Sometimes called "Mother Earth," in Greek mythology, Gaia is the personification of the Earth and one of the Greek primordial deities.
I am thinking that Gaia, would be similar to Chauntea. The fandom wiki for Chauntea says: "some of her worshipers claimed that her divine glimmer gave life to the natural world, and some contended that she was the creator and source of all mortal races. In some sense, Chauntea was the manifestation of the earth itself—the avatar of the twin worlds Abeir-Toril."
So, I am thinking that if you were a Warlock of Gaia, that would be translated into D&D terms as being a Warlock of Chauntea. Also, since Chauntea is the avatar of Abeir-Toril (now split into two as the avatar of Abeir and Toril), that would make a Warlock of Gaia into a Warlock of the living world.
Assuming Gaia is indeed analogous to Chauntea and assuming that Chaintea is indeed the avatar of the living world, what kind of Warlock patron would Gaia/Chauntea actually be?
Would she be a primordial patron and is there a patron that fits that?
I made an NPC who is a Warlock of Gaia (a warlock of the living world) but I am finding it hard to come up with a patron for them as none of them seems to fit this theme.
My thoughts were basically to spin the Druid in a different direction and in this instance make an NPC Warlock. Turning them into a Warlock of the natural/living world, rather than just another Druid.
Any ideas?
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A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence—not gods, but almost godlike in their power.
None of the official warlock subclasses would fit thematically. The closest might be Archfey but even then it's not actually fitting.
This would need to be homebrew.
Clerics are the ones who get their powers from deities but even then none really fit, the closest is Life domain which does fit better than Archfey for warlock, but still it's not truly in-theme.
A worshiper of Gaia would most definitely be a Druid. Gaia "is" nature, the earth and elements. Everything about the Druid (especially Land druids) fit.
If you want Gaia powers without homebrew then pick Druid, if you want warlock or cleric and still have Gaia powers you will need to homebrew it.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence—not gods, but almost godlike in their power.
None of the official warlock subclasses would fit thematically. The closest might be Archfey but even then it's not actually fitting.
This would need to be homebrew.
Clerics are the ones who get their powers from deities but even then none really fit, the closest is Life domain which does fit better than Archfey for warlock, but still it's not truly in-theme.
A worshiper of Gaia would most definitely be a Druid. Gaia "is" nature, the earth and elements. Everything about the Druid (especially Land druids) fit.
If you want Gaia powers without homebrew then pick Druid, if you want warlock or cleric and still have Gaia powers you will need to homebrew it.
I thought that the NPC would be born due to the interference of the world. By cutting down her forests, polluting her rivers and oceans, destroying her mountains and digging great whopping mines into her body, the races of the world were hurting, The Great Mother. At first, she turned to her worshipers and followers; her Priests and Priestesses, the Druids, to heal her. When that did not stop the pain, she sent them out into the world to educate those who were hurting her, and when they would not listen, she sought ways to make them take notice. When that failed, she created a champion to defend herself against her assailants.
Using her avatar; Gaia, she gave birth to a child and named her, Aine. Although she was born from the avatar of an immortal god, Aine was herself a mortal, to whom her mother granted enormous amounts of power. This child would become the guardian of the earth, with strength far beyond any normal Druid. The might that The Great Mother gave to Aine, however, did not come free. First, Aine had to swear loyalty to her mother, and prove that she could be trusted to use her power wisely, never in anger or out of spite, never for personal gain. Only in defence of, The Great Mother, and her followers and never to seek fame or fortune. All these things Gaia taught to Aine and when she was old enough and had proven herself worthy and capable, Gaia left - returning to the source from whence she came, her task complete.
From that day on, as long as the Aine only ever fought against those who were destroying the world and used her powers in the right way, she would be able to wield her mother's strength. The might of the earth itself would flow through her, the guardian of the natural world.
As the daughter of a god, Aine is also semi-immortal. She can be killed and does age, but she ages exceptionally slowly, making her lifespan more akin to that of Elves. On top of that, I was going to give her the timeless body feature of a level eighteen Druid. So, not only does she have a naturally long lifespan, but her mothers magic causes her age only one year for every ten years of her life. As a result, Aine could comfortably live for thousands of years.
