So the elder cross is an immovable crown that is a symbol of a bargain, debt, or future change between a hexblood and their hag. But what would happen if the hexblood's hag is dead, expects nothing in return, or the hexblood is stable and will never fully transform, would they still have the crown? And also only night hags have crown horns so why do all hexbloods have them, do they just fall off if they become a green or blue hag?
Essentially the Eldercross is one of the marks of being Hag touched in some fashion. Not every Hexblood is one which is created through a bargain with the hexblood either. In some cases the Hexbloods parents could be having troubles conceiving a child and so they seek out the old witch of the woods who performs a bit of magic in exchange for the couples firstborn daughter, or something like that. in this case the Child would be the one marked as a Hexblood not the parents of the couple. and being born with split tipped pointed ears and a strange growth that wraps from the childs temples and around the back of their head they may just be willing to give the fey-touched child to the witch anyway rather than try to explain why the child is so different than the others of the village.
The Eldercross is the mark of the Fey, not all are horns, some would likely appear differently based on the kind of hag involved in the Hexbloods creation, such as a wreath of coral for a sea hag, or a wreath of Laural leaves for say a green or annis type hag, the options are limited by the imagination as many homebrew Hags exist as well. and no this Growth would never fall off unless the Individual was transformed into a hag themselves. which the ritual needed to turn them can only be performed by a full hag of any type, and the willing participation of the Hexblood. meaning that a Hexblood who has been neutral or good may not want to become a hag themselves but an evil one might be tempted to accept the offer of Immortality hags provide.
They tried to bring something cool from legends, but dissociate from the very same legends and ended up being just confusing.
Witch's Turn and Eldercross are made up names, picked from pop culture out of context, but the phenomenon they are trying to reference is a caul birth.
A caul birth is when the baby comes with the placenta still hanging tight, usually to the head, so it seems like a hood or crown. It is rare, but not extremely so, and a lot of legends, good and bad, developed around it, from sons of fairies to destined kings.
Picture those horns as being made out of hardened skin and you'll get a very cool starting point for Eldercrosses for Hexbloods. From this, you can go for any sort of form and color combination, even texture and consistency, maybe easily torn skin that regrows.
In my opinion they draw Hexbloods far more colorful than they need to be, most should be able to pass as a normal member of their race with token effort, but YMMV.
I have a question about the appearance of hexbloods in DND 5E. In their description it reads "Some who enter into bargains with hags gain their deepest wishes but eventually find themselves transformed. These changes evidence a hag's influence: ears that split in forked points, skin in lurid shades, long hair that regrows if cut, and an irremovable living crown https://omegle****/https://omegle****/."
Does that mean all hexbloods get all of the physical properties or can choose just one of them?
So the elder cross is an immovable crown that is a symbol of a bargain, debt, or future change between a hexblood and their hag. But what would happen if the hexblood's hag is dead, expects nothing in return, or the hexblood is stable and will never fully transform, would they still have the crown? And also only night hags have crown horns so why do all hexbloods have them, do they just fall off if they become a green or blue hag?
Essentially the Eldercross is one of the marks of being Hag touched in some fashion. Not every Hexblood is one which is created through a bargain with the hexblood either. In some cases the Hexbloods parents could be having troubles conceiving a child and so they seek out the old witch of the woods who performs a bit of magic in exchange for the couples firstborn daughter, or something like that. in this case the Child would be the one marked as a Hexblood not the parents of the couple. and being born with split tipped pointed ears and a strange growth that wraps from the childs temples and around the back of their head they may just be willing to give the fey-touched child to the witch anyway rather than try to explain why the child is so different than the others of the village.
The Eldercross is the mark of the Fey, not all are horns, some would likely appear differently based on the kind of hag involved in the Hexbloods creation, such as a wreath of coral for a sea hag, or a wreath of Laural leaves for say a green or annis type hag, the options are limited by the imagination as many homebrew Hags exist as well. and no this Growth would never fall off unless the Individual was transformed into a hag themselves. which the ritual needed to turn them can only be performed by a full hag of any type, and the willing participation of the Hexblood. meaning that a Hexblood who has been neutral or good may not want to become a hag themselves but an evil one might be tempted to accept the offer of Immortality hags provide.
Hope this helps
They tried to bring something cool from legends, but dissociate from the very same legends and ended up being just confusing.
Witch's Turn and Eldercross are made up names, picked from pop culture out of context, but the phenomenon they are trying to reference is a caul birth.
A caul birth is when the baby comes with the placenta still hanging tight, usually to the head, so it seems like a hood or crown. It is rare, but not extremely so, and a lot of legends, good and bad, developed around it, from sons of fairies to destined kings.
Picture those horns as being made out of hardened skin and you'll get a very cool starting point for Eldercrosses for Hexbloods. From this, you can go for any sort of form and color combination, even texture and consistency, maybe easily torn skin that regrows.
In my opinion they draw Hexbloods far more colorful than they need to be, most should be able to pass as a normal member of their race with token effort, but YMMV.
I have a question about the appearance of hexbloods in DND 5E. In their description it reads "Some who enter into bargains with hags gain their deepest wishes but eventually find themselves transformed. These changes evidence a hag's influence: ears that split in forked points, skin in lurid shades, long hair that regrows if cut, and an irremovable living crown https://omegle****/ https://omegle****/."
Does that mean all hexbloods get all of the physical properties or can choose just one of them?