Im more of a nuts and bolts guy when it comes to building thing things, so this is more of a software question. Let me discribe what I have in mind and see if anyone has any ideas on things people have done or might work...
The group that I am attempting to bring together wants to meet in person but work scheduals, family, and so on will make this difficult. I have been wanting to build a universal game table for some time now and have the hardware for it ready more or less: an interactive projector (Promethean board projector system that Ill adapt to lay flat), several touchscreen computers, wood and hardware to build a collapsable table that can be used when/where we can meet.
What I want to do is figure out what digital resources are going to work best so that:
A) when all in person, we can run a session with the table
B) when only some of us can meet up some can be remote and some at the table
C) when no one can physically meet up we can still play over the internet.
I realize that this is a highly debated subject after reading what I have been able to find (the search here is lacking). Id like some input though.
Personally:
-I love the idea of figures, physical trees/walls/map items, and have a 3d printer and a library of figures and whatnot. Issue is if I wait until I have enough figures and terrain printed out at the rate I have time to print, Ill be starting a first session sometime next year... printing is fun, but time consuming to set up print jobs and get them to print right.
-I have things to make due (arena of thr planewalkers figures and christmas wrap with 1" grid on the back has worked so far), but its cludgy and ungraceful to draw in each piece of the map when the players enter a room or whatnot.
-I have been poking around here on DDB to see how it all works through here, and have been holding off on the subscription until Im sure I understand everything, but as a result I cant see how the maps hold up, how the "campaign" system works (so far I can load up the Stormbreaker's Intro and create an encounter for the second part, but don't see how anything is tracked in the story beyond the encounter generator). I know of Roll20 but still have not checked it out. i know there are others, but havent tried them either.
-I am aware of the process to make a custom system for digital interaction, however since software isnt my forte, itll be a year of puttering around with it and then still would need assets for maps, PC/NPCs/monsters, a lot of coding that is likely already done somewhere, and again, a year plus to get it done, knowing how I work.
From what I can tell, I need a top down mapping system for the field and character tracking for each player (sheet plus resources), and a DM's station that can track the encounters at the very least. This needs a way for players to interact with in person and online.
Id prefer using standard stuff people are already using, but I dont want a huge cost for the players. All of us save one person (not me) are pretty new to actually playing DnD (though most of us have been fans for quite some time and arent completely unexposed to it). Since I was going to build a table anyway for things like Catan and whatnot, I figured DnD would be a good excuse to pull the trigger on the project.
I have seen several digital game tables online, but the software used was not addressed. Most had desk space for players and a screen (usually LCD or projector) for the map field, and a DM station, but aside from cup holders or charging ports, no real clue what is available for player interaction.
I have not seen how to run a session remotely either, though this has been a normal option highly used for the last 4 years minimum.
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Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.
Why would it take you so long to print off minis? Are you using FDM rather than SLA? I have a Saturn and can easily print off enough for several encounters in a single session. I think I did all of Storm King's Thunder in four prints (granted I only do a representative for each type of enemy while I'm building up my mini collection). My issue is painting them all - but you can just prime them and be done with them. Possibly prime them black, then drybrush them grey then white - it looks very good while you're waiting to get around to painting them, doesn't take too long, and preps for slapchop. If you're not going to slapchop, then you can just paint over them anyway - takes a little longer, but you have a decent looking mini until you get around to painting them properly.
If you are using FDM, might I suggest going to SLA, it's much better for minis. FDM is better for terrain and large pieces.
However, if any of your people are missing, you'll have to use digital pieces anyway, so I'd get the VTT going. It really doesn't take long. I grab a picture for each monster, use a token maker to create the token with a border (perhaps have multiple colours for the border so you you can identify each enemy, so have one Orc with a green border, one with a blue border, etc), then your creature is sorted. I then upload that to Roll20, with maps, organise it, and sorted. Once you know what you're doing, it's like thirty minutes tops to prep a session. Once all the monster tokens are done and prepped on there, it's like five or ten minutes.
DDB maps would probably have tokens ready for you, if you get the Master Subscription (first month is a free trial) and you have the books. I don't use it or have the sub, so I can't explain exactly what it does.
