Both are deities in the current edition, we're unlikely to get actual stats for them.
Not to poo-poo on other people’s wishes, but we shouldn’t get stats for them. If people want to go fight gods or have gods that are somehow no more powerful than the highest level mortals that’s fine, but it should be a homebrew thing. For regular play, gods should be too powerful to capture in stats. Just my opinion.
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I prefer that they do not give deities stat blocks either, although I am fine with Wizards releasing stat blocks for avatars. I think that is a nice compromise. A lazy GM can just homebrew and say that the stat block is for the deity itself, but Wizards does not have to actually officially commit to the idea that players can kill gods, but Wizards can still give players some satisfaction in humiliating and banishing a deity's aspect back to heaven via yo mama jokes.
IK, this is not really a suggestion, but I hope we get offical stat blocks of Loith and Asmodeus.
Both are deities in the current edition, we're unlikely to get actual stats for them.
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Not to poo-poo on other people’s wishes, but we shouldn’t get stats for them. If people want to go fight gods or have gods that are somehow no more powerful than the highest level mortals that’s fine, but it should be a homebrew thing. For regular play, gods should be too powerful to capture in stats. Just my opinion.
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I agree we probably won’t, and there are good reason why not, but boy, did I love 1e Deities & Demigods.
The old adage still stands true, "If you stat it, your players will kill it"
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I prefer that they do not give deities stat blocks either, although I am fine with Wizards releasing stat blocks for avatars. I think that is a nice compromise. A lazy GM can just homebrew and say that the stat block is for the deity itself, but Wizards does not have to actually officially commit to the idea that players can kill gods, but Wizards can still give players some satisfaction in humiliating and banishing a deity's aspect back to heaven via yo mama jokes.
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