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Attempting to create a weapon that deals +1 damage when the wielder is less than half health.Saw conditional modifiers was on the Dnd Beyond roadmap a while back but cannot figure out how to create this.
The homebrew tools don't currently support such a modifier
Find my D&D Beyond articles here
Establish boundaries. And if anyone crosses them, speak up. If they don’t listen, there’s always cloudkill … -Tasha
Establish boundaries. And if anyone crosses them, speak up. If they don’t listen, there’s always cloudkill …
-Tasha
Currently, D&D Beyond does not support automatic damage based on conditions.
You can just write in the weapon description: "+1 damage when below half health" and remember to apply it when playing.
Monkey Mart Game
Attempting to create a weapon that deals +1 damage when the wielder is less than half health.
Saw conditional modifiers was on the Dnd Beyond roadmap a while back but cannot figure out how to create this.
The homebrew tools don't currently support such a modifier
Find my D&D Beyond articles here
Currently, D&D Beyond does not support automatic damage based on conditions.
You can just write in the weapon description: "+1 damage when below half health" and remember to apply it when playing.
Monkey Mart Game