Does anyone have a clever or slick way of tracking conditions in the Maps VTT tool? I am sure they will add the feature at some point, but it may take a while.
Kinda ridiculous that wasn't added at the beginning, since tracking conditions is a core part of the game, even more so with Weapon Masteries that can make an enemy Slowed or Vexed and so on (which are effectively short term "conditions").
Currently, I use the color circles for a few things (like green for poison or blue for concentrating). But mostly have to rely on a combination of my own memory or my players reminding me.
Thanks for your insight. I agree, it is a feature that needs addressed. Yes, I use the color circles as well, and it works somewhat, but when I want to use the red circle for "bloodied", it takes away the other color ring status. And also, what if the creature has two conditions? Hopefully they implement something soon.
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Does anyone have a clever or slick way of tracking conditions in the Maps VTT tool? I am sure they will add the feature at some point, but it may take a while.
This is a main feature that is sorely lacking.
Kinda ridiculous that wasn't added at the beginning, since tracking conditions is a core part of the game, even more so with Weapon Masteries that can make an enemy Slowed or Vexed and so on (which are effectively short term "conditions").
Currently, I use the color circles for a few things (like green for poison or blue for concentrating). But mostly have to rely on a combination of my own memory or my players reminding me.
Thanks for your insight. I agree, it is a feature that needs addressed. Yes, I use the color circles as well, and it works somewhat, but when I want to use the red circle for "bloodied", it takes away the other color ring status. And also, what if the creature has two conditions? Hopefully they implement something soon.