1: Spell list. Silent image is already able to be cast at will using an invocation, so I recommend swapping it out. Everything else is fine, but wouldn't hypnotic pattern make the most sense?
2: Hum of the eternal spiral is a bit underpowered. I recommend it affecting all creatures within 30 feet. Or, increases the number of uses.
3: Eternal Spiral's Blessing. (This seems like it would be more on par with sorcery points, but continuing on) I recommend using once per short rest, or three times per long rest. Do not make this too powerful. Arm of the spiral should be unarmed strike increase, OR extra damage. Both will be gamebreaking for multiclassing. Head of the spiral shouldn't include magical darkness. Invocations need their place too! Advantage on perception and intimidation is already useful. 360 degree vision is creative. Legs of the spiral is coming in on the jump invocation. Increased movement speed is nice, maybe take a tip from rogue and use a bonus action to dash or disengage. Alternatively, stick with advantage on dex saves. Torso of the spiral:Mage armor is also an invocation! This one might not be as necessary as the others.
4: Song of the spiral. Damage increase works, but this space is usually used for resistances, etc. Maybe look at GOO?
5: Herald of the eternal spiral. Limited uses not specified, as well as rest time. Crown of the endless spiral is crazy for damage. +10 in necrotic damage using concentration spells can be OP. In additon, there is a spell that isn't specified on the list. Wings of the endless spiral is also very very powerful. Flying is fine, but frightening should use a reaction.
In all: You wanted to make a subclass that was very transformation based. However, I personally feel that is more under the bounds of sorcerer, as are the transformation points. It personally think it should be more charm based, and think less about damage. Warlocks are fun because of their roleplay and unique effects. What other secrets does your patron hold? Finally, how does this relate to a spiral? Give more information about the patron so that the abilities can make more sense.
The patron is suppose to also be responsible for a new branch of magic that I wanted to make called chaos magic, something that my players could possibly stumble upon in game.
the eternal spiral, like mentioned, is this strange energy which seems to be responsive. Some believe that some powerful demons live within it, others also believe that it has these strange affects on the magical weave which would be responsible for this chaos magic.
it’s said that the warlocks that have this thing as their patron are able to use its blessing to transform their bodies and mimic the noises made from the spiral.
1: Spell list. Silent image is already able to be cast at will using an invocation, so I recommend swapping it out. Everything else is fine, but wouldn't hypnotic pattern make the most sense?
2: Hum of the eternal spiral is a bit underpowered. I recommend it affecting all creatures within 30 feet. Or, increases the number of uses.
3: Eternal Spiral's Blessing. (This seems like it would be more on par with sorcery points, but continuing on) I recommend using once per short rest, or three times per long rest. Do not make this too powerful. Arm of the spiral should be unarmed strike increase, OR extra damage. Both will be gamebreaking for multiclassing. Head of the spiral shouldn't include magical darkness. Invocations need their place too! Advantage on perception and intimidation is already useful. 360 degree vision is creative. Legs of the spiral is coming in on the jump invocation. Increased movement speed is nice, maybe take a tip from rogue and use a bonus action to dash or disengage. Alternatively, stick with advantage on dex saves. Torso of the spiral:Mage armor is also an invocation! This one might not be as necessary as the others.
4: Song of the spiral. Damage increase works, but this space is usually used for resistances, etc. Maybe look at GOO?
5: Herald of the eternal spiral. Limited uses not specified, as well as rest time. Crown of the endless spiral is crazy for damage. +10 in necrotic damage using concentration spells can be OP. In additon, there is a spell that isn't specified on the list. Wings of the endless spiral is also very very powerful. Flying is fine, but frightening should use a reaction.
In all: You wanted to make a subclass that was very transformation based. However, I personally feel that is more under the bounds of sorcerer, as are the transformation points. It personally think it should be more charm based, and think less about damage. Warlocks are fun because of their roleplay and unique effects. What other secrets does your patron hold? Finally, how does this relate to a spiral? Give more information about the patron so that the abilities can make more sense.
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Hiraeth!
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https://www.dndbeyond.com/subclasses/804239-the-eternal-spiral
Hiraeth!
My Advice:
1: Spell list. Silent image is already able to be cast at will using an invocation, so I recommend swapping it out. Everything else is fine, but wouldn't hypnotic pattern make the most sense?
2: Hum of the eternal spiral is a bit underpowered. I recommend it affecting all creatures within 30 feet. Or, increases the number of uses.
3: Eternal Spiral's Blessing. (This seems like it would be more on par with sorcery points, but continuing on) I recommend using once per short rest, or three times per long rest. Do not make this too powerful. Arm of the spiral should be unarmed strike increase, OR extra damage. Both will be gamebreaking for multiclassing. Head of the spiral shouldn't include magical darkness. Invocations need their place too! Advantage on perception and intimidation is already useful. 360 degree vision is creative. Legs of the spiral is coming in on the jump invocation. Increased movement speed is nice, maybe take a tip from rogue and use a bonus action to dash or disengage. Alternatively, stick with advantage on dex saves. Torso of the spiral: Mage armor is also an invocation! This one might not be as necessary as the others.
4: Song of the spiral. Damage increase works, but this space is usually used for resistances, etc. Maybe look at GOO?
5: Herald of the eternal spiral. Limited uses not specified, as well as rest time. Crown of the endless spiral is crazy for damage. +10 in necrotic damage using concentration spells can be OP. In additon, there is a spell that isn't specified on the list. Wings of the endless spiral is also very very powerful. Flying is fine, but frightening should use a reaction.
In all: You wanted to make a subclass that was very transformation based. However, I personally feel that is more under the bounds of sorcerer, as are the transformation points. It personally think it should be more charm based, and think less about damage. Warlocks are fun because of their roleplay and unique effects. What other secrets does your patron hold? Finally, how does this relate to a spiral? Give more information about the patron so that the abilities can make more sense.
My only good homebrews: Races, Subclasses.
An aspiring DM and Homebrewer. Ask me if you need anything.
The patron is suppose to also be responsible for a new branch of magic that I wanted to make called chaos magic, something that my players could possibly stumble upon in game.
the eternal spiral, like mentioned, is this strange energy which seems to be responsive. Some believe that some powerful demons live within it, others also believe that it has these strange affects on the magical weave which would be responsible for this chaos magic.
it’s said that the warlocks that have this thing as their patron are able to use its blessing to transform their bodies and mimic the noises made from the spiral.
Hiraeth!
Hiraeth!