Hi! I'm planning to play a Gloom Stalker in a new campaign, and I'm thinking of multiclassing into Assassin. I intend to focus mainly on using bows, but if I ever run out of arrows, I don't mind switching to a sword as a backup. I could really use some help I'm completely new to character building in D&D. As a new player, I used to just main Barbarian and bonk my way through everything!
Also, I wouldn't mind having guidance on level progression like which class I should prioritize to reach level 3 first (for example, Ranger level 3 and Assassin level 2). It would also be great to know which stats I should focus on when building my character.
What exactly are you asking? The question is so open that I'm unsure what you're looking for.
For your side questions: You should always focus on Dexterity. It governs your ability to hide (Stealth) and so get your stealth bonuses, as well as your bows. I'd use a rapier as your sidearm so you can still use your Dex and get your Sneak Attacks. It will also help your Initiative, which is key for your main Assassin ability.
Honestly though, I don't really see the fuss about Assassin as MC for Gloomstalker. The Legacy version gave decent damage as a bonus, but it was conditioned on Suprise which is not that common in my experience. The new version is more applicable since you just need to move first, but it's only equal to your Rogue level...which is going to be weak since its only an MC. I'd go with Phantom Rogue instead if you're wanting to have Rogue. Wails of the Dead gives you 50% extra Sneak Attack dice, which does more damage. Technically, you can do it less often (equal to your PB), but that scales with your character level (not class level) and it does more damage, plus you'll like not need it more than three times a day anyway your PB at level 5, you'll probably want GS first anyway so you'll be L6 when getting the Rogue Subclass features). It's also not conditioned on acting first, so if you don't beat them on Initiative, you can still use it.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
If you're super-new to D&D, I recommend just sticking to a single class to get a better handle on playing the game and how characters work rather than trying to complicate things by multiclassing.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Gloomstalker is a terrific subclass all on its own. I'd suggest sticking with Ranger through at least level 5 to get your extra attack. At that point, consider if you still want or need anything out of Rogue as you have seen your character and party develop. The expertise and sneak attack especially look attractive at that point.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi! I'm planning to play a Gloom Stalker in a new campaign, and I'm thinking of multiclassing into Assassin. I intend to focus mainly on using bows, but if I ever run out of arrows, I don't mind switching to a sword as a backup. I could really use some help I'm completely new to character building in D&D. As a new player, I used to just main Barbarian and bonk my way through everything!
Also, I wouldn't mind having guidance on level progression like which class I should prioritize to reach level 3 first (for example, Ranger level 3 and Assassin level 2). It would also be great to know which stats I should focus on when building my character.
What exactly are you asking? The question is so open that I'm unsure what you're looking for.
For your side questions: You should always focus on Dexterity. It governs your ability to hide (Stealth) and so get your stealth bonuses, as well as your bows. I'd use a rapier as your sidearm so you can still use your Dex and get your Sneak Attacks. It will also help your Initiative, which is key for your main Assassin ability.
Honestly though, I don't really see the fuss about Assassin as MC for Gloomstalker. The Legacy version gave decent damage as a bonus, but it was conditioned on Suprise which is not that common in my experience. The new version is more applicable since you just need to move first, but it's only equal to your Rogue level...which is going to be weak since its only an MC. I'd go with Phantom Rogue instead if you're wanting to have Rogue. Wails of the Dead gives you 50% extra Sneak Attack dice, which does more damage. Technically, you can do it less often (equal to your PB), but that scales with your character level (not class level) and it does more damage, plus you'll like not need it more than three times a day anyway your PB at level 5, you'll probably want GS first anyway so you'll be L6 when getting the Rogue Subclass features). It's also not conditioned on acting first, so if you don't beat them on Initiative, you can still use it.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
If you're super-new to D&D, I recommend just sticking to a single class to get a better handle on playing the game and how characters work rather than trying to complicate things by multiclassing.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Gloomstalker is a terrific subclass all on its own. I'd suggest sticking with Ranger through at least level 5 to get your extra attack. At that point, consider if you still want or need anything out of Rogue as you have seen your character and party develop. The expertise and sneak attack especially look attractive at that point.