Ok, here's our dilema here (sorry spelling?) . Ok, we've begun a new chapter in our campaign. Here's the situation in a short description. The time Angel has left us as the "time War" has branched to other places. The time council recalled her and she left today. (Not the player, just her character). Now during her time with us, the Empire has moved to a "Elven Empire". Every known Kingdom has at least one Elven resident in it. These elves act as I guess you could call them Ambassadors for the Kingdoms. Some of the Kingdoms are actually ruled by a High Elf, in fact, our Svereign Queen (She rules the Empire itself) is a High Elf. Now, that's things in a nutshell, or as simple as I can make them. Anyway, me and the DM are kind of stuck on something, We all know the Elves have a connection with Nature and even the weather in some instances. Elves are very emotional. So, when Keira (The Angel) left today, the entire elven community all over the Empire was greatly saddened. This Angel had been part of our lives for many years even before we were sent to this "Realm" by an evil force. We all came to love her very much. It is the beginning of Winter now, and the Dm wants to use house rules to reflect the sadness of the Elves by having their connection with nature cause a temporary "Snow Storm" over the whole Empire. This storm would only last a day or maybe two max. Now, neither me or the DM has ever done anything like this before mainly because elves were never part of the "Main Story" as they are now. Me and her want to know the best way to go about setting this "storm" in motion. The mechanics of it are a bit confusing. We are in the beginning of a war between the Fairies and the Drow who want total control over the land. Would this "Storm" caused by the sadness of the Elves cause any henderance (sp?) to the Fairies or the Drow if they decided that now would be a great time for an attack? Like I said, the storm will only last for 1 to 2 days. Our story is now centering around the Elves. Eventually we will be jumping ahead about 10 years after the Angel left us, but right now we have to finish up the last ending of the last chapter before moving on because it sets up events for the new chapter. Me and the DM will be running the game, she will do the mechanic work (dice rolling,character handling..etc....) I will be handling the NPCs under her instructions of course. But neither of us has ever run a campaign with complicated house rules like this. This is a high level campaign, no players are below level 7 now. We know about as much as we can learn about elves and are aware of the different 'lores' associated with them. It's this one thing that eludes us, not too much help on Google about how elves can control weather events due to emotional status. Our elves cannot intentionaly control the weather, but their emotions can inadvertantly cause weather phenomenon to occur. Right now they are extremely saddened at the departure of Keira (The Angel) and we want that sadness to be reflected by a snow storm over the Empire. So what would be the mechanics of something like that using house rules in a Homebrew campaign such as this. We both want everyone to 'run with it" and have some fun with the situation. Oh and BTW, not everyone in the land is an elf, The elves only help run and guide the Empire. In our world or "realm" everyone loves the elves and trust them fully. As do the Elves trust and love everyone. Any help or ideas would be greatly appreciated, we don't officialy start the new campaign for about a week from now, to give me and the DM time to sort things out such as this.
Not too mention I'm having camera issues and had to order a new one. Also had some internet issues causing lag in the video stream.
Have you considered running a campaign that isn't full of overly complex house rules? Only you've now posted several of these threads asking for advice on stuff that ultimately is the DM's decision. If they want a snow storm they can just say "and it starts snowing heavily" and call it a day, without worrying what a bunch of random people on the internet think. It sounds like your DM keeps trying to rule things on the fly but is out of their depth so a simpler campaign might be better. From this and other threads it also sounds like you've very much created a campaign in which The Time Angel is the main character, they've got very complex homebrew abilities that broke an entire encounter and now the entire world is changing because everyone is so sad they've left. That's fine if you're all ok with it but most people don't want to sit through someone else's story with them just as support characters.
