequisite: Strength 13 or higher
-You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
Following these examples of specific fighting or play styles that benefit the player is the main derogative revolves while grappling around Athletics in maintaining the risk vs reward on specific method fighting for giving up attack actions for special attacks and improving and rewarding those differences. The question on the proficiency bonus being directed around athletics altogether instead of just grappling is begging the same question on needing the same athletics that applies to grapple/moving/shoving/pinning a creature such a minotaur weighing around 400lbs vs moving a crate around 400lbs. This would allow less reason for multiclassing and give more character to the single or staple specific fighting or performing variety without having to rely on skill expert of rogue level 1 to consist of having the double proficiency bonus which D&D doesn’t consist of having a lot. Athletics is also the only skill that consists of strength compared to all skills which begs the question of it being more directed towards combat uses compared to the others in terms of direction. Having a different category-specific for grapples doesn’t tie together well in terms of using an entirely separate category in terms of grappling or being grappled yet doesn’t apply to other strength base performances.
Pinning (retrained)
Compared to forcing someone to be prone or being shoved/pushed 5 feet away from you.
Prone (knock down)
Thank you for reading and hope you take everything into consideration.
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