The VTT would allow you to play even if someone or everyone has to play remotely. It also buys you time to slowly build up your mini collection.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
As you suspected, Im running FDM, and as Im starting to realize, fairly antiquated toolchain at that compared to some (blender>cura>ender 3 v1), and I make my lofe miserable running mostly PETG which is fussy. I dont have enough PLA on hand to do much, and its mostly fancy stuff (like gold silk, which did make some nice GP tokens and bars). Since I print a lot of funcrional stuff in high temp, it takes a while to switch materialz, clear the nozzle for PLA, etc, and I get a lot of crashes with the PLA backing up into the head and coating everything. I do have one friend that has SLA that would likely print whatever is needed, and another friend (both looking forward to playing, so not a stretch for them to be interested) who has an MMU specifically to print multicolor stuff for Gaslands and whatnot. They have a similarly hard time with fighting the work/home life taking up the majority of time, fighting the printer because its been neglected for weeks or months at a time, etc... in my neck of the woods it seems like everyone is racing around burning the candle at both ends with a flamethrower and getting nowhere... but anyway.
(Oh, and when I do get some figures made, making some silicone molds to make copies will be trivial, but knowing what needs printef, what needs copies, etc... I have little experience planning those things, which also leads to time spent selecting things to print, scaling things if what I found isnt already the right size, fixing models, etc)
(Edit: I guess thats where Im thinking Ill be taking so much time while printing: my experience with Gaslands prints might be making me gunshy, as it took months to get a comfortable set of basic pieces, and then didnt use half of what I printed when I could find them for a session, since that is far and few in between)
I dont have any experience with VTTs, just a few words here on the forum. Im also having a hard time justifying buying virtual books on this site at the full price of physical copies and having them bound to this site, especially when I already have several of them (and am still on the fence as to physical/digital being better anyway). Still trying to decide what Im using before I spend piles of money on the stuff Im not sure Ill use.
If Roll20 is really that easy, though, Ill have to look into it then.
Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.
I’d also keep it n mind they’re developing a VTT here. I think they had wanted to launch it with the rules update, but I don’t remember hearing anything recently about a release date, or much of anything, really.
It sounds like you mostly want digital, but if you want to up analog, there’s a company called bandpass https://bandpassdesign.com.
There used to be one called geek chic, it went under and I think some of the people there went on to found the new place. I have a geek chic table, and it’s beautiful, so if this is on par, it should be quite nice.
I'll be honest, if you're going into minis, you want SLA. FDM just doesn't have the detail. With a lot of effort and skill, you can get minis with FDM approximating resin ones...but that's a lot of effort and it still won't be the same.
(Oh, and when I do get some figures made, making some silicone molds to make copies will be trivial, but knowing what needs printef, what needs copies, etc... I have little experience planning those things, which also leads to time spent selecting things to print, scaling things if what I found isnt already the right size, fixing models, etc)
Most STLs will be of the right scale. At least with SLA, you just do the supports (often that's done for you), put them on a build, then let rip. As for what you need, I generally go through the adventure and note down what statblocks are used (they're helpful emphasised by being in bold) and the numbers of each.
If you want to save a few bucks, MZ4250 does all the MM monsters plus a bunch from various adventures (they're a bit more patchy though), and you can get them for free. Just Google "MZ4250 [insert creature name here]" and it should give you a source. Shapeways is one medium he often uses to distribute his STLs. If you pay $5/month for his Patreon, you get his pre-supported files too as well as them all being in one location. Some of his models are bad (the early ones, I think), but most are reasonable and some are pretty good. You can always look on myminifactory for the ones you don't like.
(Edit: I guess thats where Im thinking Ill be taking so much time while printing: my experience with Gaslands prints might be making me gunshy, as it took months to get a comfortable set of basic pieces, and then didnt use half of what I printed when I could find them for a session, since that is far and few in between)
I've heard that FDM is finicky. With SLA, it's really quick in comparison once your printer is calibrated. Literally, even without pre-supported minis, I put in about twenty minutes to support 16 minis, hit slice (takes about two minutes), then it's ready to print. Takes about 5/6 hours to print (my printer is really slow) and you have 16 minis ready to play with once you've washed them, trimmed supports, cured and primed them. FDM takes longer to print and can only do one at a time, to my understanding. Great for terrain that needs the higher durability, not so great for centrepieces like minis.
