I'm thinking about doing a house rule where if you roll a 20 on your Initiative, you get one extra action in your first turn. I might downgrade it to a bonus action, but not everyone can use a bonus action to do something useful.
This way a 20 on initiative won't feel like a bad thing, because you "lost it" and not get a critical or a automatic success.
That is an interesting idea - although I'm generally not for adding more and more special abilities to natural 1s and 20s (natural 20 on a skill check does not mean you break the laws of physics, and natural 1 on Acrobatics when you have a +10 bonus in that skill should not cause you to instantly pratfall) but one combatant occasionally getting the jump on another despite no-one having been concealed does make some sense. I'd say go for it unless your table has a major problem with it for some reason.
I use a 20 on initiative as advantage on the first attack roll and a 1 on initiative as disadvantage of the first attack roll. I present it as a character being either particularly ready or particularly unready when combat started.
Hi everyone,
I'm thinking about doing a house rule where if you roll a 20 on your Initiative, you get one extra action in your first turn.
I might downgrade it to a bonus action, but not everyone can use a bonus action to do something useful.
This way a 20 on initiative won't feel like a bad thing, because you "lost it" and not get a critical or a automatic success.
What do you all think?
You might consider granting advantage on the first turn or extra movement or an extra action, but it can't be used to attack or cast spells.
But that is an interesting idea, I might use something like this.
That is an interesting idea - although I'm generally not for adding more and more special abilities to natural 1s and 20s (natural 20 on a skill check does not mean you break the laws of physics, and natural 1 on Acrobatics when you have a +10 bonus in that skill should not cause you to instantly pratfall) but one combatant occasionally getting the jump on another despite no-one having been concealed does make some sense. I'd say go for it unless your table has a major problem with it for some reason.
I use a 20 on initiative as advantage on the first attack roll and a 1 on initiative as disadvantage of the first attack roll. I present it as a character being either particularly ready or particularly unready when combat started.
"Not all those who wander are lost"
I like the idea of giving advantage on the first attack with a nat 20 on your initative role. Good idea! thanks