Also you say "This is a high level campaign, no players are below level 7 now" which isn't particularly high level for a 5e D&D campaign but also does this imply that you're not all leveling up at the same rate? Because again you're adding a whole level of complexity in that isn't in the rules and encouraging a main character situation where one person is a higher level than the others
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Ok, here's our dilema here (sorry spelling?) . Ok, we've begun a new chapter in our campaign. Here's the situation in a short description. The time Angel has left us as the "time War" has branched to other places. The time council recalled her and she left today. (Not the player, just her character). Now during her time with us, the Empire has moved to a "Elven Empire". Every known Kingdom has at least one Elven resident in it. These elves act as I guess you could call them Ambassadors for the Kingdoms. Some of the Kingdoms are actually ruled by a High Elf, in fact, our Svereign Queen (She rules the Empire itself) is a High Elf. Now, that's things in a nutshell, or as simple as I can make them. Anyway, me and the DM are kind of stuck on something, We all know the Elves have a connection with Nature and even the weather in some instances. Elves are very emotional. So, when Keira (The Angel) left today, the entire elven community all over the Empire was greatly saddened. This Angel had been part of our lives for many years even before we were sent to this "Realm" by an evil force. We all came to love her very much. It is the beginning of Winter now, and the Dm wants to use house rules to reflect the sadness of the Elves by having their connection with nature cause a temporary "Snow Storm" over the whole Empire. This storm would only last a day or maybe two max. Now, neither me or the DM has ever done anything like this before mainly because elves were never part of the "Main Story" as they are now. Me and her want to know the best way to go about setting this "storm" in motion. The mechanics of it are a bit confusing. We are in the beginning of a war between the Fairies and the Drow who want total control over the land. Would this "Storm" caused by the sadness of the Elves cause any henderance (sp?) to the Fairies or the Drow if they decided that now would be a great time for an attack? Like I said, the storm will only last for 1 to 2 days. Our story is now centering around the Elves. Eventually we will be jumping ahead about 10 years after the Angel left us, but right now we have to finish up the last ending of the last chapter before moving on because it sets up events for the new chapter. Me and the DM will be running the game, she will do the mechanic work (dice rolling,character handling..etc....) I will be handling the NPCs under her instructions of course. But neither of us has ever run a campaign with complicated house rules like this. This is a high level campaign, no players are below level 7 now. We know about as much as we can learn about elves and are aware of the different 'lores' associated with them. It's this one thing that eludes us, not too much help on Google about how elves can control weather events due to emotional status. Our elves cannot intentionaly control the weather, but their emotions can inadvertantly cause weather phenomenon to occur. Right now they are extremely saddened at the departure of Keira (The Angel) and we want that sadness to be reflected by a snow storm over the Empire. So what would be the mechanics of something like that using house rules in a Homebrew campaign such as this. We both want everyone to 'run with it" and have some fun with the situation. Oh and BTW, not everyone in the land is an elf, The elves only help run and guide the Empire. In our world or "realm" everyone loves the elves and trust them fully. As do the Elves trust and love everyone. Any help or ideas would be greatly appreciated, we don't officialy start the new campaign for about a week from now, to give me and the DM time to sort things out such as this.
Not too mention I'm having camera issues and had to order a new one. Also had some internet issues causing lag in the video stream.
Have you considered running a campaign that isn't full of overly complex house rules? Only you've now posted several of these threads asking for advice on stuff that ultimately is the DM's decision. If they want a snow storm they can just say "and it starts snowing heavily" and call it a day, without worrying what a bunch of random people on the internet think. It sounds like your DM keeps trying to rule things on the fly but is out of their depth so a simpler campaign might be better. From this and other threads it also sounds like you've very much created a campaign in which The Time Angel is the main character, they've got very complex homebrew abilities that broke an entire encounter and now the entire world is changing because everyone is so sad they've left. That's fine if you're all ok with it but most people don't want to sit through someone else's story with them just as support characters.
Also you say "This is a high level campaign, no players are below level 7 now" which isn't particularly high level for a 5e D&D campaign but also does this imply that you're not all leveling up at the same rate? Because again you're adding a whole level of complexity in that isn't in the rules and encouraging a main character situation where one person is a higher level than the others