I dont have any experience with VTTs, just a few words here on the forum. Im also having a hard time justifying buying virtual books on this site at the full price of physical copies and having them bound to this site, especially when I already have several of them (and am still on the fence as to physical/digital being better anyway). Still trying to decide what Im using before I spend piles of money on the stuff Im not sure Ill use.
If Roll20 is really that easy, though, Ill have to look into it then.
It's easy. I think the character sheets are free. It's even easier if you buy their books because you have all the assets with them too, but it's not necessary. Likewise, on DDB, you can buy the books here and you'll get the assets for the character sheet creator, or alternatively you can just "homebrew" the stuff on to here - just don't publish it. However, you'll almost certainly spend more time getting the stuff on here than if you'd just worked the appropriate number of hours, gotten the money and bought the stuff.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
So, the hardware design of the table would be *very* interesting to know. Been considering the same idea for the same reasons but would keep maps, tokens, etc. digital via VTT.
Rollback Post to RevisionRollBack
#OpenD&D #ORC
"...or you can find the secret tunnel that leads to the Vault of Dickish DM which is filled with 10,000,000 copper coins and a 5,000 pound solid gold statue of a middle finger that is too big to fit through the door."
Im more of a nuts and bolts guy when it comes to building thing things, so this is more of a software question. Let me discribe what I have in mind and see if anyone has any ideas on things people have done or might work...
The group that I am attempting to bring together wants to meet in person but work scheduals, family, and so on will make this difficult. I have been wanting to build a universal game table for some time now and have the hardware for it ready more or less: an interactive projector (Promethean board projector system that Ill adapt to lay flat), several touchscreen computers, wood and hardware to build a collapsable table that can be used when/where we can meet.
What I want to do is figure out what digital resources are going to work best so that:
A) when all in person, we can run a session with the table
B) when only some of us can meet up some can be remote and some at the table
C) when no one can physically meet up we can still play over the internet.
I've got nothing to say about printing miniatures, except to ask: won't the miniatures block the projector in spots, or is it far enough overhead that that's not a big deal?
B and C are mostly the same situation; you just don't set up the table in C.
-I have been poking around here on DDB to see how it all works through here, and have been holding off on the subscription until Im sure I understand everything, but as a result I cant see how the maps hold up, how the "campaign" system works (so far I can load up the Stormbreaker's Intro and create an encounter for the second part, but don't see how anything is tracked in the story beyond the encounter generator). I know of Roll20 but still have not checked it out. i know there are others, but havent tried them either.
DDB's campaigns are mostly for organization and managing content sharing. There's the encounter builder/combat tracker and maps, but everything else in the campaign has to be tracked just like you would playing in person. You can see how most everything works as a free user. For testing your setup, I'd suggest owlbear rodeo: it's free and has similar levels of functionality to Maps based on my minimal uses of the two. If you want more features, you can look at the others. If you'd prefer integration with DDB's encounter builder, you can subscribe for a month and try out Maps. They almost all run in a web browser, so it's not going to affect your setup a lot.
From what I can tell, I need a top down mapping system for the field and character tracking for each player (sheet plus resources), and a DM's station that can track the encounters at the very least. This needs a way for players to interact with in person and online.
DDB for characters and encounters and any VTT will give you what you want. Players can track their characters on their phones.
Id prefer using standard stuff people are already using, but I dont want a huge cost for the players.
DDB's content sharing requires one person with a master subscription, and somebody in the campaign to have bought the books in use. (And you can buy stuff piecemeal.) Without buying any books, you still have all the classes but one, many races, one subclass per class, and a lot of monsters and magic items. Backgrounds and feats are really the only places you lose out AFAIR.
