Gunslinger is a subclass of Fighter, but Fighters do not have proficiency with guns. When they pick up the subclass at third level THEN they become proficient with firearms.
Question is, as a DM how do you handle a level 1 character that wants to be a Gunslinger? Do you just make them deal with swinging a sword or shooting a crossbow till 3rd level? Do you just go ahead and give them proficiency so they use they weapon they want to use? What do you do?
Maybe they spend levels 1 and 2 practising during their down time and between fights. They're doing target practise, refining their quick draw, that kind of thing.
Gunslinger is a subclass of Fighter, but Fighters do not have proficiency with guns. When they pick up the subclass at third level THEN they become proficient with firearms.
Question is, as a DM how do you handle a level 1 character that wants to be a Gunslinger? Do you just make them deal with swinging a sword or shooting a crossbow till 3rd level? Do you just go ahead and give them proficiency so they use they weapon they want to use? What do you do?
Also note that the prevalence/rarity of firearms in a setting is up to the DM, so maybe they just don't find someone to train them or some other way to become good at using them until level 3 (or maybe they don't even find any firearms until around then).
If I were running a game in which firearms are common enough that the PC isn’t the only gunslinger in the world, I’d probably just add them to the appropriate simple/martial lists. If the PC IS the only gunslinger, I’d have them spend those first two levels, you know, inventing firearms.
I have already established with the players that guns were invented in one kingdom but are still fairly uncommon there, only becoming more rare the further away they get from there. The exception being the Dwarves, that once they got a hold of the technology, a number of craftsman took a really big interest in their design and improving upon it.
The player was talking about being from one of the more "Renaissance" type kingdoms so depending on their backstory, I may go ahead and give them proficiency or wait till level 2.
Gunslinger is a subclass of Fighter, but Fighters do not have proficiency with guns. When they pick up the subclass at third level THEN they become proficient with firearms.
Question is, as a DM how do you handle a level 1 character that wants to be a Gunslinger? Do you just make them deal with swinging a sword or shooting a crossbow till 3rd level? Do you just go ahead and give them proficiency so they use they weapon they want to use? What do you do?
She/Her Player and Dungeon Master
Maybe they spend levels 1 and 2 practising during their down time and between fights. They're doing target practise, refining their quick draw, that kind of thing.
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It's important to notice that a character doesn't need to be proficient with a weapon to use it - it's just not very optimal.
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Also note that the prevalence/rarity of firearms in a setting is up to the DM, so maybe they just don't find someone to train them or some other way to become good at using them until level 3 (or maybe they don't even find any firearms until around then).
I was going to say something like this. You can use a weapon without proficiency. And there are rules for practicing to gain proficiency.
If I were running a game in which firearms are common enough that the PC isn’t the only gunslinger in the world, I’d probably just add them to the appropriate simple/martial lists. If the PC IS the only gunslinger, I’d have them spend those first two levels, you know, inventing firearms.
All good stuff to think about. Thanks everyone.
I have already established with the players that guns were invented in one kingdom but are still fairly uncommon there, only becoming more rare the further away they get from there. The exception being the Dwarves, that once they got a hold of the technology, a number of craftsman took a really big interest in their design and improving upon it.
The player was talking about being from one of the more "Renaissance" type kingdoms so depending on their backstory, I may go ahead and give them proficiency or wait till level 2.
Thanks again :)
She/Her Player and Dungeon Master
I would explain it like, maybe a character belonged to a guild and they chose the path of the gunslinger when the guild had shown them the choices
Mystic v3 should be official, nuff said.