So after a google search I was surprised to not find anything on this subject but do plasmoids take fall damage? I am just curious as I just created one and the thought just hit my head. The plasmoid is an amorphous ooze. No skeletal or muscular structure. They are quite literally just an ooze. A body of slime. So lets say Bob the Plasmoid drops 100 feet. He completes the fall and goes splat. Does he start yelling out feigning pain and dismemberment to his parties horror only to reveal he is just yanking their chains and he is just fine or does he go splat and die for real?
Nothing says they do not take fall damage. Therefore they do. Presumably the overpressure from hitting the ground at velocity causes some kind of impact of their internal fluids against their cellular membrane.
And they can't do that Hanna Barbara cartoon trick where the ooze can turn into a parachute or glider either. I want to say it was the Wonder Twins, but no, there was something more oozy in Hanna Barbara's cartoon world that could do that trick though.
But yeah, one can presume a fall from falling damage damage height would lead to ruptures and other compromises of the Plasmoid's overall physical integrity as an organism. It'd get icky.
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Jander Sunstar is the thinking person's Drizzt, fight me.
Nothing says they do not take fall damage. Therefore they do. Presumably the overpressure from hitting the ground at velocity causes some kind of impact of their internal fluids against their cellular membrane.
And they can't do that Hanna Barbara cartoon trick where the ooze can turn into a parachute or glider either. I want to say it was the Wonder Twins, but no, there was something more oozy in Hanna Barbara's cartoon world that could do that trick though.
But yeah, one can presume a fall from falling damage damage height would lead to ruptures and other compromises of the Plasmoid's overall physical integrity as an organism. It'd get icky.
Thank you both for the in depth explanations. Seems like a lost opportunity to make a playable ooze really feel like an ooze but at the same time, they gave the plasmoids a neat handful of cool abilities as they are.
Nothing says they do not take fall damage. Therefore they do. Presumably the overpressure from hitting the ground at velocity causes some kind of impact of their internal fluids against their cellular membrane.
And they can't do that Hanna Barbara cartoon trick where the ooze can turn into a parachute or glider either. I want to say it was the Wonder Twins, but no, there was something more oozy in Hanna Barbara's cartoon world that could do that trick though.
But yeah, one can presume a fall from falling damage damage height would lead to ruptures and other compromises of the Plasmoid's overall physical integrity as an organism. It'd get icky.
Thank you both for the in depth explanations. Seems like a lost opportunity to make a playable ooze really feel like an ooze but at the same time, they gave the plasmoids a neat handful of cool abilities as they are.
I am not sure I would say immunity to falling damage would feel Oozy--I do not think a single Ooze has falling damage immunity.
Which makes sense. Here is an experiment you can try at home: Take an egg yolk--a single cell akin to the flavour Wizards has gone with for Plasmoids--and drop it out of a 1 story window. The vitelline membrane will shatter, the egg will splatter, and there will be no putting that yolk back together again.
And they can't do that Hanna Barbara cartoon trick where the ooze can turn into a parachute or glider either. I want to say it was the Wonder Twins, but no, there was something more oozy in Hanna Barbara's cartoon world that could do that trick though.
But yeah, one can presume a fall from falling damage damage height would lead to ruptures and other compromises of the Plasmoid's overall physical integrity as an organism. It'd get icky.
Gleep and Gloop from the Herculoids! fun fact: besides taking the form of parachutes (and trampolines!) they could also deflect energy beams. 5e plasmoids not so much.
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So after a google search I was surprised to not find anything on this subject but do plasmoids take fall damage? I am just curious as I just created one and the thought just hit my head. The plasmoid is an amorphous ooze. No skeletal or muscular structure. They are quite literally just an ooze. A body of slime. So lets say Bob the Plasmoid drops 100 feet. He completes the fall and goes splat. Does he start yelling out feigning pain and dismemberment to his parties horror only to reveal he is just yanking their chains and he is just fine or does he go splat and die for real?
Nothing says they do not take fall damage. Therefore they do. Presumably the overpressure from hitting the ground at velocity causes some kind of impact of their internal fluids against their cellular membrane.
And they can't do that Hanna Barbara cartoon trick where the ooze can turn into a parachute or glider either. I want to say it was the Wonder Twins, but no, there was something more oozy in Hanna Barbara's cartoon world that could do that trick though.
But yeah, one can presume a fall from falling damage damage height would lead to ruptures and other compromises of the Plasmoid's overall physical integrity as an organism. It'd get icky.
Jander Sunstar is the thinking person's Drizzt, fight me.
Thank you both for the in depth explanations. Seems like a lost opportunity to make a playable ooze really feel like an ooze but at the same time, they gave the plasmoids a neat handful of cool abilities as they are.
I am not sure I would say immunity to falling damage would feel Oozy--I do not think a single Ooze has falling damage immunity.
Which makes sense. Here is an experiment you can try at home: Take an egg yolk--a single cell akin to the flavour Wizards has gone with for Plasmoids--and drop it out of a 1 story window. The vitelline membrane will shatter, the egg will splatter, and there will be no putting that yolk back together again.
This makes sense. I wasn't entirely meaning immunity from fall damage for plasmoids but rather resistance but still your explanation sums it up great.
You could always do a deep dive on Star Frontier Dralasites since that is the origin of Plasmoid.
Gleep and Gloop from the Herculoids! fun fact: besides taking the form of parachutes (and trampolines!) they could also deflect energy beams. 5e plasmoids not so much.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!