I have seen several digital game tables online, but the software used was not addressed. Most had desk space for players and a screen (usually LCD or projector) for the map field, and a DM station, but aside from cup holders or charging ports, no real clue what is available for player interaction.
I have not seen how to run a session remotely either, though this has been a normal option highly used for the last 4 years minimum.
Zoom, DDB for characters, and a VTT if you use one will go a long way.
So, the hardware design of the table would be *very* interesting to know. Been considering the same idea for the same reasons but would keep maps, tokens, etc. digital via VTT.
Its been evolving for a while, starting back when it was just going to be for Catan and then Gaslands, but was a back burner project until recently. Today it has taken a step lighter and cheaper. Currently my plan is to take my interactive white board/projector (promethean, got it at auction cheap), and make a frame of 2040 extruded aluminum to keep the size down. The player desks will be clamp on and customizable, so the whole thing will still be portable (read: still fits between the wheel wells of my pickup and light enough to carry) the whiteboard is 49" wide already so adding much to that width makes it difficult to haul around. T-slotted mounting allows for players to position their station as is comfortable, and for games that dont require a DM, a standard station or two can be put in place instead. Like I said, the nuts and bolts is the fun part for me, I could iterate designs all day and be happy, its the software end of things Im usually lacking in.
Rollback Post to RevisionRollBack
Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.
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Im more of a nuts and bolts guy when it comes to building thing things, so this is more of a software question. Let me discribe what I have in mind and see if anyone has any ideas on things people have done or might work...
The group that I am attempting to bring together wants to meet in person but work scheduals, family, and so on will make this difficult. I have been wanting to build a universal game table for some time now and have the hardware for it ready more or less: an interactive projector (Promethean board projector system that Ill adapt to lay flat), several touchscreen computers, wood and hardware to build a collapsable table that can be used when/where we can meet.
What I want to do is figure out what digital resources are going to work best so that:
A) when all in person, we can run a session with the table
B) when only some of us can meet up some can be remote and some at the table
C) when no one can physically meet up we can still play over the internet.
I realize that this is a highly debated subject after reading what I have been able to find (the search here is lacking). Id like some input though.
Personally:
-I love the idea of figures, physical trees/walls/map items, and have a 3d printer and a library of figures and whatnot. Issue is if I wait until I have enough figures and terrain printed out at the rate I have time to print, Ill be starting a first session sometime next year... printing is fun, but time consuming to set up print jobs and get them to print right.
-I have things to make due (arena of thr planewalkers figures and christmas wrap with 1" grid on the back has worked so far), but its cludgy and ungraceful to draw in each piece of the map when the players enter a room or whatnot.
-I have been poking around here on DDB to see how it all works through here, and have been holding off on the subscription until Im sure I understand everything, but as a result I cant see how the maps hold up, how the "campaign" system works (so far I can load up the Stormbreaker's Intro and create an encounter for the second part, but don't see how anything is tracked in the story beyond the encounter generator). I know of Roll20 but still have not checked it out. i know there are others, but havent tried them either.
-I am aware of the process to make a custom system for digital interaction, however since software isnt my forte, itll be a year of puttering around with it and then still would need assets for maps, PC/NPCs/monsters, a lot of coding that is likely already done somewhere, and again, a year plus to get it done, knowing how I work.
From what I can tell, I need a top down mapping system for the field and character tracking for each player (sheet plus resources), and a DM's station that can track the encounters at the very least. This needs a way for players to interact with in person and online.
Id prefer using standard stuff people are already using, but I dont want a huge cost for the players. All of us save one person (not me) are pretty new to actually playing DnD (though most of us have been fans for quite some time and arent completely unexposed to it). Since I was going to build a table anyway for things like Catan and whatnot, I figured DnD would be a good excuse to pull the trigger on the project.
I have seen several digital game tables online, but the software used was not addressed. Most had desk space for players and a screen (usually LCD or projector) for the map field, and a DM station, but aside from cup holders or charging ports, no real clue what is available for player interaction.
I have not seen how to run a session remotely either, though this has been a normal option highly used for the last 4 years minimum.
Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.
Looking at the not-physical table stuff...
