Hello! I've spent a year and change working on some combat tweaks on and off. I've discussed a number of them on various forums and incorporated a lot of great feedback, so I wanted to post the current list here to see what people think and what could be improved.
Here's a link to the Google Doc. I also have a pretty comprehensive Excel sheet to calculate damage and allow tweaking of all the relevant parameters, which I can mine data from as requested.
Generally, my aim is to bring some of the overperformers down somewhat (mostly just GWM+PAM), bring some weaker options up to snuff, and retool some balance/thematic oddities. Everything that's great should still be and feel great; there should just be more viable, competitive options.
Happy to answer and questions, and even happier to receive feedback! And thanks in advance!
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Hello! I've spent a year and change working on some combat tweaks on and off. I've discussed a number of them on various forums and incorporated a lot of great feedback, so I wanted to post the current list here to see what people think and what could be improved.
Here's a link to the Google Doc. I also have a pretty comprehensive Excel sheet to calculate damage and allow tweaking of all the relevant parameters, which I can mine data from as requested.
Generally, my aim is to bring some of the overperformers down somewhat (mostly just GWM+PAM), bring some weaker options up to snuff, and retool some balance/thematic oddities. Everything that's great should still be and feel great; there should just be more viable, competitive options.
Happy to answer and questions, and even happier to receive feedback! And thanks in advance!