I sometimes forget I can do force damage on Unarmed Strikes since it doesn't show the force damage option. What is the best way to do the have it on screen? I figure it's a custom weapon but if someone has a better way of doing it or has it homebrewed made to just add that would be cool. Would it be a problem for DnDBeyond to have it come up as a button just like adding a weapon or would that mess up something?
A custom attack is really the only way to do it. The homebrew system doesn't allow homebrew items to have actions associated with them except weapons, and homebrew weapons have to be based on an existing weapon type.
I sometimes forget I can do force damage on Unarmed Strikes since it doesn't show the force damage option. What is the best way to do the have it on screen? I figure it's a custom weapon but if someone has a better way of doing it or has it homebrewed made to just add that would be cool. Would it be a problem for DnDBeyond to have it come up as a button just like adding a weapon or would that mess up something?
I'm pretty sure that that's an added cost DDB doesn't care to introduce, when it is purely an option anyway. Unless you come across that rare monster that's Resistant to Force damage, just assume you always do magic damage.
I sometimes forget I can do force damage on Unarmed Strikes since it doesn't show the force damage option. What is the best way to do the have it on screen? I figure it's a custom weapon but if someone has a better way of doing it or has it homebrewed made to just add that would be cool. Would it be a problem for DnDBeyond to have it come up as a button just like adding a weapon or would that mess up something?
A custom attack is really the only way to do it. The homebrew system doesn't allow homebrew items to have actions associated with them except weapons, and homebrew weapons have to be based on an existing weapon type.
pronouns: he/she/they
Okay thank you, I just find it weird that it doesn't do it automatically
I'm pretty sure that that's an added cost DDB doesn't care to introduce, when it is purely an option anyway. Unless you come across that rare monster that's Resistant to Force damage, just assume you always do magic damage.