Why would it take you so long to print off minis? Are you using FDM rather than SLA? I have a Saturn and can easily print off enough for several encounters in a single session. I think I did all of Storm King's Thunder in four prints (granted I only do a representative for each type of enemy while I'm building up my mini collection). My issue is painting them all - but you can just prime them and be done with them. Possibly prime them black, then drybrush them grey then white - it looks very good while you're waiting to get around to painting them, doesn't take too long, and preps for slapchop. If you're not going to slapchop, then you can just paint over them anyway - takes a little longer, but you have a decent looking mini until you get around to painting them properly.
If you are using FDM, might I suggest going to SLA, it's much better for minis. FDM is better for terrain and large pieces.
However, if any of your people are missing, you'll have to use digital pieces anyway, so I'd get the VTT going. It really doesn't take long. I grab a picture for each monster, use a token maker to create the token with a border (perhaps have multiple colours for the border so you you can identify each enemy, so have one Orc with a green border, one with a blue border, etc), then your creature is sorted. I then upload that to Roll20, with maps, organise it, and sorted. Once you know what you're doing, it's like thirty minutes tops to prep a session. Once all the monster tokens are done and prepped on there, it's like five or ten minutes.
DDB maps would probably have tokens ready for you, if you get the Master Subscription (first month is a free trial) and you have the books. I don't use it or have the sub, so I can't explain exactly what it does.
The VTT would allow you to play even if someone or everyone has to play remotely. It also buys you time to slowly build up your mini collection.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
As you suspected, Im running FDM, and as Im starting to realize, fairly antiquated toolchain at that compared to some (blender>cura>ender 3 v1), and I make my lofe miserable running mostly PETG which is fussy. I dont have enough PLA on hand to do much, and its mostly fancy stuff (like gold silk, which did make some nice GP tokens and bars). Since I print a lot of funcrional stuff in high temp, it takes a while to switch materialz, clear the nozzle for PLA, etc, and I get a lot of crashes with the PLA backing up into the head and coating everything. I do have one friend that has SLA that would likely print whatever is needed, and another friend (both looking forward to playing, so not a stretch for them to be interested) who has an MMU specifically to print multicolor stuff for Gaslands and whatnot. They have a similarly hard time with fighting the work/home life taking up the majority of time, fighting the printer because its been neglected for weeks or months at a time, etc... in my neck of the woods it seems like everyone is racing around burning the candle at both ends with a flamethrower and getting nowhere... but anyway.
(Oh, and when I do get some figures made, making some silicone molds to make copies will be trivial, but knowing what needs printef, what needs copies, etc... I have little experience planning those things, which also leads to time spent selecting things to print, scaling things if what I found isnt already the right size, fixing models, etc)
(Edit: I guess thats where Im thinking Ill be taking so much time while printing: my experience with Gaslands prints might be making me gunshy, as it took months to get a comfortable set of basic pieces, and then didnt use half of what I printed when I could find them for a session, since that is far and few in between)
I dont have any experience with VTTs, just a few words here on the forum. Im also having a hard time justifying buying virtual books on this site at the full price of physical copies and having them bound to this site, especially when I already have several of them (and am still on the fence as to physical/digital being better anyway). Still trying to decide what Im using before I spend piles of money on the stuff Im not sure Ill use.
If Roll20 is really that easy, though, Ill have to look into it then.
Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.
I’d also keep it n mind they’re developing a VTT here. I think they had wanted to launch it with the rules update, but I don’t remember hearing anything recently about a release date, or much of anything, really.
It sounds like you mostly want digital, but if you want to up analog, there’s a company called bandpass https://bandpassdesign.com.
There used to be one called geek chic, it went under and I think some of the people there went on to found the new place. I have a geek chic table, and it’s beautiful, so if this is on par, it should be quite nice.
I'll be honest, if you're going into minis, you want SLA. FDM just doesn't have the detail. With a lot of effort and skill, you can get minis with FDM approximating resin ones...but that's a lot of effort and it still won't be the same.
