I'm looking to create a new monk subclass create called Way of the War Song. It's about how a fight is like a composition and how to minipulate it. I don't quite know how I wan't to go with it and would apreciate ideas.
You could maybe play it around expanded use of Reaction (increased range of AoO, AoO against casting of spells, counter attack [melee version of Deflect Missiles] etc.) actions and features that add specific effects similar to Stunning Strike (forcing movement, applying disadvantage to specific actions, slowing down etc.).
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
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I'm looking to create a new monk subclass create called Way of the War Song. It's about how a fight is like a composition and how to minipulate it. I don't quite know how I wan't to go with it and would apreciate ideas.
You could maybe play it around expanded use of Reaction (increased range of AoO, AoO against casting of spells, counter attack [melee version of Deflect Missiles] etc.) actions and features that add specific effects similar to Stunning Strike (forcing movement, applying disadvantage to specific actions, slowing down etc.).
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games