Alright, so my wallet is feeling a little heavier than usual, any I wanted to go ahead any get another module. But what should I get? I want a fun to run module that is still easy to set up. (I have ran Lmop, am in DoIP, and already saw PotA and didn’t like it). Suggestions?
Curse of Strahd and Tomb of Annihilation seem to be the most consistently top-ranked official WotC campaigns. ToA is a fun, pulpy, Indiana-Jones-and-the-Temple-of-Doom romp culminating in a dungeon crawl. Lots of variety, lots of fun, quite difficult to run though. CoS is bleak vampire horror with an amazing antagonist your players will love to hate. It's fairly easy to run once you familiarized yourself with the module, but that's still a lot of initial work. If you primarily want easy to set up sessions, Tales of the Yawning Portal is probably your best bet as it's a collection of smaller modules. Quality varies a bit, but there's definitely more good than bad.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
With the understanding that I have never done a published 5e adventure...
Ghosts of Saltmarsh, Curse of Strahd, and Waterdeep Dragon Heist probably get the most consistent high reviews from people who have run/played in them. I can't speak to how much prep each one is.
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I'm partial to Storm King's Thunder, really broad world. I think there's a way to link as a continuation of LMoP. It's a sprawling module, almost a sandbox so there's a lot to do an tailor if that's your thing.
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Jander Sunstar is the thinking person's Drizzt, fight me.
Waterdeep: Dragon Heist is much shorter than the other modules, and should be easier to run. (It also has four different villains to choose between, each of which totally changes much of the module, though the story is generally the same.) I found it very fun.
Alright, so my wallet is feeling a little heavier than usual, any I wanted to go ahead any get another module. But what should I get? I want a fun to run module that is still easy to set up. (I have ran Lmop, am in DoIP, and already saw PotA and didn’t like it). Suggestions?
Curse of Strahd and Tomb of Annihilation seem to be the most consistently top-ranked official WotC campaigns. ToA is a fun, pulpy, Indiana-Jones-and-the-Temple-of-Doom romp culminating in a dungeon crawl. Lots of variety, lots of fun, quite difficult to run though. CoS is bleak vampire horror with an amazing antagonist your players will love to hate. It's fairly easy to run once you familiarized yourself with the module, but that's still a lot of initial work. If you primarily want easy to set up sessions, Tales of the Yawning Portal is probably your best bet as it's a collection of smaller modules. Quality varies a bit, but there's definitely more good than bad.
Want to start playing but don't have anyone to play with? You can try these options: [link].
With the understanding that I have never done a published 5e adventure...
Ghosts of Saltmarsh, Curse of Strahd, and Waterdeep Dragon Heist probably get the most consistent high reviews from people who have run/played in them. I can't speak to how much prep each one is.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I'm partial to Storm King's Thunder, really broad world. I think there's a way to link as a continuation of LMoP. It's a sprawling module, almost a sandbox so there's a lot to do an tailor if that's your thing.
Jander Sunstar is the thinking person's Drizzt, fight me.
Waterdeep: Dragon Heist is much shorter than the other modules, and should be easier to run. (It also has four different villains to choose between, each of which totally changes much of the module, though the story is generally the same.) I found it very fun.
Wizard (Gandalf) of the Tolkien Club
I always wanted to run a multi-plane adventure. I’ll look an BG:DIA