I watch/listen to a lot of Actual Play shows, and I've noticed something... a LOT of people play as Echo Knight's, and every single one I've seen has drastically reflavored what the "Echo" is. It's either someone's living shadow, or their past life manifesting, or their father's ghost or any number of other things. I think part of the reason it's so reflavored is because the official description is heavily tied into Critical Role content... it's based on Dunamancy, which isn't acknowledged in every game world, and has the fairly basic description of tapping into "unrealized timelines", which is fairly open to interpretation even if you do endeavor to stay as close to the existing story as possible.
Has anyone noticed any other subclass that gets reflavored, or do you have a reflavor you saw (or did yourself) that sticks out in your mind?
I've got two character concepts with levels in Astral monk, and in neither case are the arms/effects from their "astral self" -- with one, the arms are supplied by the ghost of their dead twin sister (mostly monk with a quick dip into Undead warlock), the other is mostly druid and the arms are animated vines
Funnily enough with the first character I did originally consider echo knight for part of the package, but ended up going in another direction (mainly because the party already had another echo knight)
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I reflavored my Path of the Beast Barbarian. He's from a Viking-like culture and I tried to make each natural weapon reflect an animal from his home region. I couldn't think of something in the subarctic that would have a spiked tail, so my DM and I reflavored it to the character growing mammoth tucks. A bit weird as far as mental image goes but it is good enough lol.
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I watch/listen to a lot of Actual Play shows, and I've noticed something... a LOT of people play as Echo Knight's, and every single one I've seen has drastically reflavored what the "Echo" is. It's either someone's living shadow, or their past life manifesting, or their father's ghost or any number of other things. I think part of the reason it's so reflavored is because the official description is heavily tied into Critical Role content... it's based on Dunamancy, which isn't acknowledged in every game world, and has the fairly basic description of tapping into "unrealized timelines", which is fairly open to interpretation even if you do endeavor to stay as close to the existing story as possible.
Has anyone noticed any other subclass that gets reflavored, or do you have a reflavor you saw (or did yourself) that sticks out in your mind?
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I've got two character concepts with levels in Astral monk, and in neither case are the arms/effects from their "astral self" -- with one, the arms are supplied by the ghost of their dead twin sister (mostly monk with a quick dip into Undead warlock), the other is mostly druid and the arms are animated vines
Funnily enough with the first character I did originally consider echo knight for part of the package, but ended up going in another direction (mainly because the party already had another echo knight)
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I've seen alot of interesting flavor changes go into the Swarmkeeper Ranger for what their gathered swarm actually is
Examples I have seen are things like sand, water, playing cards, or origami cranes. Theres a whole thread on it somewhere and its a really neat read.
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I reflavored my Path of the Beast Barbarian. He's from a Viking-like culture and I tried to make each natural weapon reflect an animal from his home region. I couldn't think of something in the subarctic that would have a spiked tail, so my DM and I reflavored it to the character growing mammoth tucks. A bit weird as far as mental image goes but it is good enough lol.