Take the poll. Feel free to critique, but keep things respectful.
I'm just going to dump my ideas here. I haven't thought them through yet, except the Antimage class, which I already made. Thoughts on these ideas? Is there someone else that already made these? For example, I love the idea of making a debuff-focused class, but Valda's Spire of Secrets by Mage Hand Press already made that class (The Witch, and 9 other classes!) so I feel no need to because I can never beat that.
In particular, I'm questioning whether or not it seems possible to you guys to have a class with two different spellcasting ability scores. Seems like it could be really interesting, but then again, very difficult to make right. That's my Shaman idea though.
I don't have a clear image on any of these but Antimage and Thaumaturge. I made a class called Anti-Mage that has the dual combat and magic abilities of a half-caster like a paladin, but instead of magic for the magic half, it's skilled at resisting and tampering with magic. No counterspell though, because that seems way too basic to me. Thaumaturge, at least in my opinion, is a really fun idea and one that won't be hard to make.
I didn't think of a single martial idea, it's also magic users...
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Click Here For My Anti-Mage Class — And ask me for ideas, I'd love to give you everything I've thought of! — More people should use em dashes
Shaman needing two scores does not sound fun. That forces EXTREMELY specific ability score distributions, hurting roleplay. Imagine needing Dex, Con, Wis, AND Cha to be effective, especially with the 15, 14, 13, 12, not important Standard Array.
Take the poll. Feel free to critique, but keep things respectful.
I'm just going to dump my ideas here. I haven't thought them through yet, except the Antimage class, which I already made. Thoughts on these ideas? Is there someone else that already made these? For example, I love the idea of making a debuff-focused class, but Valda's Spire of Secrets by Mage Hand Press already made that class (The Witch, and 9 other classes!) so I feel no need to because I can never beat that.
In particular, I'm questioning whether or not it seems possible to you guys to have a class with two different spellcasting ability scores. Seems like it could be really interesting, but then again, very difficult to make right. That's my Shaman idea though.
I don't have a clear image on any of these but Antimage and Thaumaturge. I made a class called Anti-Mage that has the dual combat and magic abilities of a half-caster like a paladin, but instead of magic for the magic half, it's skilled at resisting and tampering with magic. No counterspell though, because that seems way too basic to me. Thaumaturge, at least in my opinion, is a really fun idea and one that won't be hard to make.
I didn't think of a single martial idea, it's also magic users...
Click Here For My Anti-Mage Class — And ask me for ideas, I'd love to give you everything I've thought of! — More people should use em dashes
ℑ𝔱'𝔰 𝔫𝔬𝔱 𝔟𝔢𝔦𝔫𝔤 𝔤𝔯𝔢𝔞𝔱 𝔱𝔥𝔞𝔱 𝔪𝔞𝔨𝔢𝔰 𝔶𝔬𝔲 𝔡𝔯𝔢𝔞𝔪, 𝔟𝔲𝔱 𝔡𝔯𝔢𝔞𝔪𝔦𝔫𝔤 𝔱𝔥𝔞𝔱 𝔪𝔞𝔨𝔢𝔰 𝔶𝔬𝔲 𝔤𝔯𝔢𝔞𝔱. — 𝔖𝔥𝔞𝔩𝔳𝔞𝔢𝔩
Shaman needing two scores does not sound fun. That forces EXTREMELY specific ability score distributions, hurting roleplay. Imagine needing Dex, Con, Wis, AND Cha to be effective, especially with the 15, 14, 13, 12, not important Standard Array.
You make a great point, yeah.
Click Here For My Anti-Mage Class — And ask me for ideas, I'd love to give you everything I've thought of! — More people should use em dashes
ℑ𝔱'𝔰 𝔫𝔬𝔱 𝔟𝔢𝔦𝔫𝔤 𝔤𝔯𝔢𝔞𝔱 𝔱𝔥𝔞𝔱 𝔪𝔞𝔨𝔢𝔰 𝔶𝔬𝔲 𝔡𝔯𝔢𝔞𝔪, 𝔟𝔲𝔱 𝔡𝔯𝔢𝔞𝔪𝔦𝔫𝔤 𝔱𝔥𝔞𝔱 𝔪𝔞𝔨𝔢𝔰 𝔶𝔬𝔲 𝔤𝔯𝔢𝔞𝔱. — 𝔖𝔥𝔞𝔩𝔳𝔞𝔢𝔩