I have been reading different ways to manage the training part if the players want to train a new skill or learn how to use a new tool. Is there any easy or none complicate training path that they can follow for this?
i know they need a trainer and probably pay some amount during training, but regarding training time is there any actual guides that i can follow for this?
I believe there is stuff in Xanathar's but I might be wrong. I'm not at home at the moment, so I can't check.
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There is a passage in Xanathar's it's under chapter 2 downtime activities, it turns it more into like a role playing encounter with a table where the player can run into complications during said training and a set of costs that come with it.
Skills are not directly mentioned in the downtime learning sections in XANTHARS ( or the PHB) but really, what is a language or the correct use of a set of tools but a skill? I’m not sure why the time lengths are so long unless they are assuming only an hour or two a day on the training (think a 1 semester college course). I just looked up the American Bladesmithing Society’s intro course and it is 2 weeks long but 8hrs a day not including weekends for $1500 - and leaves you with the basic skills to forge your own knives and mount the handles creating knives that meet the society’s journeyman standard (in other words you leave with the skills but not the full experience of a professional bladesmith. I can easily see adventurers finding (or acting as trainers for others for cash) skill/tool/language masters for such costly but intensive downtime training runs. To get the desired skill etc in much less time. But that would be upto the DM.
Hello!
I have been reading different ways to manage the training part if the players want to train a new skill or learn how to use a new tool. Is there any easy or none complicate training path that they can follow for this?
i know they need a trainer and probably pay some amount during training, but regarding training time is there any actual guides that i can follow for this?
I believe there is stuff in Xanathar's but I might be wrong. I'm not at home at the moment, so I can't check.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
There is a passage in Xanathar's it's under chapter 2 downtime activities, it turns it more into like a role playing encounter with a table where the player can run into complications during said training and a set of costs that come with it.
https://www.dndbeyond.com/sources/xgte/downtime-revisited#Training Here is a link of the chapter. :)
Skills are not directly mentioned in the downtime learning sections in XANTHARS ( or the PHB) but really, what is a language or the correct use of a set of tools but a skill? I’m not sure why the time lengths are so long unless they are assuming only an hour or two a day on the training (think a 1 semester college course). I just looked up the American Bladesmithing Society’s intro course and it is 2 weeks long but 8hrs a day not including weekends for $1500 - and leaves you with the basic skills to forge your own knives and mount the handles creating knives that meet the society’s journeyman standard (in other words you leave with the skills but not the full experience of a professional bladesmith. I can easily see adventurers finding (or acting as trainers for others for cash) skill/tool/language masters for such costly but intensive downtime training runs. To get the desired skill etc in much less time. But that would be upto the DM.
Wisea$$ DM and Player since 1979.
I think the best way is probably Homebrew/House rule, it allows you to do something for as long as your DM is okay with it.
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