Needless to say, I love this module. I loved playing through it and I loved running my friends through it.
The thing that I have most recently become enamored about it is this: The module was released in 1980-ish, over 35 years ago. Back then, the creatures inside were mostly all new. But now, 35 years after adventurers explored its halls, and opened its doors, and "accidentally" released its contents, the creatures within can be found everywhere. Like an actual spread of ecology.
That's pretty cool.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Updating to 5e would be a huge undertaking. Fortunately, many of the monsters have already been done. I always found the plants to be one of the coolest features.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
I am actually very much interested in any and all AD&D modules being updated for 5E. I am slowly acquiring all the originals that I do not yet have for the purpose of inserting them into a Forgotten Realms 5E campaign setting I am in the process of creating for startup with a new party. Will then find all 5E conversions of them that I can or determine how best to convert myself.
Anyone aware of such a list of module conversions available other than searching WIKi's (which I have in hand) and/or DMs Guild site?
There are a lot of conversions on DM's Guild, but I understand in a lot of them they just jam in the 5E statblocks without really considering how the mechanics might be different or rebalancing things.
Take a look at Lost Laboratory of Kwalish as well, available here or on the DMs Guild. It's inspired by that module but represents a fresh take; you might like it!
Goodman Games has "reincarnated" quite a few of the classic 1e adventures including Expidition to Barrier Peaks with both the original version in the hard cover book and an updated 5e version. All three of their reincarnated books are actually pretty good and as one who nostalgically remembers these modules I look forward to running a group of players through them.
There are also links there for Into the Borderlands and Isle of Dread. I don't mean to sound like a salesman for Goodman Games (and I am not) - these books just caught my attention when I came back to DM'ing and learned the 5e system after many years away (more like a couple of decades) from playing D&D. It definitely helped me catch the nostalgia bug and really get back into wanting to DM when I bought these and scanned through them. I've only started DM'ing now regular games for about 4 months and stuck to adventures initially designed and created for 5e but do plan to introduce some of these classics from my childhood and college days to the players in my games one day.
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Needless to say, I love this module. I loved playing through it and I loved running my friends through it.
The thing that I have most recently become enamored about it is this: The module was released in 1980-ish, over 35 years ago. Back then, the creatures inside were mostly all new. But now, 35 years after adventurers explored its halls, and opened its doors, and "accidentally" released its contents, the creatures within can be found everywhere. Like an actual spread of ecology.
That's pretty cool.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Yes that was a fun adventure, I still have my copy I may have to update to 5th edition as a project for me to do and keep busy.
Updating to 5e would be a huge undertaking. Fortunately, many of the monsters have already been done. I always found the plants to be one of the coolest features.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I am actually very much interested in any and all AD&D modules being updated for 5E. I am slowly acquiring all the originals that I do not yet have for the purpose of inserting them into a Forgotten Realms 5E campaign setting I am in the process of creating for startup with a new party. Will then find all 5E conversions of them that I can or determine how best to convert myself.
Anyone aware of such a list of module conversions available other than searching WIKi's (which I have in hand) and/or DMs Guild site?
Gray Mouser
There are a lot of conversions on DM's Guild, but I understand in a lot of them they just jam in the 5E statblocks without really considering how the mechanics might be different or rebalancing things.
Take a look at Lost Laboratory of Kwalish as well, available here or on the DMs Guild. It's inspired by that module but represents a fresh take; you might like it!
Goodman Games has "reincarnated" quite a few of the classic 1e adventures including Expidition to Barrier Peaks with both the original version in the hard cover book and an updated 5e version. All three of their reincarnated books are actually pretty good and as one who nostalgically remembers these modules I look forward to running a group of players through them.
Check out the Goodman books version of Expidition to Barrier Peaks at: https://goodman-games.com/store/product/original-adventures-reincarnated-3-expedition-to-the-barrier-peaks/
There are also links there for Into the Borderlands and Isle of Dread. I don't mean to sound like a salesman for Goodman Games (and I am not) - these books just caught my attention when I came back to DM'ing and learned the 5e system after many years away (more like a couple of decades) from playing D&D. It definitely helped me catch the nostalgia bug and really get back into wanting to DM when I bought these and scanned through them. I've only started DM'ing now regular games for about 4 months and stuck to adventures initially designed and created for 5e but do plan to introduce some of these classics from my childhood and college days to the players in my games one day.