Hi everyone. I have used various message boards in search of some much needed information. I am working on a backup character in case my main gets downed in his first encounter. My idea is a Gnoll Barbarian/Berserker. I have seen some stats that might work for him to start, but I am wondering how I could make the character sheet to identify the barbarian's class effects? I have a good backstory in mind and a good idea how to rp him in game. Just need a little help finding the numbers or how to create them.
Permanent class effects are reflected in the character sheet automatically (stuff like unarmored defense or fast movement). Temporary effects (like rage) are planned to be togglible on the character sheet, but have not been developed yet.
One solution I've seen implemented by others is to make custom items that confer the temporary effect and equiping them as needed.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi everyone. I have used various message boards in search of some much needed information. I am working on a backup character in case my main gets downed in his first encounter. My idea is a Gnoll Barbarian/Berserker. I have seen some stats that might work for him to start, but I am wondering how I could make the character sheet to identify the barbarian's class effects? I have a good backstory in mind and a good idea how to rp him in game. Just need a little help finding the numbers or how to create them.
Permanent class effects are reflected in the character sheet automatically (stuff like unarmored defense or fast movement). Temporary effects (like rage) are planned to be togglible on the character sheet, but have not been developed yet.
One solution I've seen implemented by others is to make custom items that confer the temporary effect and equiping them as needed.