Hi! I've been playing in a Tal'Dorei game with some friends from the local gaming shop for about eight months now. It's pretty fun and I'm interested in where the story is going, but I get hung up with my character - specifically roleplaying my character.
I've played two characters so far: a charismatic mercenary who regularly stretches the truth, and a former street urchin sorceress who just wants to do what's right. When I'm at home I find myself miming out and voicing exchanges between them and party members, NPCs, and enemies; I nail their personalities and mannerisms there. But as soon as I sit down at the table it all goes out the window. I start letting other characters drag me in a direction I - and my character - protest against (such as our fighter arguing that we don't have time to solve a small village's problems because we have bigger things to do), as well as just being very quiet in-character (I talk plenty OOC at the table). While I still have fun for the most part, I tend to leave disappointed that I've either not made an impression or, in a few cases, that I've screwed up a moment that should have been very important to the character because of my inability to step into their head/improvise well enough.
So, essentially, does anyone have any tips on how to step into my characters' shoes better and really do them justice at the table?
*Pretty much this whole thing also applies to - though to a lesser extent - when I DM my own games. I tend to build up grand expectations for a villain or NPC only to botch it when push comes to shove.
Hi! I've been playing in a Tal'Dorei game with some friends from the local gaming shop for about eight months now. It's pretty fun and I'm interested in where the story is going, but I get hung up with my character - specifically roleplaying my character.
I've played two characters so far: a charismatic mercenary who regularly stretches the truth, and a former street urchin sorceress who just wants to do what's right. When I'm at home I find myself miming out and voicing exchanges between them and party members, NPCs, and enemies; I nail their personalities and mannerisms there. But as soon as I sit down at the table it all goes out the window. I start letting other characters drag me in a direction I - and my character - protest against (such as our fighter arguing that we don't have time to solve a small village's problems because we have bigger things to do), as well as just being very quiet in-character (I talk plenty OOC at the table). While I still have fun for the most part, I tend to leave disappointed that I've either not made an impression or, in a few cases, that I've screwed up a moment that should have been very important to the character because of my inability to step into their head/improvise well enough.
So, essentially, does anyone have any tips on how to step into my characters' shoes better and really do them justice at the table?
*Pretty much this whole thing also applies to - though to a lesser extent - when I DM my own games. I tend to build up grand expectations for a villain or NPC only to botch it when push comes to shove.