I'm curious as to what's the most big brain decision or move you've ever seen a player character make. Feel free to share everything from a simple smart decision, to complete campaign breaking choices. I'm dying to hear what everyone has witnessed in all their years.
In one 2ed game I was playing a Dwarven Cleric with a Decanter of Endless Water. When we ran into the Dracolich, the DM let me cast bless on the decanter thereby creating a Decanter of endless Holy Water. On my turn, I pointed the decanter at the Dracolich and turned it to geyser mode.
The DM tossed away the Monstrous Compendium and threw his hands up in frustration. I guess he couldn't figure out what I had planned.
in my current session, the monk is so fast and I only had little gnome legs to keep up with him for support. So he carries me on his back Yoda training Luke style to pump him with Life Transference when needed to make sure he stays up. Saved his life once.
in my current session, the monk is so fast and I only had little gnome legs to keep up with him for support. So he carries me on his back Yoda training Luke style to pump him with Life Transference when needed to make sure he stays up. Saved his life once.
This is pretty creative. Like a little backpack of healing. A backpack that can fight lol
And only once have I been able to convince my DM to allow me to use catapult to kill two enemies. By shooting a stalagmite and causing it to fall on two bandits in the caves, after succeeding an attack roll just to guess how accurately my character could be to dislodge it.
and we have been thinking about giving my gnome a baby carrier just for it. Lol Nowadays the baddies are getting considerably more grabby so we have to stop clinging to one another.
Party being chased by about 12 men in platemail armour up a very steep staircase. Cleric turns around when she gets to the top, levels her finger at the first guy and uses Command. "Sit." NPC fails his check, and tries to sit backwards immediately, on thin air, falls backwards into second guy, into third guy, and so on until after about 30 seconds of in game time, there is a pile of unconscious bodies lying sprawled at the bottom of the stairs, who, in a fair fight, would have wiped the floor with us.
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"I am a machine, built to make more machines, so that those machines would go and fight your wars for you against the ultimate evil. I was not made by some heavenly deity ruling on high, but by a man's hands, with man's tools, and a man's will.I know that man's name, and I know that man's fate. I do not worship him, for he sought no worship from his creation, only that I follow his will.And thus you and I fulfil our respective duties to those who made us." -Constructor Tertius (Warforged)
Not extraordinarily bright, but when fighting the ochre jelly, in LMoP I saw a player drop their sword and divine smote it with his fist. "Godfist" was a funny moment and prevented the ochre jelly from splitting further. It was a really creative tactic.
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I'm curious as to what's the most big brain decision or move you've ever seen a player character make. Feel free to share everything from a simple smart decision, to complete campaign breaking choices. I'm dying to hear what everyone has witnessed in all their years.
launching a shrinking mushroom into a beholders mouth to toss it in a bag of holding till it dies
In one 2ed game I was playing a Dwarven Cleric with a Decanter of Endless Water. When we ran into the Dracolich, the DM let me cast bless on the decanter thereby creating a Decanter of endless Holy Water. On my turn, I pointed the decanter at the Dracolich and turned it to geyser mode.
The DM tossed away the Monstrous Compendium and threw his hands up in frustration. I guess he couldn't figure out what I had planned.
Lol "turned it into geyser mode". Playing this out in my head is absolutely hilarious. I'm just picturing a Kamehameha but with holy water
in my current session, the monk is so fast and I only had little gnome legs to keep up with him for support. So he carries me on his back Yoda training Luke style to pump him with Life Transference when needed to make sure he stays up. Saved his life once.
This is pretty creative. Like a little backpack of healing. A backpack that can fight lol
And only once have I been able to convince my DM to allow me to use catapult to kill two enemies. By shooting a stalagmite and causing it to fall on two bandits in the caves, after succeeding an attack roll just to guess how accurately my character could be to dislodge it.
and we have been thinking about giving my gnome a baby carrier just for it. Lol Nowadays the baddies are getting considerably more grabby so we have to stop clinging to one another.
Party being chased by about 12 men in platemail armour up a very steep staircase. Cleric turns around when she gets to the top, levels her finger at the first guy and uses Command. "Sit."
NPC fails his check, and tries to sit backwards immediately, on thin air, falls backwards into second guy, into third guy, and so on until after about 30 seconds of in game time, there is a pile of unconscious bodies lying sprawled at the bottom of the stairs, who, in a fair fight, would have wiped the floor with us.
"I am a machine, built to make more machines, so that those machines would go and fight your wars for you against the ultimate evil. I was not made by some heavenly deity ruling on high, but by a man's hands, with man's tools, and a man's will.I know that man's name, and I know that man's fate. I do not worship him, for he sought no worship from his creation, only that I follow his will.And thus you and I fulfil our respective duties to those who made us."
-Constructor Tertius (Warforged)
Not extraordinarily bright, but when fighting the ochre jelly, in LMoP I saw a player drop their sword and divine smote it with his fist. "Godfist" was a funny moment and prevented the ochre jelly from splitting further. It was a really creative tactic.