Lycanthropes are RAW NPC characters and PCs who are infected generally lose control of their character. If you wanted the flavor and your DM says being a lycanthrope loses you your character you can always play a Shifter if they allow Eberron content, or a Beast Barbarian and flavor their rage as a transformation.
Lycanthropes are RAW NPC characters and PCs who are infected generally lose control of their character.
Rime of the Frostmaiden indicates otherwise, although that's only one counterexample and the consequences aren't really laid out properly in the module.
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True, however if their DM doesn't own or isn't using examples from Rime it's an iffy subject at best. I personally love the flavor but a lot of DMs are sticklers for the written word.
True, however if their DM doesn't own or isn't using examples from Rime it's an iffy subject at best. I personally love the flavor but a lot of DMs are sticklers for the written word.
This is the written word:
PLAYER CHARACTERS AS LYCANTHROPES
A character who becomes a lycanthrope retains his or her statistics except as specified by lycanthrope type. The character gains the lycanthrope’s speeds in nonhumanoid form, damage immunities, traits, and actions that don’t involve equipment. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics. The character can’t speak while in animal form.
A non-lycanthrope humanoid hit by an attack that carries the curse of lycanthropy must succeed on a Constitution saving throw (DC 8 + the lycanthrope’s proficiency bonus + the lycanthrope’s Constitution modifier) or be cursed. If the character embraces the curse, his or her alignment becomes the one defined for the lycanthrope. The DM is free to decide that a change in alignment places the character under DM control until the curse of lycanthropy is removed.
I mentioned Rime because it gives a practical example, but when the MM specifically outlines the possibility of PCs becoming lycanthropes and says the DM is free to decide whether that places the character under DM control I don't think it's fair to say that by RAW lycanthropes are NPCs. It's nonetheless certainly up to the DM to decide to allow it or not, as I said, mainly because the DM is free to decide pretty much anything anyway.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
True, however if their DM doesn't own or isn't using examples from Rime it's an iffy subject at best. I personally love the flavor but a lot of DMs are sticklers for the written word.
This is the written word:
PLAYER CHARACTERS AS LYCANTHROPES
A character who becomes a lycanthrope retains his or her statistics except as specified by lycanthrope type. The character gains the lycanthrope’s speeds in nonhumanoid form, damage immunities, traits, and actions that don’t involve equipment. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics. The character can’t speak while in animal form.
A non-lycanthrope humanoid hit by an attack that carries the curse of lycanthropy must succeed on a Constitution saving throw (DC 8 + the lycanthrope’s proficiency bonus + the lycanthrope’s Constitution modifier) or be cursed. If the character embraces the curse, his or her alignment becomes the one defined for the lycanthrope. The DM is free to decide that a change in alignment places the character under DM control until the curse of lycanthropy is removed.
I mentioned Rime because it gives a practical example, but when the MM specifically outlines the possibility of PCs becoming lycanthropes and says the DM is free to decide whether that places the character under DM control I don't think it's fair to say that by RAW lycanthropes are NPCs. It's nonetheless certainly up to the DM to decide to allow it or not, as I said, mainly because the DM is free to decide pretty much anything anyway.
I swear that I read differently somewhere, but I can't refute the quoted text lol
Though it really is a DM caveat regardless so the real first step would be ask you DM how to go about it, albeit that is usually the answer and nobody likes getting it.
hey how can i make a lycanthrope character? i have no idea how, though i have wondered a lot. plz explain
The Monster Manual provides all the mechanics: https://www.dndbeyond.com/monsters/werebear (look up the other werecritters if you want a werewolf, wererat, etc)
In DDB you either have to homebrew a lycanthrope yourself, of use someone else's: https://www.dndbeyond.com/homebrew/races?filter-name=lycanthrope&filter-author=&filter-author-previous=&filter-author-symbol=&filter-rating=-13 (you can search for werewolf or other specific lycanthropes as well, of course)
Either way, check with your DM. Not every DM will allow this.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Lycanthropes are RAW NPC characters and PCs who are infected generally lose control of their character. If you wanted the flavor and your DM says being a lycanthrope loses you your character you can always play a Shifter if they allow Eberron content, or a Beast Barbarian and flavor their rage as a transformation.
Rime of the Frostmaiden indicates otherwise, although that's only one counterexample and the consequences aren't really laid out properly in the module.
Want to start playing but don't have anyone to play with? You can try these options: [link].
True, however if their DM doesn't own or isn't using examples from Rime it's an iffy subject at best. I personally love the flavor but a lot of DMs are sticklers for the written word.
This is the written word:
PLAYER CHARACTERS AS LYCANTHROPES
A character who becomes a lycanthrope retains his or her statistics except as specified by lycanthrope type. The character gains the lycanthrope’s speeds in nonhumanoid form, damage immunities, traits, and actions that don’t involve equipment. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics. The character can’t speak while in animal form.
A non-lycanthrope humanoid hit by an attack that carries the curse of lycanthropy must succeed on a Constitution saving throw (DC 8 + the lycanthrope’s proficiency bonus + the lycanthrope’s Constitution modifier) or be cursed. If the character embraces the curse, his or her alignment becomes the one defined for the lycanthrope. The DM is free to decide that a change in alignment places the character under DM control until the curse of lycanthropy is removed.
I mentioned Rime because it gives a practical example, but when the MM specifically outlines the possibility of PCs becoming lycanthropes and says the DM is free to decide whether that places the character under DM control I don't think it's fair to say that by RAW lycanthropes are NPCs. It's nonetheless certainly up to the DM to decide to allow it or not, as I said, mainly because the DM is free to decide pretty much anything anyway.
Want to start playing but don't have anyone to play with? You can try these options: [link].
I swear that I read differently somewhere, but I can't refute the quoted text lol
Though it really is a DM caveat regardless so the real first step would be ask you DM how to go about it, albeit that is usually the answer and nobody likes getting it.
Perhaps you could use the Order of the lycan for the blood hunter.
Or at least as a base
Current game- Pelegos: Singularity
Game world- Thad'thra, homebrew
Role- DM
Players- Maro: Light Cleric, Rivqah: Feind Warlock, Kortek: Artillerist Artificer
Plot: Uncover a conspiracy and truth behind the Dragon, Blasphemy, and the light of the kingdom that was stollen. Drenching Baranara into shadow.