Living so long has given her a timeless perspective, as very few races will ever live as long as her, it is difficult for her to form lasting bonds with other mortal races and she prefers long-lived races like Elves. However, under normal circumstances, even the Elves will not live as long as her. Their parting causes her less pain; however; as they do not live such short a time, she does not have to lose the ones she loves as often. That said, as a child of the earth, she understands that nothing is forever, that all things must die eventually, because that is the natural order. Her mortal nature, however, does cause her to suffer grief at the loss of the ones she loves. She hates that feeling, and that is why she seeks companionship amongst the longer lived races although she will be friends with anyone who genuinely care for the world.
That is why I didn't want to simply make her a Druid because this NPC is beyond what a typical PC Druid could be. She is quite literally the daughter of a god and the eternal guardian of the earth.
Aine isn't going to go on an adventure and fight all the evils of the world, however. Part of the oath she swore to her mother, is only to use her powers to defend, The Great Mother and her followers. The troubles of men are not her concern unless they directly impact the earth itself and so she leaves the fighting of evil to other champions, another guardian, other adventurers. Only if that evil seeks to harm her mother, will she intervene; so despite such a powerful being existing in the world, the world still needs heroes, it still needs adventurers, it still needs the party to come and save it.
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A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
NPCs don't need to have classes, you can make them as powerful as your, with whatever spells you want and so on. They're not bound to any particular class.
Or if you want to ensure this is a PC-like NPC, then consider a Druid/Paladin multiclass. It'll be wonky a bit but thematically fits for what druids and paladins are. I still think you're better off making the NPC like an NPC instead as then you will get exactly and precisely what you want with ease.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence—not gods, but almost godlike in their power.
None of the official warlock subclasses would fit thematically. The closest might be Archfey but even then it's not actually fitting.
This would need to be homebrew.
Clerics are the ones who get their powers from deities but even then none really fit, the closest is Life domain which does fit better than Archfey for warlock, but still it's not truly in-theme.
A worshiper of Gaia would most definitely be a Druid. Gaia "is" nature, the earth and elements. Everything about the Druid (especially Land druids) fit.
If you want Gaia powers without homebrew then pick Druid, if you want warlock or cleric and still have Gaia powers you will need to homebrew it.
Dunno, Gaia is a sort of primordial deity, and gave birth to the titans. It'd be fair to interpret her myth as a different sort of entity. However, placing her under a warlock pact is hard. Archfey isn't really appropriate. Though people associate fey with nature, it's a bit off. Fey originate from another plane, and as such they are not "natural". In 4e, the powers of the natural world were the primal spirits, which were very distinct from archfey. I could maybe see a homebrew primal spirit warlock, but it's probably better to just go druid.
Simply enough, Gaia is worldly while warlocks make pacts with "otherworldly patrons".
Sometimes called "Mother Earth," in Greek mythology, Gaia is the personification of the Earth and one of the Greek primordial deities.
I am thinking that Gaia, would be similar to Chauntea. The fandom wiki for Chauntea says: "some of her worshipers claimed that her divine glimmer gave life to the natural world, and some contended that she was the creator and source of all mortal races. In some sense, Chauntea was the manifestation of the earth itself—the avatar of the twin worlds Abeir-Toril."
So, I am thinking that if you were a Warlock of Gaia, that would be translated into D&D terms as being a Warlock of Chauntea. Also, since Chauntea is the avatar of Abeir-Toril (now split into two as the avatar of Abeir and Toril), that would make a Warlock of Gaia into a Warlock of the living world.
Assuming Gaia is indeed analogous to Chauntea and assuming that Chaintea is indeed the avatar of the living world, what kind of Warlock patron would Gaia/Chauntea actually be?
Would she be a primordial patron and is there a patron that fits that?
I made an NPC who is a Warlock of Gaia (a warlock of the living world) but I am finding it hard to come up with a patron for them as none of them seems to fit this theme.
My thoughts were basically to spin the Druid in a different direction and in this instance make an NPC Warlock. Turning them into a Warlock of the natural/living world, rather than just another Druid.
Any ideas?
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
Warlocks don't get deities as patrons.
None of the official warlock subclasses would fit thematically. The closest might be Archfey but even then it's not actually fitting.
This would need to be homebrew.
Clerics are the ones who get their powers from deities but even then none really fit, the closest is Life domain which does fit better than Archfey for warlock, but still it's not truly in-theme.