Most STLs will be of the right scale. At least with SLA, you just do the supports (often that's done for you), put them on a build, then let rip. As for what you need, I generally go through the adventure and note down what statblocks are used (they're helpful emphasised by being in bold) and the numbers of each.
If you want to save a few bucks, MZ4250 does all the MM monsters plus a bunch from various adventures (they're a bit more patchy though), and you can get them for free. Just Google "MZ4250 [insert creature name here]" and it should give you a source. Shapeways is one medium he often uses to distribute his STLs. If you pay $5/month for his Patreon, you get his pre-supported files too as well as them all being in one location. Some of his models are bad (the early ones, I think), but most are reasonable and some are pretty good. You can always look on myminifactory for the ones you don't like.
I've heard that FDM is finicky. With SLA, it's really quick in comparison once your printer is calibrated. Literally, even without pre-supported minis, I put in about twenty minutes to support 16 minis, hit slice (takes about two minutes), then it's ready to print. Takes about 5/6 hours to print (my printer is really slow) and you have 16 minis ready to play with once you've washed them, trimmed supports, cured and primed them. FDM takes longer to print and can only do one at a time, to my understanding. Great for terrain that needs the higher durability, not so great for centrepieces like minis.
It's easy. I think the character sheets are free. It's even easier if you buy their books because you have all the assets with them too, but it's not necessary. Likewise, on DDB, you can buy the books here and you'll get the assets for the character sheet creator, or alternatively you can just "homebrew" the stuff on to here - just don't publish it. However, you'll almost certainly spend more time getting the stuff on here than if you'd just worked the appropriate number of hours, gotten the money and bought the stuff.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
So, the hardware design of the table would be *very* interesting to know. Been considering the same idea for the same reasons but would keep maps, tokens, etc. digital via VTT.
#OpenD&D #ORC
"...or you can find the secret tunnel that leads to the Vault of Dickish DM which is filled with 10,000,000 copper coins and a 5,000 pound solid gold statue of a middle finger that is too big to fit through the door."
I've got nothing to say about printing miniatures, except to ask: won't the miniatures block the projector in spots, or is it far enough overhead that that's not a big deal?
B and C are mostly the same situation; you just don't set up the table in C.
DDB's campaigns are mostly for organization and managing content sharing. There's the encounter builder/combat tracker and maps, but everything else in the campaign has to be tracked just like you would playing in person. You can see how most everything works as a free user. For testing your setup, I'd suggest owlbear rodeo: it's free and has similar levels of functionality to Maps based on my minimal uses of the two. If you want more features, you can look at the others. If you'd prefer integration with DDB's encounter builder, you can subscribe for a month and try out Maps. They almost all run in a web browser, so it's not going to affect your setup a lot.
DDB for characters and encounters and any VTT will give you what you want. Players can track their characters on their phones.
DDB's content sharing requires one person with a master subscription, and somebody in the campaign to have bought the books in use. (And you can buy stuff piecemeal.) Without buying any books, you still have all the classes but one, many races, one subclass per class, and a lot of monsters and magic items. Backgrounds and feats are really the only places you lose out AFAIR.
Zoom, DDB for characters, and a VTT if you use one will go a long way.
Its been evolving for a while, starting back when it was just going to be for Catan and then Gaslands, but was a back burner project until recently. Today it has taken a step lighter and cheaper. Currently my plan is to take my interactive white board/projector (promethean, got it at auction cheap), and make a frame of 2040 extruded aluminum to keep the size down. The player desks will be clamp on and customizable, so the whole thing will still be portable (read: still fits between the wheel wells of my pickup and light enough to carry) the whiteboard is 49" wide already so adding much to that width makes it difficult to haul around. T-slotted mounting allows for players to position their station as is comfortable, and for games that dont require a DM, a standard station or two can be put in place instead. Like I said, the nuts and bolts is the fun part for me, I could iterate designs all day and be happy, its the software end of things Im usually lacking in.
Current interests: Learning/playing DnD and Magic the Gathering. Reading/adapting the following serials into playable experiences: Ascendance of a Bookworm, Elfquest, He Who Fights With Monsters. Various craft and research interests.