Thanks - I didn't think so but wondered if someone had a way. Only thing I could think of was to have two versions of the same weapon with a different bonus, and have the player switch them out, but that would be annoying.
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Is there any way to give a homebrew weapon a +1 to hit/damage modifier in general, and +2 to hit/damage against undead?
You would have to put this in the description, as there's no way for the character sheet to list a weapon twice or know you're attacking undead
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Thanks - I didn't think so but wondered if someone had a way. Only thing I could think of was to have two versions of the same weapon with a different bonus, and have the player switch them out, but that would be annoying.