Was leveling up my wizard, and took magic initiate (cleric). One of the cantrips available to me is: Healing Comment.
Spell Details: A creature of your choice that you can see within range and who can hear you regains 1d4 hit points for each casting charge expended. This spell has no effect on undead or constructs. At the end of a long rest roll 1d6. The result is the number of casting charges available for this spell. All unused charges are lost at the end of the next long rest. At higher levels the number of possible charges increases; Level 5 = 1d8, Level 10 = 1d10, Level 15 = 1d12
Does anyone know the source on this? Google is telling me nothing, I have homebrew, critical role, magic, eberron, rick and morty, noncore all turned off and it still shows up.
There’s a weird bug where if one person in your party is in a different campaign, and has homebrew on, that other campaign’s homebrew will force its way into yours. Maybe that’s what happened.
There’s a weird bug where if one person in your party is in a different campaign, and has homebrew on, that other campaign’s homebrew will force its way into yours. Maybe that’s what happened.
Homebrew in any player's collection is shared through the campaign, period. it's not a bug.
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Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
There’s a weird bug where if one person in your party is in a different campaign, and has homebrew on, that other campaign’s homebrew will force its way into yours. Maybe that’s what happened.
Homebrew in any player's collection is shared through the campaign, period. it's not a bug.
It’s a bug when it comes from one campaign into a different campaign. It shouldn’t do that. Different DMs allow different homebrew, and this forces spells feats, etc. into places they are not welcome.
This is a bug I hadn't heard of. Can you show an example or describe how to replicate it?
As far as I've known, these sorts of bugs occur because of homebrew in one of the players' Collections, not from campaign to campaign. Is it possible that the player had added the other campaign's homebrew to their own collection, even though it's not necessary?
Rollback Post to RevisionRollBack
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
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Was leveling up my wizard, and took magic initiate (cleric). One of the cantrips available to me is: Healing Comment.
Spell Details: A creature of your choice that you can see within range and who can hear you regains 1d4 hit points for each casting charge expended. This spell has no effect on undead or constructs. At the end of a long rest roll 1d6. The result is the number of casting charges available for this spell. All unused charges are lost at the end of the next long rest. At higher levels the number of possible charges increases; Level 5 = 1d8, Level 10 = 1d10, Level 15 = 1d12
Does anyone know the source on this? Google is telling me nothing, I have homebrew, critical role, magic, eberron, rick and morty, noncore all turned off and it still shows up.
Looks like a homebrew.
There’s a weird bug where if one person in your party is in a different campaign, and has homebrew on, that other campaign’s homebrew will force its way into yours. Maybe that’s what happened.
Definitely sounds like something for the bugs & support forum. There is no official Healing Comment cantrip (or spell).
Homebrew in any player's collection is shared through the campaign, period. it's not a bug.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
It’s a bug when it comes from one campaign into a different campaign. It shouldn’t do that. Different DMs allow different homebrew, and this forces spells feats, etc. into places they are not welcome.
This is a bug I hadn't heard of. Can you show an example or describe how to replicate it?
As far as I've known, these sorts of bugs occur because of homebrew in one of the players' Collections, not from campaign to campaign. Is it possible that the player had added the other campaign's homebrew to their own collection, even though it's not necessary?
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)