A worshiper of Gaia would most definitely be a Druid. Gaia "is" nature, the earth and elements. Everything about the Druid (especially Land druids) fit.
If you want Gaia powers without homebrew then pick Druid, if you want warlock or cleric and still have Gaia powers you will need to homebrew it.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I would assume that deity-esque patrons would fall under the celestial pact.
I thought that the NPC would be born due to the interference of the world. By cutting down her forests, polluting her rivers and oceans, destroying her mountains and digging great whopping mines into her body, the races of the world were hurting, The Great Mother. At first, she turned to her worshipers and followers; her Priests and Priestesses, the Druids, to heal her. When that did not stop the pain, she sent them out into the world to educate those who were hurting her, and when they would not listen, she sought ways to make them take notice. When that failed, she created a champion to defend herself against her assailants.
Using her avatar; Gaia, she gave birth to a child and named her, Aine. Although she was born from the avatar of an immortal god, Aine was herself a mortal, to whom her mother granted enormous amounts of power. This child would become the guardian of the earth, with strength far beyond any normal Druid. The might that The Great Mother gave to Aine, however, did not come free. First, Aine had to swear loyalty to her mother, and prove that she could be trusted to use her power wisely, never in anger or out of spite, never for personal gain. Only in defence of, The Great Mother, and her followers and never to seek fame or fortune. All these things Gaia taught to Aine and when she was old enough and had proven herself worthy and capable, Gaia left - returning to the source from whence she came, her task complete.
From that day on, as long as the Aine only ever fought against those who were destroying the world and used her powers in the right way, she would be able to wield her mother's strength. The might of the earth itself would flow through her, the guardian of the natural world.
As the daughter of a god, Aine is also semi-immortal. She can be killed and does age, but she ages exceptionally slowly, making her lifespan more akin to that of Elves. On top of that, I was going to give her the timeless body feature of a level eighteen Druid. So, not only does she have a naturally long lifespan, but her mothers magic causes her age only one year for every ten years of her life. As a result, Aine could comfortably live for thousands of years.
Living so long has given her a timeless perspective, as very few races will ever live as long as her, it is difficult for her to form lasting bonds with other mortal races and she prefers long-lived races like Elves. However, under normal circumstances, even the Elves will not live as long as her. Their parting causes her less pain; however; as they do not live such short a time, she does not have to lose the ones she loves as often. That said, as a child of the earth, she understands that nothing is forever, that all things must die eventually, because that is the natural order. Her mortal nature, however, does cause her to suffer grief at the loss of the ones she loves. She hates that feeling, and that is why she seeks companionship amongst the longer lived races although she will be friends with anyone who genuinely care for the world.
That is why I didn't want to simply make her a Druid because this NPC is beyond what a typical PC Druid could be. She is quite literally the daughter of a god and the eternal guardian of the earth.
Aine isn't going to go on an adventure and fight all the evils of the world, however. Part of the oath she swore to her mother, is only to use her powers to defend, The Great Mother and her followers. The troubles of men are not her concern unless they directly impact the earth itself and so she leaves the fighting of evil to other champions, another guardian, other adventurers. Only if that evil seeks to harm her mother, will she intervene; so despite such a powerful being existing in the world, the world still needs heroes, it still needs adventurers, it still needs the party to come and save it.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
NPCs don't need to have classes, you can make them as powerful as your, with whatever spells you want and so on. They're not bound to any particular class.
Or if you want to ensure this is a PC-like NPC, then consider a Druid/Paladin multiclass. It'll be wonky a bit but thematically fits for what druids and paladins are. I still think you're better off making the NPC like an NPC instead as then you will get exactly and precisely what you want with ease.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Dunno, Gaia is a sort of primordial deity, and gave birth to the titans. It'd be fair to interpret her myth as a different sort of entity. However, placing her under a warlock pact is hard. Archfey isn't really appropriate. Though people associate fey with nature, it's a bit off. Fey originate from another plane, and as such they are not "natural". In 4e, the powers of the natural world were the primal spirits, which were very distinct from archfey. I could maybe see a homebrew primal spirit warlock, but it's probably better to just go druid.
Simply enough, Gaia is worldly while warlocks make pacts with "otherworldly patrons".